
Originally Posted by
Phantom*
The reason why this viewer is grainy or choppy is due to for a number of reasons. I set the stage quality to "low". It is software accelerated via the flash interpreter, talk about speed... Not like its counter part big brothers DirectX or OpenGL which use hardware acceleration, technologies such as vertex/pixel shaders, etc. Papervision3D just doesn't have that kind of access or capabilities. The use of proper lighting; I use none. And the list goes on... If you want to know how to do it with DirectX using the pixel/vertex shaders provided by Kal e-mail me.