uberEmulator - Stabilized - The Final Revision

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  1. #151
    swagggggg Livar is offline
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    Re: uberEmulator - Stabilized - The Final Revision

    The checking pings is if y'a got slow connection, dis-able it in config file.

  2. #152
    Enthusiast harmpieharmpie is offline
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    talk Re: uberEmulator - Stabilized - The Final Revision

    thankyou PowahAlert XD

    ---------- Post added at 03:34 PM ---------- Previous post was at 03:32 PM ----------

    but one question :
    i got this error:
    System.Collections.Generic.KeyNotFoundException: De gegeven sleutel is niet aanwezig in het woordenboek.
    bij System.Collections.Generic.Dictionary`2.get_Item(TKey key)
    bij Uber.HabboHotel.Achievements.AchievementManager.UnlockAchievement(GameClient Session, UInt32 AchievementId, Int32 Level) in C:\Users\Harm\Desktop\whosthat\HabboHotel\Achievements\AchievementManager.cs:regel 104
    bij Uber.HabboHotel.Users.Habbo.OnEnterRoom(UInt32 RoomId) in C:\Users\Harm\Desktop\whosthat\HabboHotel\Users\Habbo.cs:regel 337
    bij Uber.HabboHotel.Rooms.Room.AddUserToRoom(GameClient Session, Boolean Spectator) in C:\Users\Harm\Desktop\whosthat\HabboHotel\Rooms\Room.cs:regel 1020
    bij Uber.Messages.GameClientMessageHandler.GetRoomData3() in C:\Users\Harm\Desktop\whosthat\Messages\Requests\Rooms.cs:regel 203
    bij Uber.Messages.GameClientMessageHandler.HandleRequest(ClientMessage Request) in C:\Users\Harm\Desktop\whosthat\Messages\GameClientMessageHander.cs:regel 62
    bij Uber.HabboHotel.GameClients.GameClient.HandleConnectionData(Byte[]& data) in C:\Users\Harm\Desktop\whosthat\HabboHotel\GameClients\GameClient.cs:regel 269
    bij Uber.Net.TcpConnection.DataReceived(IAsyncResult iAr) in C:\Users\Harm\Desktop\whosthat\Net\TcpConnection.cs:regel 208
    bij System.Net.LazyAsyncResult.Complete(IntPtr userToken)
    bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
    bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    bij System.Net.ContextAwareResult.Complete(IntPtr userToken)
    bij System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
    bij System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
    Please can someone help me!

  3. #153
    swagggggg Livar is offline
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    Re: uberEmulator - Stabilized - The Final Revision

    It's your achievements, update them to whatever version y'a hotel is.

  4. #154
    Enthusiast harmpieharmpie is offline
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    Re: uberEmulator - Stabilized - The Final Revision

    how i'm newbie XD
    please can jou help me?

  5. #155
    Account Upgraded | Title Enabled! Miggs is offline
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    Re: uberEmulator - Stabilized - The Final Revision

    Im sure its been released search!

  6. #156
    Sydius is a Master Mudkip sidle is offline
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    Re: uberEmulator - Stabilized - The Final Revision

    sum1 give me download link, i'll repost it and give 100% credits to iJakey

  7. #157
    Enthusiast subjakt is offline
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    Re: uberEmulator - Stabilized - The Final Revision

    Do this emulator work with r63 Swfs ? In my Hotel the client is very buggy with r63 ^^

  8. #158
    :joy: Jonteh is offline
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    Re: uberEmulator - Stabilized - The Final Revision

    Its funny because Matty coded this and gave it to iSpaz now of course iJakey releases it under his name

  9. #159
    Enthusiast harmpieharmpie is offline
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    Re: uberEmulator - Stabilized - The Final Revision

    Hello,
    I got this error.
    its a problem with the Timedlock ( i think)
    please can someone help me!
    1-2-2011 18:02:05
    LockTimeoutException: Timeout whilst waiting for lock
    bij Uber.HabboHotel.Rooms.RoomManager.GetRoom(UInt32 RoomId) in C:\Users\Harm\Desktop\whosthat\HabboHotel\Rooms\RoomManager.cs:regel 310
    bij Uber.HabboHotel.RoomBots.BotAI.GetRoomUser() in C:\Users\Harm\Desktop\whosthat\HabboHotel\RoomBots\BotAI.cs:regel 33
    bij Uber.HabboHotel.RoomBots.PetBot.OnUserSay(RoomUser User, String Message) in C:\Users\Harm\Desktop\whosthat\HabboHotel\RoomBots\PetBot.cs:regel 63
    bij Uber.HabboHotel.Rooms.Room.OnUserSay(RoomUser User, String Message, Boolean Shout) in C:\Users\Harm\Desktop\whosthat\HabboHotel\Rooms\Room.cs:regel 424
    bij Uber.HabboHotel.Rooms.RoomUser.Chat(GameClient Session, String Message, Boolean Shout) in C:\Users\Harm\Desktop\whosthat\HabboHotel\Rooms\RoomUser.cs:regel 264
    bij Uber.Messages.GameClientMessageHandler.HandleRequest(ClientMessage Request) in C:\Users\Harm\Desktop\whosthat\Messages\GameClientMessageHander.cs:regel 62
    bij Uber.HabboHotel.GameClients.GameClient.HandleConnectionData(Byte[]& data) in C:\Users\Harm\Desktop\whosthat\HabboHotel\GameClients\GameClient.cs:regel 269
    bij Uber.Net.TcpConnection.DataReceived(IAsyncResult iAr) in C:\Users\Harm\Desktop\whosthat\Net\TcpConnection.cs:regel 208
    bij System.Net.LazyAsyncResult.Complete(IntPtr userToken)
    bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
    bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    bij System.Net.ContextAwareResult.Complete(IntPtr userToken)
    bij System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
    bij System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)

  10. #160
    Banned PEjump2 is offline
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    Re: uberEmulator - Stabilized - The Final Revision

    Quote Originally Posted by Jontycat View Post
    Its funny because Matty coded this and gave it to iSpaz now of course iJakey releases it under his name
    Fuck you, They coded it together :/

  11. #161
    swagggggg Livar is offline
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    Re: uberEmulator - Stabilized - The Final Revision

    I agree PEjump, iJakey even showed me screenies of him coding it (when iSpaz was still on).

  12. #162
    Enthusiast harmpieharmpie is offline
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    Nov 2010 Join Date
    39Posts

    Re: uberEmulator - Stabilized - The Final Revision

    Quote Originally Posted by harmpieharmpie View Post
    Hello,
    I got this error.
    its a problem with the Timedlock ( i think)
    please can someone help me!


    Plaese!
    1-2-2011 18:02:05
    LockTimeoutException: Timeout whilst waiting for lock
    bij Uber.HabboHotel.Rooms.RoomManager.GetRoom(UInt32 RoomId) in C:\Users\Harm\Desktop\whosthat\HabboHotel\Rooms\RoomManager.cs:regel 310
    bij Uber.HabboHotel.RoomBots.BotAI.GetRoomUser() in C:\Users\Harm\Desktop\whosthat\HabboHotel\RoomBots\BotAI.cs:regel 33
    bij Uber.HabboHotel.RoomBots.PetBot.OnUserSay(RoomUser User, String Message) in C:\Users\Harm\Desktop\whosthat\HabboHotel\RoomBots\PetBot.cs:regel 63
    bij Uber.HabboHotel.Rooms.Room.OnUserSay(RoomUser User, String Message, Boolean Shout) in C:\Users\Harm\Desktop\whosthat\HabboHotel\Rooms\Room.cs:regel 424
    bij Uber.HabboHotel.Rooms.RoomUser.Chat(GameClient Session, String Message, Boolean Shout) in C:\Users\Harm\Desktop\whosthat\HabboHotel\Rooms\RoomUser.cs:regel 264
    bij Uber.Messages.GameClientMessageHandler.HandleRequest(ClientMessage Request) in C:\Users\Harm\Desktop\whosthat\Messages\GameClientMessageHander.cs:regel 62
    bij Uber.HabboHotel.GameClients.GameClient.HandleConnectionData(Byte[]& data) in C:\Users\Harm\Desktop\whosthat\HabboHotel\GameClients\GameClient.cs:regel 269
    bij Uber.Net.TcpConnection.DataReceived(IAsyncResult iAr) in C:\Users\Harm\Desktop\whosthat\Net\TcpConnection.cs:regel 208
    bij System.Net.LazyAsyncResult.Complete(IntPtr userToken)
    bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
    bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    bij System.Net.ContextAwareResult.Complete(IntPtr userToken)
    bij System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
    bij System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)

  13. #163
    Apprentice Condah is offline
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    Re: uberEmulator - Stabilized - The Final Revision

    This should srsly get closed. Sean? Jamie?

  14. #164
    Enthusiast SlimJakey is offline
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    Feb 2011 Join Date
    In a pinappleLocation
    45Posts

    Re: uberEmulator - Stabilized - The Final Revision

    Why should it?
    Posted via Mobile Device

  15. #165
    i didnt do this. Donkjam is offline
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    Re: uberEmulator - Stabilized - The Final Revision

    Thread closed, First post deleted



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