Switching to mcdb would be better I guess because XMLs waste a lot of time.Xml's from odin for v.62 used for this source?
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Switching to mcdb would be better I guess because XMLs waste a lot of time.Xml's from odin for v.62 used for this source?
then check EVERYTHING...
Good Job, but do you think Titan can catch up to all these current sources after all this time?
wth that is the mts XD
buya
i found a working buddy for titanms (it was released a while ago) when i was lloking for some xml files
http://svn2.assembla.com/svn/DollyPr...MS/Buddies.cpp
it should work but i really sux on adding stuff into sql (database) so i leave it up to you if you want to use it
i quess koolk made it btw
great job xdxdxdxdxdxdxdxdxdxd
the packet for CashShop is MTS packet instead, The only reason why MTS is working *Kinda there* is because it's almost the same to enter but not to buy/sell etc, I've already made MTS handler,Buying,Selling,just need to get the players name showing and other stuff.
still i dont get why it enters mts o.o
the headers are the cs headers...
Change channel fix w/disconnect fix:
PlayerHandler.cpp EDITs
add to includes
Replace // TODO with:Quote:
#include "Channels.h"
#include "Worlds.h"
#include "World.h"
PlayerPacket.cpp edit:Quote:
char ch = packet.read();
printf("Channel: %d\n", ch);
player->save();
player->send(PacketCreator().changeChannel(ch, player->getChannel()->getWorld()->getChannels()->getChannelPort(ch)));
player->getMap()->removePlayer(player);
Replace
withQuote:
pw.write(channelid);
have funQuote:
// pw.write(channelid);
pw.write(1);
ok ty.
I'll add Buddy to the source today :D
"Unknown column 'world' in 'field list'.
Buya, do you have any idea what causes this problem? The field 'World' is in the 'Characters' table.
Nevermind, it was a mistake with the name of the database in the server's XML.