MobSkill.java fix

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  1. #1
    Alpha Member Anujan is offline
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    MobSkill.java fix

    Go to net.sf.odinms.server.life.MobSkill
    Find
    Code:
    case 8500003: // Pap bomb high
    
                                    toSpawn.setFh((int) Math.ceil(Math.random() * 19.0));
    
                                    ypos = -590;
    Add
    Code:
    break;
    Under it (:

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    Last edited by Anujan; 12-08-09 at 02:50 AM.


  2. #2
    win CioNide is offline
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    Re: MobSkill.java fix

    Fail :D.

  3. #3
    Alpha Member Anujan is offline
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    Re: MobSkill.java fix

    Learn2Compile
    Then you can tell me I fail.
    You obviously don't know whats wrong if it doesn't break nub.

  4. #4
    Xephizion Development Ehab is offline
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    Re: MobSkill.java fix

    Code:
    case 8500003: // Pap bomb high
    
                                    toSpawn.setFh((int) Math.ceil(Math.random() * 19.0));
                                    ypos = -590;
                                case 8500004: // Pap bomb
                                    //Spawn between -500 and 500 from the monsters X position
    
                                    xpos = (int) (monster.getPosition().getX() + Math.ceil(Math.random() * 1000.0) - 500);
                                    if (ypos != -590) {
                                        ypos = (int) monster.getPosition().getY();
                                    }
                                    break;
    won't that be correct?

  5. #5
    win CioNide is offline
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    Re: MobSkill.java fix

    Quote Originally Posted by Anujan View Post
    Learn2Compile
    Then you can tell me I fail.
    You obviously don't know whats wrong if it doesn't break nub.
    I was saying that the source fails if it doesn't have that...

    Someone needs therapy.

  6. #6
    Alpha Member Anujan is offline
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    Re: MobSkill.java fix

    Quote Originally Posted by Ehab View Post
    Code:
    case 8500003: // Pap bomb high
    
                                    toSpawn.setFh((int) Math.ceil(Math.random() * 19.0));
                                    ypos = -590;
                                case 8500004: // Pap bomb
                                    //Spawn between -500 and 500 from the monsters X position
    
                                    xpos = (int) (monster.getPosition().getX() + Math.ceil(Math.random() * 1000.0) - 500);
                                    if (ypos != -590) {
                                        ypos = (int) monster.getPosition().getY();
                                    }
                                    break;
    won't that be correct?
    No, you should break before case 8500004

  7. #7
    Mother effin' clouds SaintsIan is offline
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    Re: MobSkill.java fix

    Quote Originally Posted by Anujan View Post
    Learn2Compile
    Then you can tell me I fail.
    You obviously don't know whats wrong if it doesn't break nub.
    pwned.

    Man of peace Anujan. Man of peace.

  8. #8
    win CioNide is offline
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    Re: MobSkill.java fix

    Obviously you have a sense of threat.

  9. #9
    Alpha Member Anujan is offline
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    Re: MobSkill.java fix

    Quote Originally Posted by CioNide View Post
    Obviously you have a sense of threat.
    You're dumb.
    Danny forgot to break it when he made it, that's why most sources don't have it.
    Don't act like you had it, even if you did, you wouldn't be able to compile.
    DestinyMS didn't have it, MorphineStory didn't have it, ToyStory(obviously) didn't have it, most if not all repacks probably don't have it either.
    Quit talking outta your ass emo boy (;

    Anyways, I'mma go watch TV. Have fun kiddies :P

  10. #10
    win CioNide is offline
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    Re: MobSkill.java fix

    Quote Originally Posted by Anujan View Post
    You're dumb.
    Danny forgot to break it when he made it, that's why most sources don't have it.
    Don't act like you had it, even if you did, you wouldn't be able to compile.
    DestinyMS didn't have it, MorphineStory didn't have it, ToyStory(obviously) didn't have it, most if not all repacks probably don't have it either.
    Quit talking outta your ass emo boy (;

    Anyways, I'mma go watch TV. Have fun kiddies :P
    I'm not acting like "MY" source has it. Hell, I don't even have a source, nor do I play MapleStory.

  11. #11
    Xephizion Development Ehab is offline
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    Re: MobSkill.java fix

    It's okay, I didn't have it, and Anu deserves a thanks
    Though it's a veryyyyyyyyyyyyyy obvious fix, but yah, it's too minor to be noticed

  12. #12
    win CioNide is offline
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    Re: MobSkill.java fix

    Quote Originally Posted by Ehab View Post
    It's okay, I didn't have it, and Anu deserves a thanks
    Though it's a veryyyyyyyyyyyyyy obvious fix, but yah, it's too minor to be noticed
    Agreed.

  13. #13
    Infraction Banned bluepiexD is offline
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    Re: MobSkill.java fix

    I can't believe i didn't have that fix in my source rofl.

  14. #14
    Xephizion Development Ehab is offline
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    Re: MobSkill.java fix

    Let's See who's talking .. oh yea ToyStory admin.. okay.

  15. #15
    Account Upgraded | Title Enabled! X-Tasis is offline
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    Re: MobSkill.java fix

    This is not fixed in Xotic neither, we never noticed :/

    Nice to release something dumb skipped Anujan :p



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