Thanks again PY. I've tried just about everything except a static IP. That will be my next course of action. I'll post later how it goes. I really need to find someone who made a lan server and ask them how they did it. lol
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I hope this picture isn't too big. Anyways I fixed it. Static IP with port forwarding to the new static IP. Host computer's bat file is 127.0.0.1 and the other computers are your static IP (in the bat file). I'm debating making a tutorial out of this. Would you have any problems with me posting links to the files you gave me earlier PY? If I was going to make a tutorial I would probly need to do it soon, I have to many hobbies and I tend to forget things pretty quickly. lol
Thank you guys again for your help and input. I appreciate it and my wife does too.
P.s. let me know if you want anything tested PY, I know you are actively working on the project and I'd be happy to help any way I can.
Edit 2) After playing on it for a bit I found a couple problems with multiplayer lan.
1. Server only seems to save one persons ID number at a time, or can only focus on one. The secondary person loses all their items (but not zuly) when they log out. So you're always naked. If you log out with clothes you probly won't log in with them.
2. Because the secondary person does not have an ID number it is impossible to party with them, except on rare occurrences, and you usually can't see them moving either. Although you do see them kill things and the damage they cause.
3. Every time someone logs in or a person moves from one map to the other a window pops up saying that the body is already loaded and then proceeds to load the person again (next to them) but usually without a head. It also does this with npcs from time to time. (but they always have a head, they just float inside each other).
I rechecked all the sql files and I've loaded all of them. list_npc still doesn't want to load though. lol