Go to net.sf.odinms.server.life.MobSkill
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AddCode:case 8500003: // Pap bomb high toSpawn.setFh((int) Math.ceil(Math.random() * 19.0)); ypos = -590;
Under it (:Code:break;
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Go to net.sf.odinms.server.life.MobSkill
Find
AddCode:case 8500003: // Pap bomb high toSpawn.setFh((int) Math.ceil(Math.random() * 19.0)); ypos = -590;
Under it (:Code:break;
Click to support more releases
Last edited by Anujan; 12-08-09 at 02:50 AM.
Fail :D.
Learn2Compile
Then you can tell me I fail.
You obviously don't know whats wrong if it doesn't break nub.
won't that be correct?Code:case 8500003: // Pap bomb high toSpawn.setFh((int) Math.ceil(Math.random() * 19.0)); ypos = -590; case 8500004: // Pap bomb //Spawn between -500 and 500 from the monsters X position xpos = (int) (monster.getPosition().getX() + Math.ceil(Math.random() * 1000.0) - 500); if (ypos != -590) { ypos = (int) monster.getPosition().getY(); } break;
Obviously you have a sense of threat.
You're dumb.
Danny forgot to break it when he made it, that's why most sources don't have it.
Don't act like you had it, even if you did, you wouldn't be able to compile.
DestinyMS didn't have it, MorphineStory didn't have it, ToyStory(obviously) didn't have it, most if not all repacks probably don't have it either.
Quit talking outta your ass emo boy (;
Anyways, I'mma go watch TV. Have fun kiddies :P
It's okay, I didn't have it, and Anu deserves a thanks
Though it's a veryyyyyyyyyyyyyy obvious fix, but yah, it's too minor to be noticed![]()
I can't believe i didn't have that fix in my source rofl.
Let's See who's talking .. oh yea ToyStory admin.. okay.
This is not fixed in Xotic neither, we never noticed :/
Nice to release something dumb skipped Anujan :p