all in all each item in client param (simperio) has 280 bytes..(extreme has 284 while PH as 288)
in the picture we see datu zurata - amara 9 dagger, but the stats maybe wrong ^^
=====
in hex view:
a byte is like this -> '01' (1 byte)
a signed/unsigned short -> '0100' (2 bytes)
a signed/unsigned long -> '0100 0000' (4 bytes)
all is equivalent to decimal value of '1' ^^
=====
hexadecimal to decimal value
0 = 0
1 = 1
2 = 2
3 = 3
4 = 4
5 = 5
6 = 6
7 = 7
8 = 8
9 = 9
A - 10
B = 11
C = 12
D = 13
E = 14
F = 15
=====
datu zurata's ID is 4235 and it is located at the beginning - the first 4 bytes
4235 = 8B10 0000 = 4 bytes
decimal computation:
8B = (8 * 16 ^ 1) + (11 * 16 ^ 0) = 128 + 11 = 139
10 = (1 * 16 ^ 3) + (0 * 16 ^ 2) = 4096 + 0 = 4096
00 = (0 * 16 ^ 5) + (0 * 16 ^ 4) = 0 + 0 = 0
00 = (0 * 16 ^ 7) + (0 * 16 ^ 6) = 0 + 0 = 0
139 + 4096 + 0 + 0 = 4235
=====
Structure: Hex Location (Length)
Item ID: 1~4 (4 bytes)
Item Name: 5~54 (50 bytes)
Item Description: 55~104 (50 bytes)
Item Level: 105 (1 byte)
Item Class: 106 (1 byte)
Item Type: 107~108 (2 bytes)
Item Price: 109~112 (4 bytes)
Selling Price: 113~116 (4 bytes)
Maximum Durability: 117~118 (2 bytes)
Max Stock Count: 119~120 (2 bytes)
Combat Phase: 121~122 (2 bytes)
Skill Casting Time Rate: 123~124 (2 bytes)
Effect 1 ID: 125~128 (4 bytes)
Effect 1 Function: 129~132 (4 bytes)
Effect 1 Duration: 133~136 (4 bytes)
Effect 1 Param 1: 137~140 (4 bytes)
Effect 1 Param 2: 141~144 (4 bytes)
Effect 2 ID: 145~148 (4 bytes)
Effect 2 Function: 149~152 (4 bytes)
Effect 2 Duration: 153~156 (4 bytes)
Effect 2 Param 1: 157~160 (4 bytes)
Effect 2 Param 2: 161~164 (4 bytes)
Effect 3 ID: 165~168 (4 bytes)
Effect 3 Function: 169~172 (4 bytes)
Effect 3 Duration: 173~176 (4 bytes)
Effect 3 Param 1: 177~180 (4 bytes)
Effect 3 Param 2: 181~184 (4 bytes)
Effect 4 ID: 185~188 (4 bytes)
Effect 4 Function: 189~192 (4 bytes)
Effect 4 Duration: 193~196 (4 bytes)
Effect 4 Param 1: 197~200 (4 bytes)
Effect 4 Param 2: 201~204 (4 bytes)
Effect 5 ID: 205~208 (4 bytes)
Effect 5 Function: 209~212 (4 bytes)
Effect 5 Duration: 213~216 (4 bytes)
Effect 5 Param 1: 217~220 (4 bytes)
Effect 5 Param 2: 221~224 (4 bytes)
Cool Down Time: 225~228 (4 bytes)
Range: 229 (1 byte)
Armor Type: 230 (1 byte)
Attack Type: 231 (1 byte)
Cost TP: 233~236 (4 bytes)
Cost HP: 237~240 (4 bytes)
Cost Item: 241~244 (4 bytes)
Limit Trimuriti: 245~248 (4 bytes)
Limit Tribe: 249~252 (4 bytes)
Level Limit: 253 (1 byte)
Muscle Limit 255~256 (2 bytes)
Nerve Limit: 257~258 (2 bytes)
Heart Limit: 259~260 (2 bytes)
Mental Limit: 261~262 (2 bytes)
Refinable Item Type: 265~268 (4 bytes)
Price in Taney: 269~272 (4 bytes)
Item Time Duration: 273~274 (2 bytes)
***note: structures are get from csv outputs of tantraparam2csv.exe.i f i gave a wrong info...just reply the correct one ^^
=====
this is not a guide...it's just a glimpse of the item info in hex editor view....
regards,
boykanto ^^







