v.88 packets

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  1. #1
    Account Upgraded | Title Enabled! ツ Ãlan™ is offline
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    v.88 packets

    Insert link here.

    I sniffed them,

    credits to snow for his awesome sniffer.

    I was bored and had nothing else to do.

    Flame all you want.

    P.S I'm Jionax, BleachFan in WoG and Kdev.(PM me for proof(in kdev and wog that is))


  2. #2
    return null; mertjuh is offline
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    Re: v.88 packets

    Sweeet saves me some time ty
    Posted via Mobile Device

  3. #3
    Account Upgraded | Title Enabled! ProGamerForLife is offline
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    Re: v.88 packets

    LMAO. Change your password. ^__^

  4. #4
    Account Upgraded | Title Enabled! ツ Ãlan™ is offline
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    Re: v.88 packets

    Go ahead and take the account it's early/late birthday gift.

    It has some nice items.
    Last edited by ツ Ãlan™; 17-08-10 at 10:35 PM.

  5. #5
    I'm sexy and I know it :) Deagan ツ is offline
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    Re: v.88 packets

    well it's not much of a use when you don't do it yourself, you don't know when exactly you get the unknowns now... just updating existing packets is possible.

  6. #6
    Banned Blasian is offline
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    Re: v.88 packets

    Thanks ;) was about to do this myself

  7. #7
    Yuki Zygon is offline
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    Re: v.88 packets

    Here are some headers for v88:
    To Server:

    LOGIN_PASSWORD = 0x01
    SERVERLIST_REREQUEST = 0x04
    SERVERSTATUS_REQUEST = 0x06
    SERVERLIST_REQUEST = 0x0B
    PLAYER_LOGGEDIN = 0x14
    PING = 0x19 // client sends ping now (?)
    LOGIN_SCREEN = 0x24
    VIEW_ALL_CHAR_REQUEST = 0x0D

    To Client:

    LOGIN_STATUS = 0x00
    GET_USERNAME = 0x02
    SERVER_STATUS = 0x03
    SERVERLIST = 0x0A
    CHARLIST = 0x0B
    ENABLE_RECOMMENDED_SERVER = 0x1A
    RECOMMENDED_SERVER = 0x1B
    WARP_TO_MAP = 0x88

    ? = Questionable
    Hello packet hasn't changed (iirc).

  8. #8
    Apprentice kevlntjuh93 is offline
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    Re: v.88 packets

    how to analysis those?

  9. #9
    warp(california, "home"); LameJacob is offline
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    Re: v.88 packets

    loool this are the encrypted packets, gg

  10. #10
    I'm sexy and I know it :) Deagan ツ is offline
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    Re: v.88 packets

    Quote Originally Posted by LameJacob View Post
    loool this are the encrypted packets, gg
    what?
    No, these are useless, instead.

  11. #11
    Banned Blasian is offline
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    Re: v.88 packets

    Quote Originally Posted by Zygon View Post
    Here are some headers for v88:
    To Server:

    LOGIN_PASSWORD = 0x01
    SERVERLIST_REREQUEST = 0x04
    SERVERSTATUS_REQUEST = 0x06
    SERVERLIST_REQUEST = 0x0B
    PLAYER_LOGGEDIN = 0x14
    PING = 0x19 // client sends ping now (?)
    LOGIN_SCREEN = 0x24
    VIEW_ALL_CHAR_REQUEST = 0x0D

    To Client:

    LOGIN_STATUS = 0x00
    GET_USERNAME = 0x02
    SERVER_STATUS = 0x03
    SERVERLIST = 0x0A
    CHARLIST = 0x0B
    ENABLE_RECOMMENDED_SERVER = 0x1A
    RECOMMENDED_SERVER = 0x1B
    WARP_TO_MAP = 0x88

    ? = Questionable
    Hello packet hasn't changed (iirc).
    thanx

  12. #12
    Apprentice kevlntjuh93 is offline
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    Re: v.88 packets

    seems very useless, anyone can get those

  13. #13
    Account Upgraded | Title Enabled! SuperLol is offline
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    Re: v.88 packets

    Quote Originally Posted by LameJacob View Post
    loool this are the encrypted packets, gg
    LOL how are these encrypted

  14. #14
    warp(california, "home"); LameJacob is offline
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    Re: v.88 packets

    Quote Originally Posted by SuperLol View Post
    LOL how are these encrypted
    LOL, you have to look at the packet and decode it to make a packet structure buddy.

  15. #15
    while(true) spam(); kevintjuh93 is offline
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    Re: v.88 packets

    Quote Originally Posted by kevlntjuh93 View Post
    seems very useless, anyone can get those
    Seriously gtfo you fking imposter.

  16. #16
    Account Upgraded | Title Enabled! SuperLol is offline
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    Re: v.88 packets

    Quote Originally Posted by LameJacob View Post
    LOL, you have to look at the packet and decode it to make a packet structure buddy.
    That's not encrypted? Snow sniffer automatically breaks the encryption.

  17. #17
    Account Upgraded | Title Enabled! Spiderman is offline
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    Re: v.88 packets

    Quote Originally Posted by LameJacob View Post
    LOL, you have to look at the packet and decode it to make a packet structure buddy.
    A packet structure buddy?

  18. #18
    Banned Blasian is offline
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    Re: v.88 packets

    Quote Originally Posted by LameJacob View Post
    LOL, you have to look at the packet and decode it to make a packet structure buddy.
    Why Decode wats already decoded, snow automatically decodes the packets

  19. #19
    Account Upgraded | Title Enabled! RMZero213 is offline
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    Re: v.88 packets

    Snow's sniffer has problems with decryption after it sniffs for a while unless you restart the crypto. There are better sniffers out there.

    Anyone who could make use of this can sniff by themselves; that makes it easier as they know what ingame exactly they did and what they sniffed.

    Especially v.88, only possible reason for a release is for an outdated version (such as Tespia v.89, which I coded a private server off of ^_^)

    But yes, login packets did not change from 83->88/89, getHello has no reason to change it's entire structure whatsoever(other than the IV_PATCH_LOCATION which some of you guys can't seem to figure out, it's part of the structure) so I don't know why that needs to be talked about. Channelserver packets, almost all of them changed (87-88 was a big jump, many structure changes cause they copied from KMS again).
    Last edited by RMZero213; 18-08-10 at 09:23 PM.

  20. #20
    warp(california, "home"); LameJacob is offline
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    Re: v.88 packets

    Quote Originally Posted by Dude3889 View Post
    Why Decode wats already decoded, snow automatically decodes the packets
    it doesn't make the packet structures for you

  21. #21
    Account Upgraded | Title Enabled! RMZero213 is offline
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    Re: v.88 packets

    Quote Originally Posted by LameJacob View Post
    it doesn't make the packet structures for you
    Decrypting/Decoding and making a packet structure isn't the same thing. What you see in most MapleStory packets is already decrypted.

    And it doesn't need to make the packet structures for you, when you can figure it out yourself, it's not hard at all.

  22. #22
    warp(california, "home"); LameJacob is offline
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    Re: v.88 packets

    Quote Originally Posted by RMZero213 View Post
    Decrypting/Decoding and making a packet structure isn't the same thing. What you see in most MapleStory packets is already decrypted.

    And it doesn't need to make the packet structures for you, when you can figure it out yourself, it's not hard at all.
    ya i know, when i said encrypted i didnt mean like hex encrypted, i meant you have to figure out the bytes of the packet to make the structure

  23. #23
    I'm sexy and I know it :) Deagan ツ is offline
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    Re: v.88 packets

    Quote Originally Posted by LameJacob View Post
    ya i know, when i said encrypted i didnt mean like hex encrypted, i meant you have to figure out the bytes of the packet to make the structure
    ROFL? hex encrypted?

  24. #24
    Yuki Zygon is offline
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    Re: v.88 packets

    Quote Originally Posted by RMZero213 View Post
    Anyone who could make use of this can sniff by themselves; that makes it easier as they know what ingame exactly they did and what they sniffed.

    Especially v.88, only possible reason for a release is for an outdated version (such as Tespia v.89, which I coded a private server off of ^_^)

    Channelserver packets, almost all of them changed (87-88 was a big jump, many structure changes cause they copied from KMS again).
    You got into Tespia? I wanted to be in Tespia, but I guess Nexon has a grudge against me!

    Quote Originally Posted by RMZero213 View Post
    But yes, login packets did not change from 83->88/89, getHello has no reason to change it's entire structure whatsoever(other than the IV_PATCH_LOCATION which some of you guys can't seem to figure out, it's part of the structure) so I don't know why that needs to be talked about.
    PHP Code:
    Hex      Value       Desc.
    ----------------------------------
    0E       14          message length
    0058     
    88          server version
    0001     
    1           unk
    31       
    49          unk
    00000000 
    0000  recv
    00000000 
    0000  send
    08       
    8           server state (test regular)
    ---------------------------------- 
    I don't see anything regarding to an "IV_PATCH_LOCATION", or long enough to be a path location.

    Quote Originally Posted by RMZero213 View Post
    Snow's sniffer has problems with decryption after it sniffs for a while unless you restart the crypto. There are better sniffers out there.
    Depends if you have modified it or not. I can personally tell you there is a lot of pointless functions and function calls.

    @LameJacob
    Defining data structures isn't at all related to decryption.
    However, decryption is a vital step because you need to do it in order to get the accurate data in the first place if the data were to be encrypted.

  25. #25
    Account Upgraded | Title Enabled! RMZero213 is offline
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    Re: v.88 packets

    Quote Originally Posted by Zygon View Post
    You got into Tespia? I wanted to be in Tespia, but I guess Nexon has a grudge against me!
    Yes, and I made a private server easily off of it.

    Quote Originally Posted by Zygon View Post
    PHP Code:
    Hex      Value       Desc.
    ----------------------------------
    0E       14          message length
    0058     
    88          server version
    0001     
    1           unk
    31       
    49          unk
    00000000 
    0000  recv
    00000000 
    0000  send
    08       
    8           server state (test regular)
    ---------------------------------- 
    I don't see anything regarding to an "IV_PATCH_LOCATION", or long enough to be a path location.
    PATCH, not PATH.
    The 01 00 31 is a MAPLEASCIISTRING. It displays "1" (or "2", whatever)
    This is part of the mapleVersion. Nexon releases "parts" of patches; so you may as well call the client 83.2 or 88.1. When there is no PATCH_LOCATION, it is just 00 00, which is STILL a STRING noting 0 length.
    There you go, your unk problem is solved. Message length changes due to this string.

    Quote Originally Posted by Zygon View Post
    Depends if you have modified it or not. I can personally tell you there is a lot of pointless functions and function calls.
    I have personally tested it myself and have seen some others confirm that it has a minor problem with decryption. It's not major but it's still a problem.
    If you have modified it to not have that problem, congratulations and good for you, but that's not the sniffer I'm talking about.
    Last edited by RMZero213; 19-08-10 at 03:46 AM.



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