Here is a small fix for all you people who posted in the support section for this. Basically, this disables MonsterAutoAggro. If you want MonsterAutoAggro and don't mind about the goby bug, then don't read this. If you are really worried about the goby bug and would do anything to solve it, here is the fix for you.
Open MoveLifeHandler.java, Ctrl + F and searchChange thisCode:monster.setControllerHasAggroTo thisCode:} else { if (skill == 255 && monster.isControllerKnowsAboutAggro() && !monster.isMobile()) { monster.setControllerHasAggro(true); monster.setControllerKnowsAboutAggro(true); } } boolean aggro = monster.isControllerHasAggro(); c.getSession().write(MaplePacketCreator.moveMonsterResponse(objectid, moveid, monster.getMp(), aggro)); if (aggro) { monster.setControllerKnowsAboutAggro(true); }Now, open MapleMonster.java, Ctrl + F and searchCode:} else { if (skill == 255 && monster.isControllerKnowsAboutAggro() && !monster.isMobile()) { monster.setControllerHasAggro(false); monster.setControllerKnowsAboutAggro(false); } } boolean aggro = monster.isControllerHasAggro(); c.getSession().write(MaplePacketCreator.moveMonsterResponse(objectid, moveid, monster.getMp(), aggro)); if (aggro) { monster.setControllerKnowsAboutAggro(false); }Change thisCode:setControllerHasAggroTo thisCode:if (immediateAggro) { setControllerHasAggro(true); } setControllerKnowsAboutAggro(true); }Compile and you're done. Now please don't beg for anymore of this in the support section. I bolded the changed parts so you noobs would learn.Code:if (immediateAggro) { setControllerHasAggro(false); } setControllerKnowsAboutAggro(false); }



Reply With Quote![[Release] Fix for gobies don't spawn.](http://ragezone.com/hyper728.png)


