static Incoming()// //b = updated {
Incoming.Mannequinshit = 3099; //ak
Incoming.CheckReleaseMessageEvent = 4000;//ak
Incoming.InitCrypto = 910;//ak
Incoming.SecretKey = 466;//ak
Incoming.ClientVars = 3684;//ak
Incoming.UniqueMachineID = 3050;//ak
Incoming.SSOTicket = 1428;//ak
Incoming.UserInformation = 1320;//ak
Incoming.SerializeClub = 272;//ak
Incoming.RecAgain = 3384;//ak
Incoming.Pong = 3153;//ak
Incoming.Ping = 1302;//ak
Incoming.EndQuiz = 2688; //ak
Incoming.LoadUser2 = 3044;//ak
Incoming.OpenHelpTool = 2469;//ak
Incoming.GetWardrobe = 2228;//ak
Incoming.SaveWardrobe = 3477;//ak
Incoming.OpenAchievements = 3973;//ak
Incoming.LoadCategorys = 2827;//ak ! or 0x0B0B if you wish. That one seems to be always hexadecimal
Incoming.GetFriends = 768;//ak ! or 0x0300
Incoming.CatalogData1 = 420;//ak
Incoming.CatalogData2 = 456;//ak
Incoming.ExtraVipWindow = 3229;//ak
Incoming.LoadTalents = 160;//ak
Incoming.OpenCatalog = 186;//ak
Incoming.OpenCatalogPage = 1827;//ak
Incoming.CatalogGetRace = 1586;//ak
Incoming.CheckPetName = 2736;//ak
Incoming.PurchaseCatalogItem = 3359;//ak