The compiled version in that SVN is a little out of date.
I have a problem with my CB installation here which means that it doesn't compile the worldserver properly so when testing anything I always run it in debug mode from the IDE.
One of these days I should probably fix it but there's always something more important that needs to be done.
It compiles fine at home so it's not a bug in the source
At least once a month I tend to go back into the KTRose source and update something or other so it's relatively current.
That respawn bug has been around forever. It's one of the very few remaining bugs in the server
@
circadirka. KTRose runs ONLY on v112. It will not work on 128 without some serious packet and encryption modifications. It will also require a virtual gameguard server for any version after 124.
I strongly recommend using the modified 112 that is provided since some of the code is specifically written to support some of the modifications in my client.
If there was a decent following for this server/client then I would probably work on it a lot more. It's hard to get enthusiastic about a project with no followers