[Release] HappyVille

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  1. #1

    [Release] HappyVille

    HappyVille,
    Made by Jellefish of FunStory
    (on the game I am known as Aiko)
    Q:Why?
    A:Because it's funny, it was a Christmas event, and i'm adding all events back in.
    _____________________________________________________________
    First, add roony to your NPC's(serversource/scripts/NPC/1022101.js),
    and add him next to the cab in Ellinia(serversource/wz/map/map1/101000000.img).
    Don't know what to add to get him in Ellinia?
    place this
    PHP Code:
      <imgdir name="23">
                 <
    string name="type" value="n"/>
                <
    string name="id" value="1022101"/>
                <
    int name="x" value="231"/>
                <
    int name="y" value="-43"/>
                <
    int name="fh" value="962"/>
                <
    int name="cy" value="-36"/>
                <
    int name="rx0" value="281"/>
                <
    int name="rx1" value="181"/>
      </
    imgdir
    beneath "life"

    Roony's script (Roony's ID:1022101)
    PHP Code:
    /**
    Ronney - Ellinia
    **/

    var status 0;

    function 
    start() {
        
    action(100);
    }

    function 
    action(modetypeselection) {
        if (
    status == 0) {
            
    cm.sendYesNo("Santa told me to go to here, only he didn't told me when...  I hope i'm here on the right time! Oh! By the way, I'm Roony, I can take you to #bHappyVille#k. Are you ready to go?");
            
    status++;
        } else {
            if ((
    status == && type == && selection == -&& mode == 0) || mode == -1) {
                
    cm.dispose();
            } else {
                
    cm.warp(2090000000);
                
    cm.dispose();
            }
        }

    Then, add Rupi to your NPC's, he already is in happyville.
    Rupi's script(Rupi's ID: 2002000):

    PHP Code:
    /* Rupi
     HappyVille to ellinia
    */

    var status 0;

    function 
    start() {
        
    action(100);
    }

    function 
    action(modetypeselection) {
        if (
    status == 0) {
            
    cm.sendYesNo("Are you done here?");
            
    status++;
        } else {
            if ((
    status == && type == && selection == -&& mode == 0) || mode == -1) {
                
    cm.dispose();
            } else {
                
    cm.warp(1010000000);
                
    cm.dispose();
            }
        }

    _____________________________________________________________


    Then, add the snowmen in happyville, to warp you to the christmas tree(just added a warp for 1 tree)
    (All ID's: 2001001, 2001002, 2001003)

    PHP Code:
    var status 0;
    function 
    start() {
     
    cm.sendYesNo("We have a beautiful christmas tree.\r\nDo you want to see/decorate it?");
    }
    function 
    action(modetypeselection) {
     if (
    mode == 1) {
      if (
    cm.getChar().getGender() == 0) {
       
    cm.warp(209000001);
      } else {
       
    cm.warp(209000001);
      }
     }
     
    cm.dispose();

    _____________________________________________________________
    Then rudolph the boss warper

    PHP Code:
    /**
    Roodolph - Happy ville
    **/
    var status 0;
    function 
    start() {
    action(100);
    }
    function 
    action(modetypeselection) {
    if (
    mode == -1) {
    cm.dispose();
    } else {
    if (
    mode == 0) {
    cm.sendOk("Talk to me again when you want to.");
    cm.dispose();
    }
    if (
    mode == 1)
    status++;
    else
    status--;
    }
    if (
    status == 1) {
    if (
    cm.getChar().getMapId() == 209000000) {
    cm.sendYesNo("Do you wish to head to where the #bSnow Sprinkler#k is?");
    status 9;
    } else if (
    cm.getChar().getMapId() == 209080000) {
    cm.sendYesNo("Do you wish to return to Happyville?");
    status 19;
    }
    }
    if (
    status == 10) {
    cm.dispose();
    cm.warp(2090800000);
    }
    if (
    status == 20) {
    cm.dispose();
    cm.warp(2090000000);
    }

    (credits for this to fantier123)
    _____________________________________________________________
    Then, add the scarf snowman, to warp you back to happyville,
    (Scarf Snowman, ID: 2001004)

    PHP Code:
    var status 0;
    function 
    start() {
     
    cm.sendYesNo("I can warp you back to HappyVille.\r\nDo you want to go back?");
    }
    function 
    action(modetypeselection) {
     if (
    mode == 1) {
      if (
    cm.getChar().getGender() == 0) {
       
    cm.warp(209000000);
      } else {
       
    cm.warp(209000000);
      }
     }
     
    cm.dispose();

    _____________________________________________________________

    Then, why a tree when you have no decoration?
    run this script in MySQL
    PHP Code:
    INSERT INTO shops shopidnpcid VALUES 732012002001 ); -- Rudi Shop (Happyville)
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573990000500);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573990001500);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573990002500);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573990003500);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573990004500);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573990005500);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573990006500);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573990007500);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573990008500);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399000950010);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399001050011);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399001150012);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399001250013);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399001350014);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399001450015);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399001550016);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399001650017);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399001750018);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399001850019);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399001950020);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399002050021);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399002150022);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399002250023);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399002350024);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399100050025);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399100150026);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399100250027);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399100350028);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399100450029);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399100550030);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399100650031);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399100750032);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399100850033);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399100950034);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399101050035);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399101150036);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399101250037);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399101350038);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399101450039);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399101550040);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399101650041);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399101750042);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399101850043);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399101950044);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399102050045);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399102150046);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399102250047);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399102350048);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399102450049);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399102550050);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399102650051);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399102750052);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399102850053);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399102950054);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399103050055);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399103150056);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399103250057);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399103350058);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399103450059);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399103550060);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399103650061);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399103750062);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399103850063);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399103950064);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399104050065);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399104150066);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399104250067);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399104350068);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399104450069);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399104550070);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399104650071);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399104750072);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399104850073);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399104950074);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399105050075);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399105150076);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399200050077);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399200150078);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399200250079);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399200350080);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399200450081);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399200550082);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399200650083);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399200750084);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399200850085);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399200950086);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399201050087);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399201150088);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399201250089);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399201350090);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399201450091);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399201550092);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399201650093);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399201750094);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399201850095);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399201950096);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399202050097);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399202150098);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 57399202250099);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573992023500100);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573992024500101);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573992025500102);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573992026500103);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573992027500104);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573992028500105);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573992029500106);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573992030500107);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573992031500108);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573992032500109);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573992033500110);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573992034500111);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573992035500112);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573992036500113);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573992037500114);
    INSERT INTO shopitems shopiditemidpriceposition VALUES 573992038500115); 
    I added all decoration I found, do I miss something? post it here

    _____________________________________________________________

    Then, the way to recover the magical mitten.
    Run this script in MySQL
    PHP Code:
    INSERT INTO reactordrops reactordropidreactoriditemidchance VALUES 57420920011472063); 
    Then, add this to your reactors(serversource/scripts/reactor)

    PHP Code:
    function act() {
     
    rm.dropItems();


    And name the file 2092001.js
    _____________________________________________________________

    Now is everything working what should be working, there are 5 NPC's with no purpose, from the five are 2 talking.

    I hope everything was clear, i'm not English but Dutch so...
    If you have questions, post them here!
    I DON'T WANT QUESTIONS LIKE:
    How can I put new NPC's in a map?
    RZ has a Search button!
    And if you still can't find it, just add it to your NPC's, and search for the warp TO happyville another NPC.
    Last edited by jellefish011; 09-08-08 at 07:31 PM.


  2. #2
    Account Upgraded | Title Enabled! boi2gangsta is offline
    MemberRank
    Jun 2008 Join Date
    Just Around The Corner..Location
    415Posts

    Re: [Release] HappyVille

    thanks for this il be testing tis in a bit :D

  3. #3

    Re: [Release] HappyVille

    only rupi is noit next to the cab
    but half in the cab, you can see him very good altough.
    Can someone give me the right pos etc. for rupi?
    so just edit this:
    PHP Code:
      <imgdir name="23"
       <
    string name="type" value="n"/> 
       <
    string name="id" value="2002000"/> 
       <
    int name="x" value="259"/> 
       <
    int name="y" value="-37"/> 
       <
    int name="fh" value="0"/> 
       <
    int name="cy" value="-50"/> 
       <
    int name="rx0" value="67"/> 
       <
    int name="rx1" value="167"/> 
      </
    imgdir
    With the right details and post it here, so I can put it in my Release

  4. #4
    Account Upgraded | Title Enabled! holdenms is offline
    MemberRank
    Apr 2008 Join Date
    MaineLocation
    264Posts

    Re: [Release] HappyVille

    Quote Originally Posted by jellefish011 View Post
    only rupi is noit next to the cab
    but half in the cab, you can see him very good altough.
    Can someone give me the right pos etc. for rupi?
    so just edit this:
    PHP Code:
      <imgdir name="23"
       <
    string name="type" value="n"/> 
       <
    string name="id" value="2002000"/> 
       <
    int name="x" value="259"/> 
       <
    int name="y" value="-37"/> 
       <
    int name="fh" value="0"/> 
       <
    int name="cy" value="-50"/> 
       <
    int name="rx0" value="67"/> 
       <
    int name="rx1" value="167"/> 
      </
    imgdir
    With the right details and post it here, so I can put it in my Release
    i think !gps would help u or !pos i am not sure tho

  5. #5
    Member swordfare is offline
    MemberRank
    Jun 2008 Join Date
    65Posts

    Re: [Release] HappyVille

    will item stay when decorating?

  6. #6
    Phail. kakashirock is offline
    MemberRank
    Apr 2007 Join Date
    MalaysiaLocation
    264Posts

    Re: [Release] HappyVille

    in the room. Your items can be looted by other people. :)
    Might wanna fix that.

  7. #7
    Account Upgraded | Title Enabled! Lolhamachi is offline
    MemberRank
    May 2008 Join Date
    AustraliaLocation
    265Posts

    Re: [Release] HappyVille

    Rofl fun :)

  8. #8

    Re: [Release] HappyVille

    can someone tell me how to toggle looting off in a map OR how to expand the time with disappearing from items in a certain map?

  9. #9
    Alpha Member Gmanpopinjay is offline
    MemberRank
    Dec 2007 Join Date
    1,588Posts

    Re: [Release] HappyVille

    Nice Release Thx

  10. #10
    Account Upgraded | Title Enabled! RMZero213 is offline
    MemberRank
    Apr 2008 Join Date
    Far, far awayLocation
    1,280Posts

    Re: [Release] HappyVille

    Quote Originally Posted by jellefish011 View Post
    can someone tell me how to toggle looting off in a map OR how to expand the time with disappearing from items in a certain map?
    ItemPickupHandler

    Find

    Code:
    MapleMapObject ob = c.getPlayer().getMap().getMapObject(oid);
    Add under it.

    Code:
    		if (c.getPlayer().getMapId() >= 209000001 && c.getPlayer().getMapId() <= 209000014) {
    			c.getSession().write(MaplePacketCreator.getInventoryFull());
    			c.getSession().write(MaplePacketCreator.getShowInventoryFull());
    			return;
    		}
    Should disable tree-looting, but it also disables looting of your own stuffs.

  11. #11
    Developer Power klyster is offline
    MemberRank
    Apr 2008 Join Date
    242Posts

    Re: [Release] HappyVille

    woot! i will use it to xmas !
    thanks!

  12. #12
    Old Schooler Newton is offline
    MemberRank
    Jun 2008 Join Date
    Vancouver,BCLocation
    1,098Posts

    Re: [Release] HappyVille

    Finally released :P
    good job

  13. #13
    Account Upgraded | Title Enabled! rroobbiinn is offline
    MemberRank
    Apr 2008 Join Date
    278Posts

    Re: [Release] HappyVille

    im trying to make mittens work :P
    i gonna make an new item called type mitten XD

  14. #14
    Account Upgraded | Title Enabled! rroobbiinn is offline
    MemberRank
    Apr 2008 Join Date
    278Posts

    Re: [Release] HappyVille

    did mitten already work??
    if no then i made it work with snowballs :P

  15. #15
    Valued Member xaodx is offline
    MemberRank
    Jun 2008 Join Date
    VegasLocation
    148Posts

    Re: [Release] HappyVille

    Santa told me to go to here, only he didn't *******tell***** me when...
    :D lol
    idk im bored nice release



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