Gate hacking

Results 1 to 7 of 7
  1. #1
    Apprentice valcho is offline
    MemberRank
    Jun 2009 Join Date
    17Posts

    Gate hacking

    As a pass from one city to another my game stop and in my worldserver.exe
    writes GATE HACKING Can you fix?


  2. #2
    Apprentice valcho is offline
    MemberRank
    Jun 2009 Join Date
    17Posts

    Re: Gate hacking

    I need help.

  3. #3
    Account Upgraded | Title Enabled! perrin9028 is offline
    MemberRank
    Nov 2007 Join Date
    806Posts

    Re: Gate hacking

    Topic with the same exact problem is right here on the first page.

  4. #4
    Apprentice valcho is offline
    MemberRank
    Jun 2009 Join Date
    17Posts

    Re: Gate hacking

    1 page? link please

  5. #5
    Last of the OsRose Devs Purpleyouko is offline
    MemberRank
    Oct 2006 Join Date
    Missouri USALocation
    2,161Posts

    Re: Gate hacking

    It's about 5 lines down from yours

    http://forum.ragezone.com/f291/gateh...-error-593072/

  6. #6
    Member Kruulis is offline
    MemberRank
    Jan 2009 Join Date
    86Posts

    Re: Gate hacking

    Quote Originally Posted by valcho View Post
    As a pass from one city to another my game stop and in my worldserver.exe
    writes GATE HACKING Can you fix?
    It's not an error you know... It says that Gate hacking when someone just pass the zone between gates, and that's doesn't meen anything. That's OsRose revision

  7. #7
    Last of the OsRose Devs Purpleyouko is offline
    MemberRank
    Oct 2006 Join Date
    Missouri USALocation
    2,161Posts

    Re: Gate hacking

    it's a hacking check that the worldserver does to make sure the player is within a specific distance of the gate.

    Problem is that differences in move speed calculations sometimes mean that the server and client think the player are in different places.

    Check move speed at client (in the character stats window) and server (with this GM command /mystat mspd)
    Are they different?
    If so then the real bug is some place else in the server, not in the gate hacking test



Advertisement