I'm sorry for treating your earlier post as an empty one - it seemed like a standard language insult. I agree with some of the points you're making, which is good. However, I'm not gonna make this post a language debate.
I'm sorry for treating your earlier post as an empty one - it seemed like a standard language insult. I agree with some of the points you're making, which is good. However, I'm not gonna make this post a language debate.
I've looked through your GitHub. Quite impressed that you are actually making progress, however I have a suggestion (whether you choose to take it or not is entirely up to you). I would highly recommend commenting and documenting your code if you want people to contribute to your code as it makes the code a lot easier to maintain.
Yeah, thanks. So far, i've been having trouble structuring the project, so once I get a working base up I'll make it both readable and understandable so others can contribute. Thanks for following along, anyway.
Any updates on this?
I have very little experience in Python, but this looks like a very intriguing project.
Looking at the github, the last update was from 19 days ago...
Unfortunately I've not pushed anything yet - I've been quite busy. I've taken the advise from @Dynamik to refactor and comment the code. The current revision has mob movement/spawns working - hopefully I'll push it next week.