The checking pings is if y'a got slow connection, dis-able it in config file.
The checking pings is if y'a got slow connection, dis-able it in config file.
thankyou PowahAlert XD
---------- Post added at 03:34 PM ---------- Previous post was at 03:32 PM ----------
but one question :
i got this error:Please can someone help me!System.Collections.Generic.KeyNotFoundException: De gegeven sleutel is niet aanwezig in het woordenboek.
bij System.Collections.Generic.Dictionary`2.get_Item(TKey key)
bij Uber.HabboHotel.Achievements.AchievementManager.UnlockAchievement(GameClient Session, UInt32 AchievementId, Int32 Level) in C:\Users\Harm\Desktop\whosthat\HabboHotel\Achievements\AchievementManager.cs:regel 104
bij Uber.HabboHotel.Users.Habbo.OnEnterRoom(UInt32 RoomId) in C:\Users\Harm\Desktop\whosthat\HabboHotel\Users\Habbo.cs:regel 337
bij Uber.HabboHotel.Rooms.Room.AddUserToRoom(GameClient Session, Boolean Spectator) in C:\Users\Harm\Desktop\whosthat\HabboHotel\Rooms\Room.cs:regel 1020
bij Uber.Messages.GameClientMessageHandler.GetRoomData3() in C:\Users\Harm\Desktop\whosthat\Messages\Requests\Rooms.cs:regel 203
bij Uber.Messages.GameClientMessageHandler.HandleRequest(ClientMessage Request) in C:\Users\Harm\Desktop\whosthat\Messages\GameClientMessageHander.cs:regel 62
bij Uber.HabboHotel.GameClients.GameClient.HandleConnectionData(Byte[]& data) in C:\Users\Harm\Desktop\whosthat\HabboHotel\GameClients\GameClient.cs:regel 269
bij Uber.Net.TcpConnection.DataReceived(IAsyncResult iAr) in C:\Users\Harm\Desktop\whosthat\Net\TcpConnection.cs:regel 208
bij System.Net.LazyAsyncResult.Complete(IntPtr userToken)
bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
bij System.Net.ContextAwareResult.Complete(IntPtr userToken)
bij System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
bij System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
It's your achievements, update them to whatever version y'a hotel is.
how i'm newbie XD
please can jou help me?
Im sure its been released search!
sum1 give me download link, i'll repost it and give 100% credits to iJakey
Do this emulator work with r63 Swfs ? In my Hotel the client is very buggy with r63 ^^
Its funny because Matty coded this and gave it to iSpaz now of course iJakey releases it under his name
Hello,
I got this error.
its a problem with the Timedlock ( i think)
please can someone help me!
1-2-2011 18:02:05
LockTimeoutException: Timeout whilst waiting for lock
bij Uber.HabboHotel.Rooms.RoomManager.GetRoom(UInt32 RoomId) in C:\Users\Harm\Desktop\whosthat\HabboHotel\Rooms\RoomManager.cs:regel 310
bij Uber.HabboHotel.RoomBots.BotAI.GetRoomUser() in C:\Users\Harm\Desktop\whosthat\HabboHotel\RoomBots\BotAI.cs:regel 33
bij Uber.HabboHotel.RoomBots.PetBot.OnUserSay(RoomUser User, String Message) in C:\Users\Harm\Desktop\whosthat\HabboHotel\RoomBots\PetBot.cs:regel 63
bij Uber.HabboHotel.Rooms.Room.OnUserSay(RoomUser User, String Message, Boolean Shout) in C:\Users\Harm\Desktop\whosthat\HabboHotel\Rooms\Room.cs:regel 424
bij Uber.HabboHotel.Rooms.RoomUser.Chat(GameClient Session, String Message, Boolean Shout) in C:\Users\Harm\Desktop\whosthat\HabboHotel\Rooms\RoomUser.cs:regel 264
bij Uber.Messages.GameClientMessageHandler.HandleRequest(ClientMessage Request) in C:\Users\Harm\Desktop\whosthat\Messages\GameClientMessageHander.cs:regel 62
bij Uber.HabboHotel.GameClients.GameClient.HandleConnectionData(Byte[]& data) in C:\Users\Harm\Desktop\whosthat\HabboHotel\GameClients\GameClient.cs:regel 269
bij Uber.Net.TcpConnection.DataReceived(IAsyncResult iAr) in C:\Users\Harm\Desktop\whosthat\Net\TcpConnection.cs:regel 208
bij System.Net.LazyAsyncResult.Complete(IntPtr userToken)
bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
bij System.Net.ContextAwareResult.Complete(IntPtr userToken)
bij System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
bij System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
I agree PEjump, iJakey even showed me screenies of him coding it (when iSpaz was still on).
Plaese!1-2-2011 18:02:05
LockTimeoutException: Timeout whilst waiting for lock
bij Uber.HabboHotel.Rooms.RoomManager.GetRoom(UInt32 RoomId) in C:\Users\Harm\Desktop\whosthat\HabboHotel\Rooms\RoomManager.cs:regel 310
bij Uber.HabboHotel.RoomBots.BotAI.GetRoomUser() in C:\Users\Harm\Desktop\whosthat\HabboHotel\RoomBots\BotAI.cs:regel 33
bij Uber.HabboHotel.RoomBots.PetBot.OnUserSay(RoomUser User, String Message) in C:\Users\Harm\Desktop\whosthat\HabboHotel\RoomBots\PetBot.cs:regel 63
bij Uber.HabboHotel.Rooms.Room.OnUserSay(RoomUser User, String Message, Boolean Shout) in C:\Users\Harm\Desktop\whosthat\HabboHotel\Rooms\Room.cs:regel 424
bij Uber.HabboHotel.Rooms.RoomUser.Chat(GameClient Session, String Message, Boolean Shout) in C:\Users\Harm\Desktop\whosthat\HabboHotel\Rooms\RoomUser.cs:regel 264
bij Uber.Messages.GameClientMessageHandler.HandleRequest(ClientMessage Request) in C:\Users\Harm\Desktop\whosthat\Messages\GameClientMessageHander.cs:regel 62
bij Uber.HabboHotel.GameClients.GameClient.HandleConnectionData(Byte[]& data) in C:\Users\Harm\Desktop\whosthat\HabboHotel\GameClients\GameClient.cs:regel 269
bij Uber.Net.TcpConnection.DataReceived(IAsyncResult iAr) in C:\Users\Harm\Desktop\whosthat\Net\TcpConnection.cs:regel 208
bij System.Net.LazyAsyncResult.Complete(IntPtr userToken)
bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
bij System.Net.ContextAwareResult.Complete(IntPtr userToken)
bij System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
bij System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)