Re: Xanadu Fork - TitanMS 2 [Guilds added!]
No offense but buya your adding too many revs you should do a clean out and check the code seriously.
Re: Xanadu Fork - TitanMS 2 [Guilds added!]
Great Job buya. Your doing a great job with this. ;] I hope you can catch up with Odin faster. I would so prefer using this over Odin. ;P
Re: Xanadu Fork - TitanMS 2 [Guilds added!]
Quote:
Originally Posted by
Disasterous
Weird.. The server doesn't auto-save when the character logs off. The @save command doesn't save the added skills. Any idea what might be the cause?
This did not happen when I was using REV38. I'm currently trying out REV53.
PS: It also happens to the key configuration.
I'll test the saving.
Quote:
Originally Posted by
arberb
error no NexonCash field in db + crash when you guy something in cs
EDIT: btw you have a skill maxer but the npc commands are not implemented so it just gives a long list of errors
I'll add the needed things as fast as i can...
Re: Xanadu Fork - TitanMS 2 [Guilds added!]
@DisaSterous: I tested saving, it works perfectly.
Try rebuilding and check the sqls.
Re: Xanadu Fork - TitanMS 2 [Guilds added!]
Be sure to check out the new TitanMS website/forum http://titanms3.byethost11.com/
Re: Xanadu Fork - TitanMS 2 [Guilds added!]
Quote:
Originally Posted by
buya
@DisaSterous: I tested saving, it works perfectly.
Try rebuilding and check the sqls.
I believe the saving failure is caused by the NexonCash column/field.
Re: Xanadu Fork - TitanMS 2 [Guilds added!]
Solved the problem by adding 2 columns, nexonCash and giftTokens.
This is based on the code, on the update query, in Player.cpp. I saw those 2 columns are involved but they're not in the SQL DDL's so I've updated the SQL DDL's.
Now there's no problem with saving.
Re: Xanadu Fork - TitanMS 2 [Guilds added!]
Quote:
Originally Posted by
Disasterous
I believe the saving failure is caused by the NexonCash column/field.
Correct. Well kinda, @save doesn't save all your stuff example it only saves, Player,Level, etc etc it doesn't save Key config's,Pets. There isn't a good Auto save feature in TitanMs2(clean rev 82) and i'm not sure if there is a proper Auto save feature which saves every 60 seconds or so.
Re: Xanadu Fork - TitanMS 2 [Guilds added!]
ok I'm updating the SQLs.
Sorry for that... oh and the Skill Maxer should be fixed in the next rev :D
Re: Xanadu Fork - TitanMS 2 [Guilds added!]
latest rev:compile error lol forgot the errors :O
Re: Xanadu Fork - TitanMS 2 [Guilds added!]
cant compile :O
Quote:
Originally Posted by
Akm170
Worlds.cpp
c:\titanms update\trunk\titanms\worlds.cpp(174) : error C2039: 'getServerString' : is not a member of 'MySQL'
c:\titanms update\trunk\titanms\mysqlm.h(29) : see declaration of 'MySQL'
c:\titanms update\trunk\titanms\worlds.cpp(174) : error C2228: left of '.c_str' must have class/struct/union
c:\titanms update\trunk\titanms\worlds.cpp(213) : error C2039: 'addIpBan' : is not a member of 'MySQL'
c:\titanms update\trunk\titanms\mysqlm.h(29) : see declaration of 'MySQL'
InventoryHandler.cpp
c:\titanms update\trunk\titanms\inventoryhandler.cpp(184) : error C2039: 'getWorld' : is not a member of 'Player'
c:\titanms update\trunk\titanms\player.h(55) : see declaration of 'Player'
c:\titanms update\trunk\titanms\inventoryhandler.cpp(184) : error C2227: left of '->getChannels' must point to class/struct/union/generic type
c:\titanms update\trunk\titanms\inventoryhandler.cpp(184) : error C2227: left of '->getChannelsCount' must point to class/struct/union/generic type
c:\titanms update\trunk\titanms\inventoryhandler.cpp(186) : error C2039: 'getWorld' : is not a member of 'Player'
c:\titanms update\trunk\titanms\player.h(55) : see declaration of 'Player'
c:\titanms update\trunk\titanms\inventoryhandler.cpp(186) : error C2227: left of '->getChannels' must point to class/struct/union/generic type
c:\titanms update\trunk\titanms\inventoryhandler.cpp(186) : error C2227: left of '->getChannel' must point to class/struct/union/generic type
Re: Xanadu Fork - TitanMS 2 [Guilds added!]
I fixed the errors.
Death made the them <.<
Re: Xanadu Fork - TitanMS 2 [Guilds added!]
still got the 2nd one
Quote:
InventoryHandler.cpp
c:\titanms update\trunk\titanms\inventoryhandler.cpp(184) : error C2039: 'getWorld' : is not a member of 'Player'
c:\titanms update\trunk\titanms\player.h(55) : see declaration of 'Player'
c:\titanms update\trunk\titanms\inventoryhandler.cpp(184) : error C2227: left of '->getChannels' must point to class/struct/union/generic type
c:\titanms update\trunk\titanms\inventoryhandler.cpp(184) : error C2227: left of '->getChannelsCount' must point to class/struct/union/generic type
c:\titanms update\trunk\titanms\inventoryhandler.cpp(186) : error C2039: 'getWorld' : is not a member of 'Player'
c:\titanms update\trunk\titanms\player.h(55) : see declaration of 'Player'
c:\titanms update\trunk\titanms\inventoryhandler.cpp(186) : error C2227: left of '->getChannels' must point to class/struct/union/generic type
c:\titanms update\trunk\titanms\inventoryhandler.cpp(186) : error C2227: left of '->getChannel' must point to class/struct/union/generic type
Re: Xanadu Fork - TitanMS 2 [Guilds added!]
Re: Xanadu Fork - TitanMS 2 [Guilds added!]
Is this A GMS-Like source?
Btw... How do i launch the server?
since i use JAVA most the time ^^