[UPDATE]Reborn Command {By CrAshInSiDe}

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  1. #16
    Account Upgraded | Title Enabled! crashinside is offline
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    Jun 2006 Join Date
    279Posts

    Re: [UPDATE]Reborn Command {By CrAshInSiDe}

    Quote Originally Posted by 100000067 View Post
    i suggest that u read what he posted b4 u ask that question. a lil hint "Find in gmcmds.cpp"

    back to my question xD

    im wondering does this /reborn command it changes u back to level 1 right? does it reset ur stats? and oh ya. how do i change the level requirement for the /reborn command?
    Now I dont remember,take a look in GMCMDS.CPP,because I haven't the source now,and dont work on it by so much time.
    I wait for Rev 81 and start the work again.

  2. #17
    Account Upgraded | Title Enabled! Slania is offline
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    Apr 2009 Join Date
    267Posts

    Re: [UPDATE]Reborn Command {By CrAshInSiDe}

    wow awesome this will definitely go to my server once its started.

  3. #18
    Apprentice jordylad42 is offline
    MemberRank
    Mar 2009 Join Date
    15Posts

    Re: [UPDATE]Reborn Command {By CrAshInSiDe}

    i know this may sound a little dumb but can this work on irose servers or evo???

  4. #19
    C++ addict Dragoon is offline
    MemberRank
    Sep 2009 Join Date
    586Posts

    Re: [UPDATE]Reborn Command {By CrAshInSiDe}

    Quote Originally Posted by crashinside View Post
    Ok guys,with this update when you use /reborn command,you come warped in Adventures Plane
    Code:
     
    Find in gmcmds.cpp
                thisclient->Stats->Level = 1;
                thisclient->CharInfo->Exp = 0;
            
                thisclient->ActiveQuest = 0;
                thisclient->MyQuest.clear();
    After Add
            int x = 5098;
            int y = 5322;
            int map = 22;
          if( (x != 0) && (y != 0) && (map != 0) )
            {
                fPoint coord;
                coord.x = x;
                coord.y = y;
                MapList.Index[map]->TeleportPlayer( thisclient, coord, false );
                }
    I have test and work
    let's add a map with id 0 and warp to x 0000 and y 0000 then your code does not work anyway nicely done



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