PHP Code:
if (command.equalsIgnoreCase("masterhp") && playerLevel[3] >= 99) {
pEmote = 837;
stillgfx(574, absY, absX);
sendMessage("You drop dead lol.");
}
if (command.equalsIgnoreCase("mastertheif") && playerLevel[17] >= 99) {
pEmote = 881;
stillgfx(80, absY, absX);
sendMessage("you are the master at thieving!.");
}
if (command.equalsIgnoreCase("master-rc") && playerLevel[20] >= 99) {
stillgfx(78, absY, absX);
stillgfx(78, absY, absX + 1);
stillgfx(78, absY, absX + 2);
stillgfx(78, absY, absX + 3);
stillgfx(78, absY, absX - 1);
stillgfx(78, absY, absX - 2);
stillgfx(78, absY, absX - 3);
stillgfx(78, absY + 1, absX);
stillgfx(78, absY + 2, absX);
stillgfx(78, absY + 3, absX);
stillgfx(78, absY - 1, absX);
stillgfx(78, absY - 2, absX);
stillgfx(78, absY - 3, absX);
sendMessage("you are the master at runecraft!.");
}
if (command.equalsIgnoreCase("mastermage") && playerLevel[6] >= 99) {
stillgfx(400, absY, absX);
stillgfx(400, absY, absX + 1);
stillgfx(400, absY, absX + 2);
stillgfx(400, absY, absX + 3);
sendMessage("you are the master at magic.");
}
if (command.equalsIgnoreCase("masterfish") && playerLevel[10] >= 99) {
pEmote = 622;
stillgfx(68, absY, absX);
stillgfx(68, absY, absX + 1);
stillgfx(68, absY, absX + 2);
stillgfx(68, absY, absX + 3);
stillgfx(68, absY, absX - 1);
stillgfx(68, absY, absX - 2);
stillgfx(68, absY, absX - 3);
stillgfx(68, absY + 1, absX);
stillgfx(68, absY + 2, absX);
stillgfx(68, absY + 3, absX);
stillgfx(68, absY - 1, absX);
stillgfx(68, absY - 2, absX);
stillgfx(68, absY - 3, absX);
playerEquipment[playerWeapon] = 307;
sendMessage("you are the master of fishing.");
}
if (command.equalsIgnoreCase("masterherb") && playerLevel[15] >= 99) {
playerEquipment[playerWeapon] = 732;
setAnimation(811);
actionTimer = 4;
stillgfx(8, absY, absX);
stillgfx(8, absY, absX + 1);
stillgfx(8, absY, absX + 2);
stillgfx(8, absY, absX + 3);
stillgfx(8, absY, absX - 1);
stillgfx(8, absY, absX - 2);
stillgfx(8, absY, absX - 3);
stillgfx(8, absY + 1, absX);
stillgfx(8, absY + 2, absX);
stillgfx(8, absY + 3, absX);
stillgfx(8, absY - 1, absX);
stillgfx(8, absY - 2, absX);
stillgfx(8, absY - 3, absX);
sendMessage("You call forth some mighty....plants?");
}