Removed, new patch here: http://forum.ragezone.com/showthread.php?t=444149
Removed, new patch here: http://forum.ragezone.com/showthread.php?t=444149
Last edited by Leifde; 01-08-08 at 06:21 PM.
woot another release, leifde (: good job.
leifde, your doing it great :happy:
Good job leifde and thanks so much for pets
Leifde, question for you, Im stuck with some ring effects, I've got mostly quite a bit of it done, but I've got no one to sniff the needed packets.
Who's doing that for you?
Thanks.
EDIT: Hmm, looking at the patch, you included Shadow Shifter in there?
EDIT2: I can't say for sure, but does this have player debuff? O_o
EDIT3: Question again, does this have Guardian?
Added in first post.
Anddd, I forgot about that but yeah, I added showing Fake to others in - there's also code for Mana Reflection in there, but you'll need to add the actual buff code to MapleStatEffect.
And, no, it doesn't have player debuff. I do plan to work on it at some time though - this is just the beginning. Doesn't have guardian either.
@Sparks - I sniff packets myself, with WireShark and MaplePCap. MaplePCap is in the exttools part of Odin. You'll also need to download JPCap for it to work. =)
Haha, nice. I asked for player debuff since I saw SEDUCE, STUN, and the rest in TakeDamageHandler (woah, a lot in there)
Does this have Guardian though? (Hero and Paladin skill, d/cs others)
Wonderful.
Is it me or is it missing the MapleDisease.java?
Awesome o.o
Leifde is going in my respect books :3.
I seriously love ya leifde (no homo)
Thanks for the update :D i'll redo everything right now. Youre awsome btw haha :D
Wow! Another awesome release!
You are a release god :)
Nice release.
Awesome job Leifde, I didn't think this would come anytime soon but you made it =P
Am i the only one getting a bunch of errors in TakeDamagehandler?
Great! :d
Leifde is FTW.
^
Agree 100%!
There's some problem with the bracket if I'm not mistaken, delete the two where it closes the 'damagefrom' part.
Also, anyone have this error?
Looks like there's something to be edit in MaplePVP as well after adding this.Code:Severity and Description Path Resource Location Creation Time Id The method damagePlayer(int, int, int, int, int, int, boolean, int, boolean, int, int, int) in the type MaplePacketCreator is not applicable for the arguments (int, int, int, int) XXXMS/net/sf/odinms/net/channel/pvp MaplePvp.java line 297 1217301143296 21385 The method damagePlayer(int, int, int, int, int, int, boolean, int, boolean, int, int, int) in the type MaplePacketCreator is not applicable for the arguments (int, int, int, int) XXXMS/net/sf/odinms/net/channel/pvp MaplePvp.java line 298 1217301143296 21386
I just put this in MaplePacketCreator.
And then it'll compile and work fine.Code:public static MaplePacket damagePlayer(int skill, int monsteridfrom, int cid, int damage, MapleCharacter player) { return damagePlayer(skill, monsteridfrom, cid, damage, 0, 0, false, 0, true, 0, 0, 0); }