I think pretty much those of you who were familar with astralms source was pretty much noticed this bug..
here is a fix which took me sometime to get it working
In GameConstants:
In MapleCharacter:Code:public static boolean isGM(int job) { return job == 910 || job == 900 || (job >= 900 && job <= 910); }
Go to changeJob -> Search for it
Find
AddCode:if (!GameConstants.isBeginnerJob(newJob) && !GameConstants.isDualBladeNoSP(newJob) && !GameConstants.isZero(newJob) { addJobSkills();
Code:&& !GameConstants.isGM(newJob))
I know pretty much even I have contribute a fix I will be flamed for no reason etc, people will be calling it a useless fix.. but after all I know it matters to some... have fun :) maybe I aspire some of you guys to release fixes too..
also this is for AstralMS Based Sources.




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