Development

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  1. #46
    That one pokemon thing Luxray is offline
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    Apr 2010 Join Date
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    Re: Development

    Quote Originally Posted by Eliana Gherbaz View Post
    May I ask which game Engine are you going to use for your suppose development?
    What would I need a game engine for? I'm not developing a client.

  2. #47
    Valued Member Eliana Gherbaz is offline
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    Oct 2013 Join Date
    122Posts

    Re: Development

    Quote Originally Posted by Luxray View Post
    Hello,

    I'm interested in developing Tantra Online, but I haven't been able to find an exact tutorial on what does what. I'm planning to re-code the game, making it more managable, but I have no clue where to start.
    Is there anyone who could provide me an answer?

    Greets,
    Luxray
    How will you re-code the game w/o developing or re-coding client side?

  3. #48
    That one pokemon thing Luxray is offline
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    Apr 2010 Join Date
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    Re: Development

    Quote Originally Posted by Eliana Gherbaz View Post
    How will you re-code the game w/o developing or re-coding client side?
    Maybe a bad choice of words, but hey, this isn't my development thread.

  4. #49
    Valued Member Eliana Gherbaz is offline
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    Oct 2013 Join Date
    122Posts

    Re: Development

    then what are the correct words?

    As I read in other post made by you, you are rewriting the server side code in java, have you ever ask yourself why almost all AAA games are written in C language (C,C+,C++) and not in java?

  5. #50
    Tantra/Web Development jbeitz107 is offline
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    Mar 2012 Join Date
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    1,471Posts

    Re: Development

    Basically what he intends to do is to create a NEW source in Java for the server. Basically the client will still connect with the same functions but, Java will be handling the data transmission instead of C++. It's all about packets and how they are controlled. There are many other games that share the same ideas as far as the server side is concerned. Basically they are more emulator based but, the theory is still sound.



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