This pike was made by izu with help of phantom.
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This pike was made by izu with help of phantom.
nice
oO very nice
yea nice.. what about any new armor part..? with different look...
I don't think he can do it now. Since, monsters, npcs, items, and armors have different .GB structure.
you can add custom texture this to weapon?
Hehe not quite Keppi. It has no GTX file but it does technically have a texture. Texture is included in the GB file. Either the modeling program used by kal did not support this, or they just made all their default textures purplish/pinkish and load the desired textures from GTX.
I seem to be facing difficulties making GB files. Apparently something is wrong with my computer or my KalOnline client which causes it to immediately close after trying to load my newly created GB files. I know its not my GB files since they work perfectly for both Phantom and Roul.
it would be cool.. i have 1 question.. what about totaly new char with double weapons.. is it possible.. hm.. that mean also new animations etc..or spears.. or everything what make kal less boring <.<
Making a new character would require rewriting both the server and client which in itself is basically making a whole new game using another game's graphic files. Unfortunately I am not advanced in C++ and if I knew how to develop a game I probably wouldn't spend time trying to rewrite the Kal client.
does anybody know, when Phantom release the .gb plugin?
yea but there are also ppl with only basic knowledge(like me) and they wanna try make something.. what with them? How they can approve that they wont use it for "hacking"...
link to download that sword thing dont work :/
Nor should it since it was only a 24 hour paste. I understand that everyone is getting impatient but I am doing the best I can on my own and with what little free time I have. I'm always looking for assistance from those willing. Now... for a little fun! I'm holding a skinning contest for one of my first weapon models. I'm still a newbie at 3D modeling so have yourself a chuckle at my expense.
Phantom Armory Presents:
http://img380.imageshack.us/img380/4...rmory01vt2.jpg
http://img380.imageshack.us/img380/9...rmory02zd5.jpg
http://img380.imageshack.us/img380/5...rmory03iq3.jpg
GB and Texture Files:
..: MegaUploads :.. Share your files for FREE!
To add the gb and your skin in-game either rename only the gb file to an existing weapon model or add it as a new weapon and place the gb file into the data/item/weapon directory and the tga texture into the data/item/weapon/tex directory.
you are n1 <3 keep working :)
yeah really nice..
btw http://img380.imageshack.us/img380/5...rmory03iq3.jpg this look good :) but i guess its weird in game, cause mage whiping with down part of stick :)
I am breaking one of the cardinal rules by reviving old threads but this thread shouldn't have ever died. Do to current events I've uploaded my GB (Geometry Binary) Blender Exporter script to a more permanent location.
KalUnderground - KalOnline Private Server Empire
wow, very nice. I'll see if i can make any sweet weaps :P
just a little question is this the same version as the on I got last week ?
Yeah, I'm working on fixing some of the limitations and new features though. Since the unofficial .gb exporter thread is closed you might want to add a link to my post in it so people will find there way back here.
A note:
If you download this script you should know how to use it.
Also, this can export only 1 selected mesh.
It must have 1 material.
Export Basics
Something is wrong with dreamhost -.-
ya , KU is down,can someone reupload files on rs.com or mu.com ? thx
sure, give me 1 minute.
RapidShare: 1-Click Webhosting
MEGAUPLOAD - The leading online storage and file delivery service
ty so much,lets see now what we can make :P
Hey some ppls like me need this exporter to .gb .. need prove ??
http://img257.imageshack.us/img257/3...zugapq2.th.jpg
Made by Czaker (MasterofKal TeaM)
newbie question =/
my import/export menu doesnt show gb -/-
i tryed to open that file in blender , copy it in .blender\scripts with import/export at end. didnt showed.
dont laugh i want to make my models working about 30 mins and is so funny what u can do with it ^^.
Hehe, that ain't working, you must load script manually.
=/ can i ask how ?
ty ^^
load the script.... but u have to edit some lines of the script me thinks
gbbe\gbbe.py", line 23, in <module>
import Blender
ImportError: No module named Blender
:/
plz dwarf tell us a quick guide :p
ty
If you're having trouble using the script, download and watch the Export Basics Video (SWF). If you got any questions/suggestions or just want to say "hello", I'm available Saturday and Sunday via IRC Quakenet in #KalUnderground as phantom backwards.
MegaUpload.com Export Basics Video (SWF)
ty phantom nice tutorial :p
but i made a mistake at begin ^^ loool i never was good at paper :P i didnt make it how it should be right :p my bad ^^
http://img250.imageshack.us/img250/2337/lolkn2.png
ya laugh at it :p
the plugin workt good and how kan i insert the .gb file in the game
i have tried it i have a .GB file and a .tga file
my ask was like beckomme I the data now in the play like that which I the things use can
I know something like this is against the Rules, but i want to keep that Legendary Thread alive.
I see alot of ppl make new Threads and release Programms found on Web or something else, that this Thread already contains.
Also there are still the Blender Plugins where some ppl search.
Best Preview I got so far is this: http://forum.ragezone.com/f315/excel...dditor-317871/
Maybe a Moderator can clean this Thread a little bit and get some old usefull Stuff up on the top.
I agree with Sung. This thread needs to be cleaned out of the noob stuff and locked for useful reference.
cleaned the thread very fast so there may be some useless things still left
anyway moved it to the dev. section :)