[K2O] Walking NPC

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  1. #1
    |K2O| 007luk1 is offline
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    [K2O] Walking NPC

    Yea L2, WoW ,RoM ,Last Chaos have walking npc and now we present: Walking NPC by K2O


    I dont want to talk much about it so heres video:


    http://www.youtube.com/watch?v=3qpXnMupKO0

    Include:

    • NPC Moving on selected area
    • Moving NPC have same abilities as normal npc in game
    • You cant kill npc


    Comming:

    • NPC stops when we talk with him


  2. #2
    Proficient Member WorldWideGM is offline
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    Re: [K2O] Walking NPC

    its cool but if u dont release it to other then post ur work in showroom -.-

  3. #3
    Account Upgraded | Title Enabled! fastyann is offline
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    Re: [K2O] Walking NPC

    O_O Nice !

  4. #4
    Alpha Member Flohle is offline
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    Re: [K2O] Walking NPC

    nice nice, now K2O show what they did ?
    then hury :p it's time, some thought the project was death :p ( befor SwO appear)

  5. #5
    make me laugh rekat is offline
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    Re: [K2O] Walking NPC

    i think the same like worlwidegm...

  6. #6
    boo General is offline
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    Re: [K2O] Walking NPC

    Development != Release

  7. #7
    make me laugh rekat is offline
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    Re: [K2O] Walking NPC

    but as it is not planned to be released and it seems done for me it should be in showroom...

  8. #8
    Account Upgraded | Title Enabled! Fleetaks is offline
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    Re: [K2O] Walking NPC

    awesome, keep going work.

  9. #9
    Proficient Member WorldWideGM is offline
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    Re: [K2O] Walking NPC

    Quote Originally Posted by rekat View Post
    but as it is not planned to be released and it seems done for me it should be in showroom...
    Totaly aggre, K2O keep the goodies for them self
    but its created by them so thats just right
    but who wanna see something that wont be released can go to showroom
    dont make Dev threads whit stuff that wont be released -.-

  10. #10
    Account Upgraded | Title Enabled! 2Kxx is offline
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    Re: [K2O] Walking NPC

    Quote Originally Posted by WorldWideGM View Post
    Totaly aggre, K2O keep the goodies for them self
    but its created by them so thats just right
    but who wanna see something that wont be released can go to showroom
    dont make Dev threads whit stuff that wont be released -.-
    I like to see stuff that isnt released.

  11. #11
    Proficient Member WorldWideGM is offline
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    Re: [K2O] Walking NPC

    Quote Originally Posted by 2Kxx View Post
    I like to see stuff that isnt released.
    then go to SHOWROOM

  12. #12
    boo General is offline
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    Re: [K2O] Walking NPC

    Quote Originally Posted by WorldWideGM View Post
    Totaly aggre, K2O keep the goodies for them self
    but its created by them so thats just right
    but who wanna see something that wont be released can go to showroom
    dont make Dev threads whit stuff that wont be released -.-
    I bet if you were capable to write custom DLLs, you wouldnt release something you worked on for months

  13. #13
    This Time = Dead Time! gumby is offline
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    Re: [K2O] Walking NPC

    It'd be neat if you made it when you do a quest for that town, after you accept it, then npc starts attacking, and you can't kill him but he can attack you and he'd hit hard so you'd be forced to leave the town and do the quest, and once you got the item and talked to another npc in another town to turn it into to, that npc would say "Go back to him, and defeat him for the prize" and you'd have to fight the orginal quest giver to the death and he'd drop the prize.

  14. #14
    Proficient Member WorldWideGM is offline
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    Re: [K2O] Walking NPC

    Quote Originally Posted by BjornVH View Post
    I bet if you were capable to write custom DLLs, you wouldnt release something you worked on for months
    IF HE WONT RELEASE THEN GO TO SHOWROOM?
    i wonder why its so hard to understand

    SHOWROOM = Means Show Your Work

  15. #15
    |K2O| 007luk1 is offline
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    Re: [K2O] Walking NPC

    Quote Originally Posted by gumby View Post
    It'd be neat if you made it when you do a quest for that town, after you accept it, then npc starts attacking, and you can't kill him but he can attack you and he'd hit hard so you'd be forced to leave the town and do the quest, and once you got the item and talked to another npc in another town to turn it into to, that npc would say "Go back to him, and defeat him for the prize" and you'd have to fight the orginal quest giver to the death and he'd drop the prize.
    Good idea but it isnt easy to make it without emu


    Quote Originally Posted by WorldWideGM View Post
    IF HE WONT RELEASE THEN GO TO SHOWROOM?
    i wonder why its so hard to understand

    SHOWROOM = Means Show Your Work
    Mod will look for that not me..and as i wrote it isnt complete still have to finish some things and get some new ideas, and not just only putting video near tones of shitty posts/spams..



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