Heej a new release from me.
A fame seller, talk to rina in henesys and you can choose how much fame you want to buy (1/5/10/15) how more fame how more expensive duhh
Source:
Just paste the code in TeleportNPCs.cpp Not in a new file because you have put int type; at the top but you will get errors just paste in TelePortNPCs!Code:void NPCsScripts::npc_1010100(NPC* npc) { Player* player = npc->getPlayer(); int state = npc->getState(); if(state == 0) { npc->addText("Heey my name is Rina, you can buy fame from me for a little fee!"); npc->sendNext(); } if(state == 1) { npc->addText("How much fame: \r\n#L0#1 Fame#l\r\n#L1#5 Fame#l\r\n#L2#10 Fame#l\r\n#L3#15 Fame#l"); npc->sendSimple(); } if(state == 2) { type = npc->getSelected(); npc->setVariable("type", type); if(type == 0) { npc->addText("Are you sure you wan to buy 1 fame for #b1000000#k mesos? "); npc->sendYesNo(); } else if(type == 1) { npc->addText("Are you sure you wan to buy 5 fame for #b5000000#k mesos?"); npc->sendYesNo(); } else if(type == 2) { npc->addText("Are you sure you wan to buy 10 fame for #b10000000#k mesos?"); npc->sendYesNo(); } else if(type == 3) { npc->addText("Are you sure you wan to buy 15 fame for #b15000000#k mesos?"); npc->sendYesNo(); } } if(state == 3 && type == 0) { if(npc->getSelected() == YES) { npc->giveMesos(-1000000) player->setFame(player->getFame() +1); MySQL::setInt("characters", "fame", player->getPlayerid(), player->getFame()); } else { npc->addText("Come back any time, bye!"); npc->sendOK(); } npc->end(); } if(state == 3 && type == 1) { if(npc->getSelected() == YES) { npc->giveMesos(-5000000) player->setFame(player->getFame() +5); MySQL::setInt("characters", "fame", player->getPlayerid(), player->getFame()); } else { npc->addText("Come back any time!"); npc->sendOK(); } npc->end(); } if(state == 3 && type == 2) { if(npc->getSelected() == YES) { npc->giveMesos(-10000000) player->setFame(player->getFame() +10); MySQL::setInt("characters", "fame", player->getPlayerid(), player->getFame()); } else { npc->addText("Come back any time!"); npc->sendOK(); } npc->end(); } if(state == 3 && type == 3) { if(npc->getSelected() == YES) { npc->giveMesos(-150000000) player->setFame(player->getFame() +15); MySQL::setInt("characters", "fame", player->getPlayerid(), player->getFame()); } else{ npc->addText("Come back any time!"); npc->sendOK(); } npc->end(); } }
Sorry im not scripting C++ for a long time and i dunna how to check if the player has enough money!
But it is a begin.
Have fun wiht it.!



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