Are we ever getting something up in here.

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  1. #1
    Proficient Member Kingdom Rose is offline
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    Are we ever getting something up in here.

    Hell is any one even starting to do something , this section is pretty much dead no one even speaks heck guys come on.

    The irose source will never be released so there is no point what so ever to even wait for it. use your brains and use that evo and reverse it back to irose -.- if you guys had even the simple mind set to even use that source you would have gotten a irose source by now , how the heck do u expect to even get to work out the irose source without even getting a simple evo , pretty much 80% irose to actually work.


  2. #2
    Member Garnet is offline
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    Re: Are we ever getting something up in here.

    Don't take it for an offense but how is your work atm? Are you working on it?

    Reverting Source to iROSE is on my todo list, but for now i'm busy with friends with more importants things,like improve tools and of course improve my own skills.
    The thing i am working atm is porting Ktrose to linux, then after that, make it fully compatible with Evo 137.
    You may thing it's useless because we have the official server source, but if it's possible, i would prefer to have ktrose complete, it's more easy to read and maintain and lower resources than the official one, porting it to linux will make a cheap dedicated server work just fine with it + no mssql + no windows licence cost .
    Even if i have no plan to launch a server for now, sometimes i would like to get a cheap dedicated server for testing and have fun with friends, there is some ridiculous cheap dedicated server with crappy hardware and i think it could handle ktrose on a linux distrib like Debian without graphical interface.

    Of course i will still work on the official one

    I'v asked a LOT of time people to work as a team on the source, but i didn't see you respond to it.

    Just to say it, my Evo Sources are 100% working in any build configuration, Client, Server,Tools,GUI, anything so you cannot you say i'm only waiting, i never count on the iROSE release and i think porting EVO to iROSE is a lot better

    PS: if someone can join me to port ktrose to linux, it would be cool, when I will be done it will be added to the Ktrose SVN so it's open source work.
    Last edited by Garnet; 24-09-14 at 12:14 PM.

  3. #3
    Last of the OsRose Devs Purpleyouko is offline
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    Re: Are we ever getting something up in here.

    And after working with Garnet to get the evo source fully functional in all configurations, I am working on improving the AIP handling in KTRose right now with the same intention of making it the primary server for the evo source.
    After that is done and the packet structures are merged from the working rev 81 server that we are now using with the evo client, Garnet and i will be moving back onto the file handling and loading functions of the evo client. The intent here is to make it load all resource files from file OR VFS. It will make improvements so much easier. Already working (partially apparently) for AIP, STB, STL, ZSC and a few others.
    The pre-evo cllient does this already and I think a few irose clients do also.

    So work is definitely being done on this client.
    I have already used it to fully rewrite my AIP and QSD editors, both of which have been released to the community in the tools list at osrose.
    Many server functions are also being rewritten in the KTRose server to make them more efficient and accurate with respect to the evo source code.

    The next step will be to strip out all the annoying stuff from the client and allow the server to have more control. HP/MP calculations, buff amounts, move speed and so on. The client should be used to display data and not calculate it!
    This will probably mean rewriting some packets and maybe even adding a few new ones to the existing structures.

    There is a LOT of work to be done here before any kind of obvious improvements are made and released to the community.

  4. #4
    OsiRose DEV XxXshidoXxX is offline
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    Re: Are we ever getting something up in here.

    Well i can't even manage to compile the client source properly ATM thanks to rose_roots being retarded ( got it done on some other PC with vc 6.0 god knows why )
    So personally my priority is to remove it from being used, hanging myself very soon (tryied some cheeky stuff, never worked)

  5. #5
    Member Garnet is offline
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    Re: Are we ever getting something up in here.

    The only place where i and purple wasn't able to remove rose_root is from znzin project. The pre-build event do not care about the path you writing at all if there is no ROSE_ROOT env var, that's why you have some missing files that are creating during the pre-build process.
    Other than that, i removed every things about ROSE_ROOT for debug configuration, but i left release by default until i'm not able to completely get rid of the ROSE_ROOT on debug configuration.

  6. #6
    Last of the OsRose Devs Purpleyouko is offline
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    Re: Are we ever getting something up in here.

    It's very strange, this znzin thing.
    If i compile teh code in a different place using teh modified project files (with ROSE_ROOT) removed then they all compile perfectly for me from anywhere.
    but
    if i then rename my main project base folder to "Unknown_Source1" or something then the ROSE_ROOT macro no longer points at it and znzin fails to compile in the modified project.
    Somewhere inside that project it is still reading resource files from the ROSE_ROOT project.
    We spent days on this thing trying to figure it out. None of the command lines show the ROSE_ROOT path anywhere and I was unable to find any place where it was included inside the code.

    However as i have pointed out before, the source should already have the compiled binaries for debug mode so all you ever need to compile is trose.exe anyway. I have still never even bothered to try compiling it in release. Don't see much point. I'm going to learn a lot more if I go through it in debug and fix every issue one by one until the two are more or less equivalent anyway

  7. #7
    Proficient Member Kingdom Rose is offline
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    Re: Are we ever getting something up in here.

    Quote Originally Posted by Garnet View Post
    Don't take it for an offense but how is your work atm? Are you working on it?

    Reverting Source to iROSE is on my todo list, but for now i'm busy with friends with more importants things,like improve tools and of course improve my own skills.
    The thing i am working atm is porting Ktrose to linux, then after that, make it fully compatible with Evo 137.
    You may thing it's useless because we have the official server source, but if it's possible, i would prefer to have ktrose complete, it's more easy to read and maintain and lower resources than the official one, porting it to linux will make a cheap dedicated server work just fine with it + no mssql + no windows licence cost .
    Even if i have no plan to launch a server for now, sometimes i would like to get a cheap dedicated server for testing and have fun with friends, there is some ridiculous cheap dedicated server with crappy hardware and i think it could handle ktrose on a linux distrib like Debian without graphical interface.

    Of course i will still work on the official one

    I'v asked a LOT of time people to work as a team on the source, but i didn't see you respond to it.

    Just to say it, my Evo Sources are 100% working in any build configuration, Client, Server,Tools,GUI, anything so you cannot you say i'm only waiting, i never count on the iROSE release and i think porting EVO to iROSE is a lot better

    PS: if someone can join me to port ktrose to linux, it would be cool, when I will be done it will be added to the Ktrose SVN so it's open source work.
    what was i doing ? , i am pretty much giving out every thing i have to every one . i am releasing stuff that some of you guys even if they had it with them will never even think of releasing it without getting money out of it .

    There you go that's my work i have been working on my own shit lately. i have every single guy who has a rose server up they need something i gladly do it for them or fix it. on the other hand some of them are just waiting for something that's pretty much 100% Broken uncompilable unplayable. a irose source. if i ever get any tools i just give it to people if they ask for it. if i had the irose source you want it ? fixed ? gladly there you go have fun.

    But there. the development of rose is just being slow just because of people. wont say names.

  8. #8
    Member Garnet is offline
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    Re: Are we ever getting something up in here.

    I know you released tools than supposed to be private and it's very kind to you, but now we all need to work together as a team to the same direction.

    As you said, there is a lot of people that are just waiting for release for their own server, but there is some guys that are ready to work too.
    The more our dev team is strong, the faster you will have an irose server. As Purpleyouko stated, this is not the time to do the iROSE convertion, we need to have some things to be done first to make the port to *versionYouPrefer" easily and 'fast'.
    I hate EVO damage system so trust me i will do it.

    I really have a hard time with the ktrose linux port, i got the LoginServer to compile fine but unfortunaly, it crash when a client is connecting to server. And the debug information doesn't help. And of course, i'm the only one using linux so nobody can really help me on these issues even if Purpleyouko is trying.

  9. #9
    Apprentice Sdaak is offline
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    Re: Are we ever getting something up in here.

    I'm relatively new to the rose scene and i don't really get what's left for the rose community to make.
    I used to be a dev for wow mangos a lonnnng time ago and i remember seeing the rose community with barely an emulator where you could walk and talk (johny bravo release i believe ).

    Now look at what you have today :

    -Irose server binaries (Old arcturus, somehow fixed arcturus ( raven ) , and RuffRose files (zcool) )
    -Irose Clients ( Clean (kr) customs (Bratok,ruff,7h,Hrose.....)

    -Evo server SOURCES
    -Evo client SOURCES

    -Any possible editor for any rose files (after passing some time on osrose and here i managed to get them all )
    -A rose online MAP editor
    -Custom patchers
    -Tutorials all over the place (then again you will have to seach, i mean some post by purpleyouko are basically tutorials by themselves )

    You can do whatever the fuck you want already, i'd say the thing the community could use the most would be a better map editor (no offence to whoever released the public one but it could be better ) and a all in one map editor.

    Oh and by the way i'm surprised that no one is making tutorials or advertising the fact that we got a public fully functional evo server and a client.
    I mean, i downloaded the files, they were very messy at first but after some time i could get the client to compile and the server too.
    The client is fine and it actually contains some cool features and the server is the official one so its bugg free.
    With the source and all the knowledge we have today one could make an evo server and kick the arua rose supremacy out, i mean sure evo in the hands of narose (LOL) is shit but what happens when you put it in the hands of real fans ?
    We could re-do the spawns the way we always wanted them to be, we could edit the drops, the skill system and the damage system (aka everything that's wrong with evo ).
    Why do people want to still play fucking irose ? doing 2047 top dmg and having your life depending on a gay full t7 cleric is fun to you ? not to me.

    Fuck if no one is willing to do it then maybe i'll do it, i'll open the evo i always wanted.

  10. #10
    Member Garnet is offline
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    Re: Are we ever getting something up in here.

    That's what i was wondering these last days, irose is superior to evo because the damage system is fucked as hell, but i wonder if it would not be more interesting to find a way to fix rose evo battle system rather than just going back to irose... Arua already did (and did it well), what's the point to do it again? Of course i prefer to have an iROSE rater than the actual EVO.

    But this is a hard task for sure, even if i played a lot EVO, i'm not sure with what to start. But the more NaROSE deal with it, the more it break it. Dealing with % is harder than just adding +70stat to something. What guys do you think? What sdaak said is not wrong.

    The pre-evolution way need to be think too, could be interesting.

    Edit: just one thing, nothing force us to keep the 2047 cap at the moment with the evo sources
    Last edited by Garnet; 28-09-14 at 04:14 PM.

  11. #11
    Apprentice Sdaak is offline
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    Re: Are we ever getting something up in here.

    The pre-evolution way need to be think too, could be interesting.
    Lol by the way pre-evo is a joke, i know someone has the source/binaries to it. It should be released already, what's the point on keeping it to yourself if you don't even run a server with it (and so should the evo client/ server binaries and if no one does it then i'll do it (i find it very inappropriate as someone from wowdev but heh if no one does it...) )
    Pre evo- seems like a very popular version so even having the binaries would be great and allow people to nostalgia together.

    Honestly as as player i find something very wrong in iRose is the cleric rule over anything, a cleric should be a supporting class not A FUCKING ABSOLUTE NECESSITY that's why i'm personally not inclined to reverse to irose (and rewriting everything sounds awfully boring )
    Last edited by Sdaak; 28-09-14 at 05:14 PM.

  12. #12
    Member Garnet is offline
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    Re: Are we ever getting something up in here.

    I'm agree with that, Cleric role is too munch important on this side, that's why everyone is doing a cleric at the same time they want to make a fighting character.

    There is two to fix that: give self/party buff to some class where they are the best (example: hawker-> aspd party buff) or just lower the efficiency of all the buffs. or both lol

    But something else need to be given in return or the game will look completely boring

    And of course make the Cleric class better so they don't feel they'r "now useless"
    Last edited by Garnet; 28-09-14 at 05:40 PM.

  13. #13
    Apprentice Sdaak is offline
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    Re: Are we ever getting something up in here.

    Quote Originally Posted by Garnet View Post
    I'm agree with that, Cleric role is too munch important on this side, that's why everyone is doing a cleric at the same time they want to make a fighting character.

    There is two to fix that: give self/party buff to some class where they are the best (example: hawker-> aspd party buff) or just lower the efficiency of all the buffs. or both lol

    But something else need to be given in return or the game will look completely boring

    And of course make the Cleric class better so they don't feel they'r "now useless"
    Well after looking at the evo source it shouldn't be too hard to create new classes. (Iroseph also apparently did it with arcturus).
    So how about deleting this class and redesigning it completely ?
    I'm feeling a bit motivated, i think i'm gonna use the old ruff website code and playing around with evo trying to remake this class.

  14. #14
    Member Garnet is offline
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    Re: Are we ever getting something up in here.

    i'm up

  15. #15
    Apprentice Sdaak is offline
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    Re: Are we ever getting something up in here.

    Any ideas ?
    The code part shouldn't be too hard but the design itself i can't think of much.



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