Code:
04/11/2010 8:08:46
System.Threading.SynchronizationLockException: El método de sincronización del objeto se ha llamado desde un bloque de códigos sin sincronizar.
en Uber.HabboHotel.GameClients.GameClientManager.GetClient(UInt32 ClientId) en C:\Documents and Settings\Compaq_Propietario\Mis documentos\Descargas\uberEmulator\whosthat\HabboHotel\GameClients\GameClientManager.cs:línea 45
en Uber.HabboHotel.GameClients.GameClientManager.StopClient(UInt32 ClientId) en C:\Documents and Settings\Compaq_Propietario\Mis documentos\Descargas\uberEmulator\whosthat\HabboHotel\GameClients\GameClientManager.cs:línea 71
en Uber.Net.TcpConnection.ConnectionDead() en C:\Documents and Settings\Compaq_Propietario\Mis documentos\Descargas\uberEmulator\whosthat\Net\TcpConnection.cs:línea 89
en Uber.Net.TcpConnection.DataReceived(IAsyncResult iAr) en C:\Documents and Settings\Compaq_Propietario\Mis documentos\Descargas\uberEmulator\whosthat\Net\TcpConnection.cs:línea 198
en System.Net.LazyAsyncResult.Complete(IntPtr userToken)
en System.Net.ContextAwareResult.CompleteCallback(Object state)
en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
en System.Net.ContextAwareResult.Complete(IntPtr userToken)
en System.Net.LazyAsyncResult.ProtectedInvokeCallback(Object result, IntPtr userToken)
en System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
en System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
only mistake that I have a solution?