Hi guys...
Im trying to build a TRose using MegaMax files (source of IRose) but a got a error when I try build this...
I look out this error but dont see no fix for it? Can someone help me please?C:\C_S\Server\Util\CClientSOCKET.cpp|348|error: '_ASSERT' was not declared in this scope|![]()
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_ASSERT is a macro from Microsoft C Runtime library reference. It will not compile in MingW as used in codeblocks.
You have to use Visual Studio.
If you are using the code that Dragoon was working with ages ago and I think Megamax version is the same, then it will need the 2010 version.
Get this error when try build 3rdparty
http://i.imgur.com/jjlkMj3.jpg
Get this error when try build TRose
http://i.imgur.com/5m53VRT.jpg
http://i.imgur.com/l7EeQdK.jpg
I mean this D3DX9.h easy to fix if I put this file at \Include folder... but have no idea about anothers errors
Last edited by guto725; 21-05-15 at 07:58 PM.
Yeah, looks like project settings. Make sure your project settings have the correct include paths for everything its saying is missing.
I already fix D3DX9.h at TRose build, now got this errors:
http://i.imgur.com/hfw5Z1M.jpg
if all you want is trose then you should be in the "client.sln" solution rather than the "trose.sln"
You will find it in the client subfolder.
granted you will need most of the other stuff if you are starting from scratch but if you just download my fully functional 137 client that already has all the compiled files in it then all you will need to compile is trose.exe itself and not all the other stuff.
https://mega.co.nz/#!zVEwRb4A!Q5Tyxw...4Tdr7IbFU8a5qU
I'm actually using the TRose.sln ... I want to create a server Arcturus and I know that this source of MegaMax is very good and also got the files from Titan Rose (source ) I would love to have on my server. But in any way I can build it! What do I need to make this work ? Could you tell me what I have to download to solve this?
Hi all,
This kinda stupid question, but with this SC, how much hardware resources does this apps will be need to run smoothly for around 50 to 100 players?
kinda curious cause last time i try setup ROSE server was ages ago.
Regards
OOT: Damn, the theme rocks!!!
Last edited by bagus_mukmin; 22-05-15 at 04:39 PM.
You do know this is evo source right?
Arcturus is irose so the two are not compatible
I know you are using the trose.sln. That is why you are having problems. There are too many projects in it. You don't need half of them at all and the others are all graphical or just handle VFS or whatever.
trose.exe is all you need to put into the 137 client that I provided.
All the boring stuff is already compiled and added into the client where it needs to be.
Then again, in the megamax files I guess the dlls and shit aren't in place to actually build the trose.exe.
I keep forgetting that this version isn't as complete as mine
This version is complete enough to run a server , not sure what kind of version you have PY , but if some one can not compile this then don't bother is what i am going to say. Anyways rose was never noob friendly. don't expect to just open this in visual studio and compile it in a couple of seconds.
It started out as the same version.
When I say "complete" I mean that all the sub-projects are already compiled such that the DLLs and other dependencies are already in place to be included when compiling trose only.
The first time anything is compiled in the raw files you have to build all of those.
I was simply saying that I already did that once so I don't need to mess with it any more. Just compile trose from the "client.sln" project and dump it straight into the 137 donor client and off we go. I even have the path set so that it compiles directly into the 137 client