@IPuke
I think you can just replace the "sub" with "splitted" and it will work.
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@IPuke
I think you can just replace the "sub" with "splitted" and it will work.
I'll try that.
Edit. Didn't work @lordpeter.
Just a shit ton of errors. ><
can you make one for lithium source its base on tetrasea..
I've got none of the methods:
isAran,isEvan,is3rdJob...etc...
Here :D
PHP Code:public boolean isMechanic() {
return getJob().getId() >= MapleJob.MECHANIC1.getId() && getJob().getId() <= MapleJob.MECHANIC4.getId();
}
public boolean isResistance() {
return getJob().getId() >= MapleJob.CITIZEN.getId() && getJob().getId() <= MapleJob.MECHANIC4.getId();
}
public boolean isEvan() {
return getJob().getId() >= MapleJob.EVAN.getId() && getJob().getId() <= MapleJob.EVAN10.getId();
}
public boolean isWarrior() {
return getJob().getId() == MapleJob.WARRIOR.getId();
}
public boolean isMagician() {
return getJob().getId() == MapleJob.MAGICIAN.getId();
}
public boolean isThief() {
return getJob().getId() == MapleJob.THIEF.getId();
}
public boolean isPirate() {
return getJob().getId() == MapleJob.PIRATE.getId();
}
public boolean isBowman() {
return getJob().getId() == MapleJob.BOWMAN.getId();
}
public boolean isDualBlade() {
return getJob().getId() >= MapleJob.DUALBLADE.getId() && getJob().getId() <= MapleJob.DUALBLADE4.getId();
}
public boolean is2ndJob() {
return getJob().getId()%10 == 0 && getJob().getId()%100 != 0;
}
public boolean is3rdJob() {
return getJob().getId()%10 == 1;
}
public boolean isCannon(){
if (getJob().getId() >= 501 && getJob().getId() <= 532 || GameConstants.isCannon(job.getId())) {
return true;
}
return false;
public boolean isAran() {
return getJob().getId() >= 2000 && getJob().getId() <= 2112;
}
Thanks buddy!
you can fix this for Lithium?
hello friend help me put the command of the legendary jods is that when I put the bug I get playercommands.java For lithium there friend?
What errors?
Did you add these:
It's not that hard to fix..PHP Code:public boolean isMechanic() {
return getJob().getId() >= MapleJob.MECHANIC1.getId() && getJob().getId() <= MapleJob.MECHANIC4.getId();
}
public boolean isResistance() {
return getJob().getId() >= MapleJob.CITIZEN.getId() && getJob().getId() <= MapleJob.MECHANIC4.getId();
}
public boolean isEvan() {
return getJob().getId() >= MapleJob.EVAN.getId() && getJob().getId() <= MapleJob.EVAN10.getId();
}
public boolean isWarrior() {
return getJob().getId() == MapleJob.WARRIOR.getId();
}
public boolean isMagician() {
return getJob().getId() == MapleJob.MAGICIAN.getId();
}
public boolean isThief() {
return getJob().getId() == MapleJob.THIEF.getId();
}
public boolean isPirate() {
return getJob().getId() == MapleJob.PIRATE.getId();
}
public boolean isBowman() {
return getJob().getId() == MapleJob.BOWMAN.getId();
}
public boolean isDualBlade() {
return getJob().getId() >= MapleJob.DUALBLADE.getId() && getJob().getId() <= MapleJob.DUALBLADE4.getId();
}
public boolean is2ndJob() {
return getJob().getId()%10 == 0 && getJob().getId()%100 != 0;
}
public boolean is3rdJob() {
return getJob().getId()%10 == 1;
}
public boolean isCannon(){
if (getJob().getId() >= 501 && getJob().getId() <= 532 || GameConstants.isCannon(job.getId())) {
return true;
}
return false;
public boolean isAran() {
return getJob().getId() >= 2000 && getJob().getId() <= 2112;
}
Even though a lot of people are saying somewhat negative things about this release, I acknowledge it positively, and am grateful for this release! Thanks.