Exporting in 3DS Max is the part that gets you. Use these export settings.
http://i.imgur.com/bRuEPXC.jpg
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Exporting in 3DS Max is the part that gets you. Use these export settings.
http://i.imgur.com/bRuEPXC.jpg
thanks a lot
thanks so much!
Hello! I have been using this tool to export a few armor models from characters and honestly it's working very well for me, so thank you very much for this amazing tool, people may need this information I found on the forum but I think it belongs here:
tmbA01.smb -> bones for MS, FS
tmbC01.smb -> bones for PS
tfbD01.smb -> bones for AS, ATA
MfBC01.smb -> bones for PRS
MmBD01.smb -> bones for MGS
MmbA01.smb -> bones for KS
The only files I couldn't export are the heads (i want to add the heads into my scene too) but it doesn't export with the SMB for bones... Is it any other SMB that belongs to the heads only???
also there are 2 new SMB files so I guess those are for Shaman and Assassin:
MmbE01.smb
TfbE01.smb
I'm using the latest client of BPT to export the files
Thanks for reading guys!
There is no need to manually convert 99% of files to ase anymore.
The PT source code comes with all maps, monsters, char bodys, heads and animations all in their original ase format.
100% perfect original conversions :P
http://forum.ragezone.com/f399/prist...012-a-1055507/
My weapon to change in 3DMAX ,Into the game can not be in accordance with the correct posture
I can zoom in and out、But can not control the left and right direction
Can you tell me how to control it