[K]al [O]nline [E]xtended [A]ddons

Page 2 of 3 FirstFirst 123 LastLast
Results 16 to 30 of 31
  1. #16
    Please STAHP! ASN is offline
    MemberRank
    Dec 2010 Join Date
    934Posts

    Re: [K]al [O]nline [E]xtended [A]ddons

    Quote Originally Posted by strik3r2k5 View Post
    Aylen has quit kal.
    Once I asked him if he would sell his source to me, he refused.
    Then after I asked him over and over again, he told me that he would trade the source for, uhm I think a G60 BoF archer set on hanin.
    G60 bof?:P He's playing at s1 since I remember and he couldn't get that stuff till now?:D Maybe g65? Then gl,it would be around 2kkk ;d

  2. #17
    Member Killerz is offline
    MemberRank
    Sep 2012 Join Date
    67Posts

    Re: [K]al [O]nline [E]xtended [A]ddons

    i always said to my self that striker is the best coder in kal community and btw im a huge fan of u :)
    keep going bro u dont know how kal needs someone like u to protect it from those crasher kids so good job and i wish you best luck :)

  3. #18
    Alpha Member DjKrava is offline
    MemberRank
    Apr 2008 Join Date
    SlovenijaLocation
    2,087Posts

    Re: [K]al [O]nline [E]xtended [A]ddons

    strik3r2k5 since im on ragezone aylen quited kal like 3 times and he allways came back after half year or a year and than he made new hackshield in some months so i think he will be back soon too btw who plays int this days anyway? its hacked as fck last time i checked people were selling g65,g70 for 50k ea:O


    anyway good luck and work slow on it so you wont let holes in it or made some stupid things so the code would be stable we all count on you.....

  4. #19

    Re: [K]al [O]nline [E]xtended [A]ddons

    Quote Originally Posted by takethis View Post
    G60 bof?:P He's playing at s1 since I remember and he couldn't get that stuff till now?:D Maybe g65? Then gl,it would be around 2kkk ;d
    He ment G60.

    Quote Originally Posted by DjKrava View Post
    strik3r2k5 since im on ragezone aylen quited kal like 3 times and he allways came back after half year or a year and than he made new hackshield in some months so i think he will be back soon too btw who plays int this days anyway? its hacked as fck last time i checked people were selling g65,g70 for 50k ea:O


    anyway good luck and work slow on it so you wont let holes in it or made some stupid things so the code would be stable we all count on you.....
    Actually my addon is stable, the only thing which crash isn't made by me.

    Quote Originally Posted by MadKnight View Post
    Thats the Problem, no one want to sell the Source, so we need to trust the Coder, if bugs exists and Server Crashes we can only hope that the Coder fix it and we cant do anything ourselfs.
    We have to trust that no Backdoors exist and we have the dependency to the Creator.

    After some times even for the best Hackshield, some hacks exist, but if you have the Source Code you can modify it, so that the newest Hack doesnt work anymore, and if all have the Source all can do it on their one way, so the Dangerous thing is, that one Hack is released and work for all P-Servers. If a hack will be released for Strikers Protection, it will work on all Servers who use it, but if all Server have the Source, they can compile themself an special Version of it, so that a Hack only can be used for an single Server and not for all Servers. That would be a good protection against public hacks in my eyes.

    By the way is there any open source Client/Server Protection for Kal? I think no, and thats the reason why a good Protection never will exist for long time without Source, watch at KOCP, KoemV1 KoemV2.

    SHA-512 is a crypt algorithm (like MD5) and its open source. Can it be cracked? No... (you can only collect unsafe keys)

    Go make the same fault like Aylen ^^

    By the way does anyone have G60 Bof Archer Set on Hanin ?: )

    Bullshit. I'm not a supernerd or geek who could create such an algorithm. We talk about kal, coding is my hobby and it's nothing that just fly by and then I understood everything.
    Even if Kocp or koem source would be public. People like me, who understands the basics of asm could easily crack every protection which is made on the base of this public source!
    So it's nonse that changing a few things would protect the server.
    Aylen didn't made mistakes, he said right on the start that kocp was a hobby and that he won't waste all his free time on it!
    I'm working with actually one server in cooperation and I could fix every bug, caused by my dll or the mainsvr in less then 10 minutes.
    Even if the source would be public, how will you handle the crashes which are cause by sirix 3rd job?
    Project stays closed source, forever and packed(till it unpack someone xD), both client & server side.

    The hacking(leeching as fuck) community is almost dead. The last "hacker" who're actually coding play on int. I'll never release or even make a hack so don't worry about me. Bloodx won't also make one cause this would be backstabbing in his own neck.
    Who else is left?`There're a few tards who can actually use a CE and that's all. The other use public sources, which are 5 years old and can't even bypass a easy check!
    The other "so pro" hackers who crashed some koem server leeched their way and found some bugs because they tried even stupider things.
    And the thing is, these "hackers"(sorry I should say idiots) don't even have a reason to crash. They don't do it so that their own server get more players, no. They don't even do it for items. They just crash servers because they're fucking stupid(in my eyes).Sorry but I don't really see a other explanation in crashing servers for absolutely no reason.
    Last edited by strik3r2k5; 28-12-12 at 05:38 PM.

  5. #20
    boo General is offline
    MemberRank
    Sep 2006 Join Date
    at homeLocation
    2,269Posts

    Re: [K]al [O]nline [E]xtended [A]ddons

    You have my support, Alex ;)

  6. #21
    Code Your Life Bloodx is offline
    MemberRank
    Oct 2008 Join Date
    GermanyLocation
    402Posts

    Re: [K]al [O]nline [E]xtended [A]ddons

    Actually I need to write my own HS ,too ~.~
    Koem is the biggest piece of shit aylen also Released but all his Hackshield got a huge amount of Bug's.

    Well, I can't say much about this "Project" just saw it on Shinra for now already did see your Send etc. it's cool.

  7. #22
    Account Upgraded | Title Enabled! XxGhosTxX is offline
    MemberRank
    Jan 2011 Join Date
    CanadaLocation
    544Posts

    Re: [K]al [O]nline [E]xtended [A]ddons

    Great to see another big project jump into kal dev, seems people are still developping stuff and I'm looking forward onto this one.
    Good luck, make good use of it and if you ever want any tester or w/e I'm in :)

  8. #23
    Account Upgraded | Title Enabled! ToF is offline
    MemberRank
    Jun 2007 Join Date
    SwedenLocation
    665Posts

    Re: [K]al [O]nline [E]xtended [A]ddons

    this is probably the best dev-project ever. I be happy to buy it just to support.

    edit: btw will there be a replacement for "md5 protection" ?

    if I may, I want to request that you add the option to add md5 protection to the entire client, not just a few files.
    Last edited by ToF; 02-01-13 at 07:32 AM.

  9. #24
    Account Upgraded | Title Enabled! walid445200 is offline
    MemberRank
    Jan 2010 Join Date
    :DLocation
    461Posts

    Re: [K]al [O]nline [E]xtended [A]ddons

    Quote Originally Posted by strik3r2k5 View Post
    Hello guys.
    I'd like to introduce you to my newest project KOEA.
    It has 2 parts.
    One part can be got by purchase or if your server won't have donations, for free.
    This first part will include the listed addons.
    The second part is the update of all systems from part one to work with the new client.
    I'd also like to include as many features of the new client as I can.
    Actually I don't know if I'll sell it/give away or not.


    This is what the first part will include:





    Protection:


    • Force protection and request spamm filter for:
      • Duel
      • Trade
      • Party
      • Teacher

    • Trade hack protection.
    • Cooldown protection
      • Player skills and animal skills

    • Shophack overflow fix.
      • Item prices can be set to over 65.535 Geons.

    • Connection-flood protection
    • Force animation protection
    • Spamm filter for:
      • Picking items
      • Dropping items
      • Pimping items

    • New packet Crypt
    • 1 Hit hack fix



    Addons


    • Real time:
      • Pimping -> Attack,Magic,Eb,Mix States*
      • Upgrade, aka BoF/DSS or whatever you want*
      • Skillbooks
      • *It'll work on Armor, Weapon and Accessory:

    • Monster
      • New AI
      • "Blobbing"
      • Additional stats:You can set Critical hit rate & damage, double damage etc..

    • Extended Items
      • Restricted items (items can't be used in some areas, or they can only be used in some areas
      • Bound items -> prefix*
        • *prefix 1-255 is normal. 300 is bound, 301 is bound + prefix 1 ...
        • *It's working with quest items and items dropped by a monster.

      • New Teleports
        • Can port whole Guilds, Allys.

      • Reward items like "Golden Pot"
        • It can giveout items but also buffs.

    • Player
      • Skill modifications
        • Party Buffs
          • lasting time of buffs can be changed too

        • General modifications like:
          • OTP based Life Absorbation
          • Wisdom based Soul destruction
          • ...

      • Level up rewards*
        • *You can give out items, stat points, skill points etc...




    This is what the second part will include:






    • New Client
    • Full working BoF
    • Full working DSS
    • Full working Thief & Eagle
    • Full working 3rd Job
    • Full working G41 animals with Skills


    If you know hacks and/or bugs I'd appreciate your help if you'd tell me them.
    I'm also open for new ideas. So feel free to pm me.

    Client side & Server side is packed with themida.
    So reversing it won't work for people who can't unpack/bypass themida..

    The first part, with almost all of the listed features is actually being tested on Shinra-Online.

    Write me a pm if you want to use it.*
    *KOEA is actually in it's Beta/Testing mode, so crashes and bugs can appear
    *I'm also not sure if I'll give it out to everyone, also if you want KOEA, then write me some details about your server, because this addon won't be given out to people who just leech a repack, change the name and put a server online!
    very interesting

  10. #25
    Member XiaOnline is offline
    MemberRank
    Feb 2009 Join Date
    GermanyLocation
    65Posts

    Re: [K]al [O]nline [E]xtended [A]ddons

    Anything new?

  11. #26
    Valued Member Zenko is offline
    MemberRank
    Jan 2008 Join Date
    The NetherlandsLocation
    127Posts

    Re: [K]al [O]nline [E]xtended [A]ddons


    Project terminated for now.


    please Read first post :)

  12. #27
    Member XiaOnline is offline
    MemberRank
    Feb 2009 Join Date
    GermanyLocation
    65Posts

    Re: [K]al [O]nline [E]xtended [A]ddons

    O Thank you

  13. #28
    Valued Member Hazem Hoster is offline
    MemberRank
    Aug 2013 Join Date
    TheShawshankLocation
    122Posts

    Re: [K]al [O]nline [E]xtended [A]ddons

    That was good to read about it =D

  14. #29
    Member peijun is offline
    MemberRank
    Nov 2007 Join Date
    85Posts

    Re: [K]al [O]nline [E]xtended [A]ddons

    KOEA can sell me, how much money.
    I need KOEA all plug-ins.

  15. #30
    Valued Member pamz is offline
    MemberRank
    Apr 2009 Join Date
    147Posts

    Re: [K]al [O]nline [E]xtended [A]ddons

    it's 150€ i think



Page 2 of 3 FirstFirst 123 LastLast

Advertisement