UberEmulator Stabilized V2

Page 1 of 4 1234 LastLast
Results 1 to 25 of 87
  1. #1
    Sorcerer Supreme SpazzEmu is offline
    Member +Rank
    Jun 2010 Join Date
    Warwick, UKLocation
    444Posts

    UberEmulator Stabilized V2

    origanal:
    http://forum.ragezone.com/f353/ubere...ilized-689144/

    Ok I'm ditching coding Uber as I'm working on my Java Flash Emulator so I'm releasing my fixed(with all the ones I posted + more) emulator based on the The Emulator above

    Fix's:

    Wired Furni Crash Fix
    Rollers enabled
    catalog Fixed
    some things in the net folder
    SELECT does not use cache (fix's some bugs)
    Commands Changed
    something in Program.cs
    and a lot of small things I cant be asked to list
    (I'll add on to it as I think)
    NOTE: I don't know why there are no lock's in it I think it was my friend who helps my code from time to time.


    Download:
    http://spazzlake.co.cc/uberedit.zip Tell me if it goes down

    Mirrors(Thank's Adde):
    Mediafire: http://www.mediafire.com/?8q2u5994uo0j7fe

    Megaupload: http://www.megaupload.com/?d=YW0RT58X

    FileFront: http://www.filefront.com/17282488/uberedit.zip/


    I'm still editing my DB so I will release one that is not full of users and crap soon (You can use the one that is in the original version)

    Thank me if I helped

    Simon (Spazz)
    Last edited by SpazzEmu; 12-09-10 at 07:10 AM.


  2. #2
    Elite Member Ðavid is offline
    Member +Rank
    Mar 2009 Join Date
    AntarcticaLocation
    233Posts

    Re: UberEmulator Stabilized V2

    Good Job (:

  3. #3
    yerro Adde is offline
    Grand MasterRank
    Feb 2010 Join Date
    none ur bizzLocation
    2,731Posts

    Re: UberEmulator Stabilized V2

    Awesome release Simon.

    I'll upload it to some mirrors.

  4. #4
    Sorcerer Supreme SpazzEmu is offline
    Member +Rank
    Jun 2010 Join Date
    Warwick, UKLocation
    444Posts

    Re: UberEmulator Stabilized V2

    Quote Originally Posted by KiLLUMINATI View Post
    Awesome release Simon.

    I'll upload it to some mirrors.
    Thanks and Thanks for Pushing me towards releasing on msn
    Last edited by SpazzEmu; 11-09-10 at 10:27 PM.

  5. #5
    Banned PEjump2 is offline
    BannedRank
    Jan 2010 Join Date
    The NetherlandsLocation
    2,838Posts

    Re: UberEmulator Stabilized V2

    YAY!

    FINALLY!

    Awesome release!, Thankyouuuu :D

  6. #6
    yerro Adde is offline
    Grand MasterRank
    Feb 2010 Join Date
    none ur bizzLocation
    2,731Posts

    Re: UberEmulator Stabilized V2


  7. #7
    Sorcerer Supreme SpazzEmu is offline
    Member +Rank
    Jun 2010 Join Date
    Warwick, UKLocation
    444Posts

    Re: UberEmulator Stabilized V2

    Quote Originally Posted by PEjump2 View Post
    YAY!

    FINALLY!

    Awesome release!, Thankyouuuu :D
    Thank Adde for pushing me towards releasing

  8. #8
    Banned PEjump2 is offline
    BannedRank
    Jan 2010 Join Date
    The NetherlandsLocation
    2,838Posts

    Re: UberEmulator Stabilized V2

    Spazz, is that scratching thingie fixed? :D

  9. #9
    Sorcerer Supreme SpazzEmu is offline
    Member +Rank
    Jun 2010 Join Date
    Warwick, UKLocation
    444Posts

    Re: UberEmulator Stabilized V2

    Quote Originally Posted by PEjump2 View Post
    Spazz, is that scratching thingie fixed? :D
    not in this release I'll packet log it later and post a patch/Fix

  10. #10
    Banned PEjump2 is offline
    BannedRank
    Jan 2010 Join Date
    The NetherlandsLocation
    2,838Posts

    Re: UberEmulator Stabilized V2

    Yay! :D

    And maybe can you try 2 code that fball_gate thingie like habbo.vg has (A)

    ( Yeah i know, i ask 2 much :P )
    Last edited by PEjump2; 11-09-10 at 10:40 PM.

  11. #11
    Sorcerer Supreme SpazzEmu is offline
    Member +Rank
    Jun 2010 Join Date
    Warwick, UKLocation
    444Posts

    Re: UberEmulator Stabilized V2

    Quote Originally Posted by PEjump2 View Post
    Yay! :D

    And maybe can you try 2 code that fball_gate thingie like habbo.vg has :P
    I have a fix for that on my computer some ware I'll find it and post a fix or release it in V3

  12. #12
    Banned PEjump2 is offline
    BannedRank
    Jan 2010 Join Date
    The NetherlandsLocation
    2,838Posts

    Re: UberEmulator Stabilized V2

    Quote Originally Posted by SpazzEmu View Post
    I have a fix for that on my computer some ware I'll find it and post a fix or release it in V3
    .. Or both :)

  13. #13
    Grand Master MikeDavies is offline
    Grand MasterRank
    Aug 2010 Join Date
    WalesLocation
    629Posts

    Re: UberEmulator Stabilized V2

    Excellent (: Nice to hear that your moving on also... Lets get some more emulators released!

  14. #14
    Elite Member jeroen262 is offline
    Member +Rank
    Feb 2009 Join Date
    231Posts

    Re: UberEmulator Stabilized V2

    Nice job ;)
    But are the rollers working?

  15. #15
    Sorcerer Supreme SpazzEmu is offline
    Member +Rank
    Jun 2010 Join Date
    Warwick, UKLocation
    444Posts

    Re: UberEmulator Stabilized V2

    Quote Originally Posted by MikeDavies View Post
    Excellent (: Nice to hear that your moving on also... Lets get some more emulators released!
    Thanks I'm not %100 finished with Uber yet I will fix it when ever I get board or need something to do or if some one asks me to fix it.

    ---------- Post added at 10:59 PM ---------- Previous post was at 10:58 PM ----------

    Quote Originally Posted by jeroen262 View Post
    Nice job ;)
    But are the rollers working?
    You walk not roll but the roller it self shows the animation.

  16. #16
    Banned PEjump2 is offline
    BannedRank
    Jan 2010 Join Date
    The NetherlandsLocation
    2,838Posts

    Re: UberEmulator Stabilized V2

    Yeah, i know something you can code :P

    When you'r packetlogging, try to find the packets for the footballs, cuz then we can code footballs 100% :)

  17. #17
    Sorcerer Supreme SpazzEmu is offline
    Member +Rank
    Jun 2010 Join Date
    Warwick, UKLocation
    444Posts

    Re: UberEmulator Stabilized V2

    Quote Originally Posted by PEjump2 View Post
    Yeah, i know something you can code :P

    When you'r packetlogging, try to find the packets for the footballs, cuz then we can code footballs 100% :)
    I'll do that when I do scratch I'll also do rollers

  18. #18
    Elite Member TheZam is offline
    Member +Rank
    Mar 2007 Join Date
    United StatesLocation
    188Posts

    Re: UberEmulator Stabilized V2

    Can you post a list of the specific features?

  19. #19
    Sorcerer Supreme SpazzEmu is offline
    Member +Rank
    Jun 2010 Join Date
    Warwick, UKLocation
    444Posts

    Re: UberEmulator Stabilized V2

    Quote Originally Posted by zamingus View Post
    Can you post a list of the specific features?
    Cant you just download and read some .cs files?

  20. #20
    Banned rafa95123 is offline
    BannedRank
    May 2009 Join Date
    /home/RaphaLocation
    564Posts

    Re: UberEmulator Stabilized V2

    Emulator crash with how many users?

  21. #21
    Elite Member Ubercheese is offline
    Member +Rank
    Mar 2009 Join Date
    238Posts

    Re: UberEmulator Stabilized V2

    Quote Originally Posted by rafa95123 View Post
    Emulator crash with how many users?
    45 for me.

  22. #22
    Sorcerer Supreme iJakey is offline
    Member +Rank
    May 2010 Join Date
    355Posts

    Re: UberEmulator Stabilized V2

    roller animation creds 2 me

  23. #23
    Banned rafa95123 is offline
    BannedRank
    May 2009 Join Date
    /home/RaphaLocation
    564Posts

    Re: UberEmulator Stabilized V2

    But I have to use exactly the DB uberServer?

  24. #24
    Sorcerer Supreme emisand is offline
    Member +Rank
    Mar 2006 Join Date
    UruguayLocation
    330Posts

    Re: UberEmulator Stabilized V2

    Im afraid that stability won't be improved just by removing some Thread Locks and doing SELECT queries with SQL_NO_CACHE.

  25. #25
    Elite Member TheZam is offline
    Member +Rank
    Mar 2007 Join Date
    United StatesLocation
    188Posts

    Re: UberEmulator Stabilized V2

    Quote Originally Posted by SpazzEmu View Post
    Cant you just download and read some .cs files?
    I have downloaded it. However, it is a little hard knowing the stability of it and all the features by just glancing over the code.



Page 1 of 4 1234 LastLast

Advertisement