- Joined
- Jul 24, 2006
- Messages
- 881
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Free open source public tools for the creative members! Create your own Custom Content that we hope to see in the future!
The tools are available to everyone who is interested in this stuff, regular players do not need to know about any of this ofcourse
Feel free to use as you like. Show off your creations in this board section when you have something. And perhaps in the future we can work together on new content!
SMD READER (By Sandurr)
SMD Reader:
SMD Reader Source Code:
This tool reads the .smd file and translates it into .ase file. Which can be used for further edits.
The tool can read all smd files. Stage, models, animated models and boned models.
A few bugs:
- Mapping Channel export is wrong, So for some maps that use Mapping Channel, like dungeons, the textures are not properly imported.
- Lights objects positions exports are wrong, I guess wrongly imported, didn't look much into it further yet
- Sometimes the TVERT block seems to get bugged (non-stage smds)
You can fix these bugs if you want by downloading the source code and write your upgrade, and let us know
3DS MAX ASE Importer Extended PLUGIN (Extended by Sandurr)
ASE Imp:
Compatible with 3DS MAX 6 and 7. With this plugin you can open .ase files into 3DS MAX for editing
This extended version of the importer supports these extra features:
* - Fixes MATERIAL_TWOSIDED bugged import
* - Fixes MATERIAL_TRANSPARENCY bugged import
* - Added bugged Physique import.. see source if you wish to fix this (Physique is only used in monsters/characters/NPCs)
3DS MAX ASE Exporter Extended PLUGIN (Extended by Sandurr)
ASE Exp:
Compatible with 3DS MAX 6 and 7. With this plugin you can save .ase files from 3DS MAX to use in-game
This extended version of the exporter supports these extra features:
* - Supports Export of PHYSIQUE block (Physique is only used in monsters/characters/NPCs)
The tools come as-is with no warranty of any kind. Use of the tools is at your own risk and responsibility.
______________________________________________________________________
Here's a long overdue update for this.
Updated ASE import plugin for 3Ds Max 2012 (32bit only):
Mirror 1:
New updated SMD to ASE converter v0.980:
Mirror 1:
You must be registered to see links
Free open source public tools for the creative members! Create your own Custom Content that we hope to see in the future!
The tools are available to everyone who is interested in this stuff, regular players do not need to know about any of this ofcourse
Feel free to use as you like. Show off your creations in this board section when you have something. And perhaps in the future we can work together on new content!
SMD READER (By Sandurr)
SMD Reader:
You must be registered to see links
[/URL]SMD Reader Source Code:
You must be registered to see links
This tool reads the .smd file and translates it into .ase file. Which can be used for further edits.
The tool can read all smd files. Stage, models, animated models and boned models.
A few bugs:
- Mapping Channel export is wrong, So for some maps that use Mapping Channel, like dungeons, the textures are not properly imported.
- Lights objects positions exports are wrong, I guess wrongly imported, didn't look much into it further yet
- Sometimes the TVERT block seems to get bugged (non-stage smds)
You can fix these bugs if you want by downloading the source code and write your upgrade, and let us know
3DS MAX ASE Importer Extended PLUGIN (Extended by Sandurr)
ASE Imp:
You must be registered to see links
ASE Imp Source Code:
You must be registered to see links
Compatible with 3DS MAX 6 and 7. With this plugin you can open .ase files into 3DS MAX for editing
This extended version of the importer supports these extra features:
* - Fixes MATERIAL_TWOSIDED bugged import
* - Fixes MATERIAL_TRANSPARENCY bugged import
* - Added bugged Physique import.. see source if you wish to fix this (Physique is only used in monsters/characters/NPCs)
3DS MAX ASE Exporter Extended PLUGIN (Extended by Sandurr)
ASE Exp:
You must be registered to see links
ASE Exp Source Code:
You must be registered to see links
Compatible with 3DS MAX 6 and 7. With this plugin you can save .ase files from 3DS MAX to use in-game
This extended version of the exporter supports these extra features:
* - Supports Export of PHYSIQUE block (Physique is only used in monsters/characters/NPCs)
The tools come as-is with no warranty of any kind. Use of the tools is at your own risk and responsibility.
______________________________________________________________________
Here's a long overdue update for this.
Updated ASE import plugin for 3Ds Max 2012 (32bit only):
Mirror 1:
You must be registered to see links
New updated SMD to ASE converter v0.980:
Mirror 1:
You must be registered to see links
Last edited: