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mor339k
~Hayato : Battoujutsu Stance skill (first job) does not work.
Noted, being worked on.
~Zero : in Zero's shared skill list......
Noted, being worked on.
~Luminous is completely fucked up, i assume kaiser is too. (even though in the character creation screen it says theyre not available so maybe they werent actually made completely during v143? i didnt play the official maple since v117 to know myself).
Fun fact, besides combo-key's, all kaiser skills actually fully work. ALL OF THEM, but the morph packet is outdated (error 38)
Luminous is one of the jobs that's being worked on the most atm.
As for "not available jobs" I disabled all jobs that had bugs that made them 'unplayable'. Next rev will have resistance available again ;)
~Not all items are included in the Cash Shop.
I know, but i'm not going to add them manual. It seems as if you were to sniff from a v142 server, you could let it fill itself. But it's no priority now.
~some uncoded NPC's (obviously).
Yeah, obviously, not important now, but npc's are simple, look into them if you want them fixed faster. Any gms-like npc you create, will be added.
~Monster park car does not take you back to the town you were in after you try and get out of the monster park map
Yup, dun care now.
~Potions do not drop in Dojo.
Honoustly, it's suprising how many pq's i've allready gotten to work. Many just have little quirks that need to be dealed with. All i did was import all developments v117's PQ scripts on day 1, and change the event handlers in the source to run them.
These little things can be fixed easily, just not now, because there are way too many error 38 issues (job wise mostly) that need to be handled first.
~Cant restore my full HP and MP with potions or anything, it only goes up to the half bar leaving you with a little more than half HP and MP bar (notice this only happens as far as i can tell AFTER using the max skill npc : Professor Dreamboat).
This is actually important. Will look into it.
~The teleporter from the entrance to the Dojo do not take you back, youll stay stuck in the Dojo entrance.
There are teleporter commands, but yeah, just fix that npc if ya can't wait.
~Since were only 2 people (me and a friend) we cant check all the PQ's and most of them supposedly do not work (not surprising at all).
Known pq things:
- Kerning PQ (should) work
- LudiPQ works, but portals in stage 4/5 (idk which one) don't work yet.
- Monster carnaval is completely ffed (at least the lobby, never got past the lobby lol)
- Monster park kinda works, but far from the way it should (easily fixable with some different portal/ event scripts.)
~NX cash items are not droppable (not a bug obviously).
yeah...
~Tried learning Mining, cant use pickaxe on ores, it tells you to press Space-bar key to mine, it does nothing you just jump instead. (bug or i didnt play for too long?)
Oh that's interesting. Crafting fully works, never tested mining itself, Ill look into that.
~After beating the normal mode of boss PQ, you are stuck in a small map in ariant near an npc that nothing happens when you click him and near a teleporter that nothing happens if you try to use it, npc name is Cesar.
Either add an npc script (or fix the current one), code the portal, or just use a command like @fm. It's far from important now.
~in Zero's Character Stats tab, when you hover your mouse over TF it says the description about mana points (MP) instead. (not a big deal but still a bug as far as i know).
Yeah, that is because it's basically the same bar, with the same points, just handled different. I wouldn't know (yet) how to fix that.
i know its probably known already and isnt helpful, but i thought id give it a try and post it anyway just incase, i cant code in java, so i try to help in other ways, even if it doesnt help... atleast i tried. i didnt test all the jobs, i assume @
Novak did, but if he didnt id be glad to do it for him to save him time.. or anything else i guess, just trying to contribute in some sort of way i suppose.
Thanks a lot for the list! A lot of things are allready know, and a bunch is unimportant in this stage of development, but the more we know the better.
A bunch of important things i had no clue about.