Very NICE ! Tested and work !
Very NICE ! Tested and work !
Yea i know he help me so much with the thing thit help up other NPC i love you so much i wanna kiss you and yea im girl JK but i dont gay love you hope you gonna help me more!
not really a super release but it's okay.
ty it worked fine 100% :)
if tyou say is not really good so why you use it jark and adumbe ass
Its working for me now =D i dunno why but it is =D
shouldn't you release the MAP <fm id>.xml file with the actual npc's there?
Edit: NEVERMIND, nice work.
#include, this txts no have?
Can you please do me a huge favor? Could you maybe rerelease the code, but this time with the Exit sign NPC still there? Because I had that as my warper NPC, and the players used it a LOT. If I knew how to do it myself, trust me, I would. Thanks!
Can i have the code so that the free market has an exit sign with citys to exit too cause it exits to maple island where u first start :S
Well the reason that it sets it for you to exit to mapleisland is because your database has the maple island map as the origin. The portal will only take you back to where you came from, and the exit sign is a bitch it makes it less realistic.
Maybe change the origin?
Nevermind, figured out how to add it back in :P It was extremely easy. Thank you so much for this, its such a cool idea to turn the FM into a minimall, my players love it :D
Is there a way i can change it so that the portal from free market to exit just leads u somewhere els insted of having to change where new ppl start from?
i made my fix for it...
how do you know the id's of npcs?
Here is a site with a list of all the NPC ID's : http://www.gamecheetah.com/showthread.php?t=63353
Also, can anyone help me? I can't get it to work. I stick the code it but when i build, always 1 failed? Where do i have to put the code?
EDIT: nvm i fixed it but i found out why it didn't work, for some reason, my source code for titanms is missing a lot of maps, mainly of which include alll the free market maps. Can someone please upload those for me? i would appreciate it a lot.
Last edited by Pity; 26-06-08 at 05:27 PM. Reason: fixed
sorry for nooby question.. but i dont know where to add the code. i put it after this..
NPCsScripts::handle(npc->getNpcID(), npc);
if(npc->isEnd()){
delete npc;
return;
is tht right?
um
when i put my code in it didnt work, but then i edited to this and it worked perfectly,
case 9310008: npc->showShop(); npc->end(); break; //FM Cash shop npc
case 9040001: npc->showShop(); npc->end(); break; //FM Cash shop npc
case 9040002: npc->showShop(); npc->end(); break; //FM Cash shop npc
case 9100002: npc->showShop(); npc->end(); break; //FM Cash shop npc
case 9100003: npc->showShop(); npc->end(); break; //FM Cash shop npc
case 9100004: npc->showShop(); npc->end(); break; //FM Cash shop npc
case 9300001: npc->showShop(); npc->end(); break; //FM Cash shop npc
case 9300002: npc->showShop(); npc->end(); break; //FM Cash shop npc
case 9300003: npc->showShop(); npc->end(); break; //FM Cash shop npc
case 9300004: npc->showShop(); npc->end(); break; //FM Cash shop npc
case 9300005: npc->showShop(); npc->end(); break; //FM Cash shop npc
case 9300006: npc->showShop(); npc->end(); break; //FM Cash shop npc
case 9300007: npc->showShop(); npc->end(); break; //FM Cash shop npc
case 9300008: npc->showShop(); npc->end(); break; //FM Cash shop npc
case 9300009: npc->showShop(); npc->end(); break; //FM Cash shop npc
where do i paste the code? i know in the NPCScript thing.. but like where ? do i paste it on the top..bottom? lol im new to this XD
um where can we find Npc Script.h?