JudoMS v117.2 Source

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  1. #301
    Member JudoMS is offline
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    Re: JudoMS v117.2 Source

    Order a Windows Virtual Private Server from me and I'll help you via Teamviewer since I got nothing to do :)
    Last edited by JudoMS; 14-12-14 at 07:36 PM.

  2. #302
    Enthusiast igarytan is offline
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    Re: JudoMS v117.2 Source

    hellloo, is there any v117.2 localhost for window 8.1 ?

  3. #303
    Omega sunnyboy is offline
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    Re: JudoMS v117.2 Source

    Quote Originally Posted by igarytan View Post
    hellloo, is there any v117.2 localhost for window 8.1 ?
    no just len that mimics it

  4. #304
    Enthusiast igarytan is offline
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    Re: JudoMS v117.2 Source

    i did len it's not working too.

  5. #305
    Moderator Eric is offline
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    Re: JudoMS v117.2 Source

    Quote Originally Posted by igarytan View Post
    i did len it's not working too.
    v117.2 only has support for some versions of Windows 8. There is no known support for Windows 8.1 unless you know how to make a redirector. However, you'd then have to sacrifice damage cap removal and other client addys. Lower versions with localhosts will work, or any version above v117.2. Pretty sure even v118 works on Windows 8.1.

  6. #306
    Member JudoMS is offline
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    Re: JudoMS v117.2 Source

    Quote Originally Posted by chunkarama View Post
    v117.2 only has support for some versions of Windows 8. There is no known support for Windows 8.1 unless you know how to make a redirector. However, you'd then have to sacrifice damage cap removal and other client addys. Lower versions with localhosts will work, or any version above v117.2. Pretty sure even v118 works on Windows 8.1.
    Need to use the v117.2 Client (Damage Capacity And Cash Shop Not Closes).

  7. #307
    Moderator Eric is offline
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    Re: JudoMS v117.2 Source

    Quote Originally Posted by JudoMS View Post
    Need to use the v117.2 Client (Damage Capacity And Cash Shop Not Closes).
    What? That won't work on Windows 8.1..

  8. #308
    Member JudoMS is offline
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    Re: JudoMS v117.2 Source

    @chunkarama I think I remembered trying before. Can't recall.

  9. #309
    jRvdJxwvjhs Linkerzz is offline
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    Re: JudoMS v117.2 Source

    Quote Originally Posted by JudoMS View Post
    @chunkarama I think I remembered trying before. Can't recall.
    I can confirm that it in fact does not work with windows 8.1. I've tried many times, even with a working (port forwarded & no error in bat) server.
    The client will work on anything under windows 8 but not anything above. Even using Lolwut by Fraysa hasnt worked, Themida error every time.

    Other clients do work, but as @chunkarama said, they have to sacrifice a couple of client features.

    I'm planning on making a server with a VPS soon. PM me if you'd like to join in development, version is still undecided. :)
    Last edited by Linkerzz; 06-01-15 at 12:28 AM.

  10. #310
    Acernis BLazeking558 is offline
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    Re: JudoMS v117.2 Source

    Okay. So what if I want 2 worlds going. One high rated and one low rated? I already edited the parameters in the Constant...Just when I go into the low rated world, it is still the same rate as the high rated world. How would I fix this?

  11. #311
    Moderator Eric is offline
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    Re: JudoMS v117.2 Source

    Quote Originally Posted by BLazeking558 View Post
    Okay. So what if I want 2 worlds going. One high rated and one low rated? I already edited the parameters in the Constant...Just when I go into the low rated world, it is still the same rate as the high rated world. How would I fix this?
    I don't think Multi-Worlds is coded in this or any public Lithium source, only some have WorldConstants but I don't recall it actually being implemented. If what you're looking for is Multi-Worlds on v117, I know my Development source has it, feel free to check that one out.

  12. #312
    Acernis BLazeking558 is offline
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    Re: JudoMS v117.2 Source

    Quote Originally Posted by chunkarama View Post
    I don't think Multi-Worlds is coded in this or any public Lithium source, only some have WorldConstants but I don't recall it actually being implemented. If what you're looking for is Multi-Worlds on v117, I know my Development source has it, feel free to check that one out.
    Well I see this in the world constants....


    PHP Code:
    public class WorldConstants {

        public static final 
    int defaultserver Servers.Scania.getWorld(); // Not really being used anymore
        
    public static final int gmserver = -1// 티탄 (Titan) -1 = no gm server
        //Note that for gmserver better not to enable show or else it will duplicate

        
    public static enum Servers {

         
    // EXAMPLE:
         // Format: WorldName(world id, exp rate, meso rate, drop rate, flag, show, available to enter)
         // GMS:
            
    Scania(01200452, (byte0truetrue),
            
    Bera(1842, (byte1truetrue),
            
    Broa(2111, (byte0falsefalse),
            
    Windia(3111, (byte0falsefalse),
            
    Khaini(4111, (byte0falsefalse),
            
    Bellocan(5111, (byte0falsefalse),
            
    Mardia(6111, (byte0falsefalse),
            
    Kradia(7111, (byte0falsefalse),
            
    Yellonde(8111, (byte0falsefalse),
            
    Demethos(9111, (byte0falsefalse),
            
    Galicia(10111, (byte0falsefalse),
            
    ElNido(11111, (byte0falsefalse),
            
    Zenith(12111, (byte0falsefalse),
            
    Arcania(13111, (byte0falsefalse),
            
    Chaos(14111, (byte0falsefalse),
            
    Nova(15111, (byte0falsefalse),
            
    Regenades(16111, (byte0falsefalse),
            
    Azwan(17111, (byte0falsefalse),
            
    Croa(18111, (byte0falsefalse),
            
    Judis(19111, (byte0falsefalse),
            
    Kastia(20111, (byte0falsefalse),
            
    Aster(21111, (byte0falsefalse),
            
    Cosmo(22111, (byte0falsefalse),
            
    Androa(23111, (byte0falsefalse), 

    So I just thought it was possible. My idea for my server is to bring in both types of players, high rated preferred players along with the low rated preferred players, that way I can bring in the best of both worlds. Just don't really have an idea where to start this.....Feel free to add me on skype: kindman32 if you can help me out cause so far I am working at this alone and have no idea where to start. Thank you!

  13. #313
    Moderator Eric is offline
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    Re: JudoMS v117.2 Source

    Quote Originally Posted by BLazeking558 View Post
    Well I see this in the world constants....


    PHP Code:
    public class WorldConstants {

        public static final 
    int defaultserver Servers.Scania.getWorld(); // Not really being used anymore
        
    public static final int gmserver = -1// 티탄 (Titan) -1 = no gm server
        //Note that for gmserver better not to enable show or else it will duplicate

        
    public static enum Servers {

         
    // EXAMPLE:
         // Format: WorldName(world id, exp rate, meso rate, drop rate, flag, show, available to enter)
         // GMS:
            
    Scania(01200452, (byte0truetrue),
            
    Bera(1842, (byte1truetrue),
            
    Broa(2111, (byte0falsefalse),
            
    Windia(3111, (byte0falsefalse),
            
    Khaini(4111, (byte0falsefalse),
            
    Bellocan(5111, (byte0falsefalse),
            
    Mardia(6111, (byte0falsefalse),
            
    Kradia(7111, (byte0falsefalse),
            
    Yellonde(8111, (byte0falsefalse),
            
    Demethos(9111, (byte0falsefalse),
            
    Galicia(10111, (byte0falsefalse),
            
    ElNido(11111, (byte0falsefalse),
            
    Zenith(12111, (byte0falsefalse),
            
    Arcania(13111, (byte0falsefalse),
            
    Chaos(14111, (byte0falsefalse),
            
    Nova(15111, (byte0falsefalse),
            
    Regenades(16111, (byte0falsefalse),
            
    Azwan(17111, (byte0falsefalse),
            
    Croa(18111, (byte0falsefalse),
            
    Judis(19111, (byte0falsefalse),
            
    Kastia(20111, (byte0falsefalse),
            
    Aster(21111, (byte0falsefalse),
            
    Cosmo(22111, (byte0falsefalse),
            
    Androa(23111, (byte0falsefalse), 

    So I just thought it was possible. My idea for my server is to bring in both types of players, high rated preferred players along with the low rated preferred players, that way I can bring in the best of both worlds. Just don't really have an idea where to start this.....Feel free to add me on skype: kindman32 if you can help me out cause so far I am working at this alone and have no idea where to start. Thank you!
    Lol I told you some sources have that file, but never implemented it. If you want high rate and low rate multi worlds, check out my source I released. You are able to get Multi-Worlds with different rates there. If you want the thread, here: http://forum.ragezone.com/f427/devel...ource-1040283/

    Otherwise, if you want to fix multi-worlds here, I suggest referencing Moople or Development or any other multi-world source and fix them. Also, adding a new serverlist for each world is not "multi-world". Almost every source has that, and people from World 1 will see people from World 2.

  14. #314
    Acernis BLazeking558 is offline
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    Re: JudoMS v117.2 Source

    Quote Originally Posted by chunkarama View Post
    Lol I told you some sources have that file, but never implemented it. If you want high rate and low rate multi worlds, check out my source I released. You are able to get Multi-Worlds with different rates there. If you want the thread, here: http://forum.ragezone.com/f427/devel...ource-1040283/

    Otherwise, if you want to fix multi-worlds here, I suggest referencing Moople or Development or any other multi-world source and fix them. Also, adding a new serverlist for each world is not "multi-world". Almost every source has that, and people from World 1 will see people from World 2.
    Awesome Bro! :) Thank you i will totes try this out! I appreciate the help!

    @JudoMS Thanks man for an awesome source! No errors or nothing!

    Last edited by BLazeking558; 11-01-15 at 06:49 AM. Reason: Props

  15. #315
    Member jun9xlsls is offline
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    Re: JudoMS v117.2 Source

    Wow this source is amazing, i guess.
    Tks a lots !



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