[Request] Empty 2.4 Char DB

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  1. #1
    Member ~Jyn~ is offline
    MemberRank
    Dec 2007 Join Date
    NetherlandsLocation
    75Posts

    [Request] Empty 2.4 Char DB

    The title makes everything clear I guess,

    - I need a clean Ascent 2.4.x Character Database.


    Thanks in advance!


  2. #2
    Newbie aemanuel1977 is offline
    MemberRank
    Oct 2007 Join Date
    4Posts

    Re: [Request] Empty 2.4 Char DB

    Quote Originally Posted by ~Jyn~ View Post
    The title makes everything clear I guess,

    - I need a clean Ascent 2.4.x Character Database.


    Thanks in advance!
    Code:
    SET FOREIGN_KEY_CHECKS=0;
    -- ----------------------------
    -- Table structure for accounts
    -- ----------------------------
    CREATE TABLE `accounts` (
      `acct` int(10) unsigned NOT NULL auto_increment COMMENT 'Unique ID',
      `login` varchar(32) collate utf8_unicode_ci NOT NULL COMMENT 'Login username',
      `password` varchar(32) collate utf8_unicode_ci NOT NULL COMMENT 'Login password',
      `encrypted_password` varchar(42) collate utf8_unicode_ci NOT NULL default '',
      `gm` varchar(32) collate utf8_unicode_ci NOT NULL default '' COMMENT 'Game permissions',
      `banned` tinyint(3) unsigned NOT NULL default '0' COMMENT 'Account Standing',
      `lastlogin` timestamp NOT NULL default '0000-00-00 00:00:00' COMMENT 'Last login timestamp',
      `lastip` varchar(16) collate utf8_unicode_ci NOT NULL default '' COMMENT 'Last remote address',
      `email` varchar(64) collate utf8_unicode_ci NOT NULL default '' COMMENT 'Contact e-mail address',
      `flags` tinyint(3) unsigned NOT NULL default '0' COMMENT 'Client flags',
      `forceLanguage` varchar(5) collate utf8_unicode_ci NOT NULL default 'enUS',
      `muted` int(30) NOT NULL default '0',
      PRIMARY KEY  (`acct`),
      UNIQUE KEY `a` (`login`)
    ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci COMMENT='Account Information';
    
    -- ----------------------------
    -- Table structure for ipbans
    -- ----------------------------
    CREATE TABLE `ipbans` (
      `ip` varchar(20) collate utf8_unicode_ci NOT NULL default '' COMMENT 'Remote host',
      `expire` timestamp NOT NULL default '0000-00-00 00:00:00' COMMENT 'Expiry time (s)',
      PRIMARY KEY  (`ip`),
      UNIQUE KEY `a` (`ip`)
    SET FOREIGN_KEY_CHECKS=0;
    -- ----------------------------
    -- Table structure for account_data
    -- ----------------------------
    CREATE TABLE `account_data` (
      `acct` int(30) NOT NULL,
      `uiconfig0` blob,
      `uiconfig1` blob,
      `uiconfig2` blob,
      `uiconfig3` blob,
      `uiconfig4` blob,
      `uiconfig5` blob,
      `uiconfig6` blob,
      `uiconfig7` blob,
      `uiconfig8` blob,
      PRIMARY KEY  (`acct`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for account_forced_permissions
    -- ----------------------------
    CREATE TABLE `account_forced_permissions` (
      `login` varchar(50) NOT NULL,
      `permissions` varchar(100) NOT NULL,
      PRIMARY KEY  (`login`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for arenateams
    -- ----------------------------
    CREATE TABLE `arenateams` (
      `id` int(30) NOT NULL,
      `type` int(30) NOT NULL,
      `leader` int(30) NOT NULL,
      `name` varchar(150) NOT NULL,
      `emblemstyle` int(40) NOT NULL,
      `emblemcolour` bigint(40) NOT NULL,
      `borderstyle` int(40) NOT NULL,
      `bordercolour` bigint(40) NOT NULL,
      `backgroundcolour` bigint(40) NOT NULL,
      `rating` int(30) NOT NULL,
      `data` varchar(150) NOT NULL,
      `ranking` int(30) NOT NULL,
      `player_data1` varchar(60) NOT NULL,
      `player_data2` varchar(60) NOT NULL,
      `player_data3` varchar(60) NOT NULL,
      `player_data4` varchar(60) NOT NULL,
      `player_data5` varchar(60) NOT NULL,
      `player_data6` varchar(60) NOT NULL,
      `player_data7` varchar(60) NOT NULL,
      `player_data8` varchar(60) NOT NULL,
      `player_data9` varchar(60) NOT NULL,
      `player_data10` varchar(60) NOT NULL,
      PRIMARY KEY  (`id`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for auctions
    -- ----------------------------
    CREATE TABLE `auctions` (
      `auctionId` int(32) NOT NULL auto_increment,
      `auctionhouse` int(32) default NULL,
      `item` bigint(10) default NULL,
      `owner` bigint(10) default NULL,
      `buyout` int(32) default NULL,
      `time` int(32) default NULL,
      `bidder` bigint(10) default NULL,
      `bid` int(32) default NULL,
      `deposit` int(32) default NULL,
      PRIMARY KEY  (`auctionId`),
      KEY `b` (`auctionhouse`)
    ) ENGINE=MyISAM AUTO_INCREMENT=1027356 DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for banned_names
    -- ----------------------------
    CREATE TABLE `banned_names` (
      `name` varchar(30) collate utf8_unicode_ci NOT NULL
    ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci;
    
    -- ----------------------------
    -- Table structure for characters
    -- ----------------------------
    CREATE TABLE `characters` (
      `guid` int(6) unsigned NOT NULL default '0',
      `acct` int(20) unsigned NOT NULL default '0',
      `name` varchar(21) NOT NULL default '',
      `race` smallint(3) NOT NULL,
      `class` smallint(3) NOT NULL,
      `gender` tinyint(1) NOT NULL,
      `custom_faction` int(30) NOT NULL default '0',
      `level` int(3) NOT NULL,
      `xp` int(30) NOT NULL,
      `exploration_data` longtext NOT NULL,
      `skills` longtext NOT NULL,
      `watched_faction_index` bigint(40) NOT NULL,
      `selected_pvp_title` int(30) NOT NULL,
      `available_pvp_titles` int(30) NOT NULL,
      `gold` int(30) NOT NULL,
      `ammo_id` int(30) NOT NULL,
      `available_prof_points` int(30) NOT NULL,
      `available_talent_points` int(30) NOT NULL,
      `current_hp` int(30) NOT NULL,
      `current_power` int(30) NOT NULL,
      `pvprank` int(30) NOT NULL,
      `bytes` int(30) NOT NULL,
      `bytes2` int(30) NOT NULL,
      `player_flags` int(30) NOT NULL,
      `player_bytes` int(30) NOT NULL,
      `positionX` float NOT NULL default '0',
      `positionY` float NOT NULL default '0',
      `positionZ` float NOT NULL default '0',
      `orientation` float NOT NULL default '0',
      `mapId` int(8) unsigned NOT NULL default '0',
      `zoneId` int(8) unsigned NOT NULL default '0',
      `taximask` longtext NOT NULL,
      `banned` int(40) unsigned NOT NULL default '0',
      `banReason` varchar(255) NOT NULL,
      `timestamp` int(30) default NULL,
      `online` int(11) default NULL,
      `bindpositionX` float NOT NULL default '0',
      `bindpositionY` float NOT NULL default '0',
      `bindpositionZ` float NOT NULL default '0',
      `bindmapId` int(8) unsigned NOT NULL default '0',
      `bindzoneId` int(8) unsigned NOT NULL default '0',
      `isResting` int(3) NOT NULL default '0',
      `restState` int(5) NOT NULL default '0',
      `restTime` int(5) NOT NULL default '0',
      `playedtime` text NOT NULL,
      `deathstate` int(5) NOT NULL default '0',
      `TalentResetTimes` int(5) NOT NULL default '0',
      `first_login` tinyint(1) NOT NULL default '0',
      `forced_rename_pending` tinyint(1) NOT NULL default '0',
      `arenaPoints` int(10) NOT NULL,
      `totalstableslots` int(10) unsigned NOT NULL default '0',
      `instance_id` int(10) NOT NULL,
      `entrypointmap` int(10) NOT NULL,
      `entrypointx` float NOT NULL,
      `entrypointy` float NOT NULL,
      `entrypointz` float NOT NULL,
      `entrypointo` float NOT NULL,
      `entrypointinstance` int(10) NOT NULL,
      `taxi_path` int(10) NOT NULL,
      `taxi_lastnode` int(10) NOT NULL,
      `taxi_mountid` int(10) NOT NULL,
      `transporter` int(10) NOT NULL,
      `transporter_xdiff` float NOT NULL,
      `transporter_ydiff` float NOT NULL,
      `transporter_zdiff` float NOT NULL,
      `spells` longtext NOT NULL,
      `deleted_spells` longtext NOT NULL,
      `reputation` longtext NOT NULL,
      `actions` longtext NOT NULL,
      `auras` longtext NOT NULL,
      `finished_quests` longtext NOT NULL,
      `finisheddailies` longtext NOT NULL,
      `honorRolloverTime` int(30) NOT NULL default '0',
      `killsToday` int(10) NOT NULL default '0',
      `killsYesterday` int(10) NOT NULL default '0',
      `killsLifeTime` int(10) NOT NULL default '0',
      `honorToday` int(10) NOT NULL default '0',
      `honorYesterday` int(10) NOT NULL default '0',
      `honorPoints` int(10) NOT NULL default '0',
      `difficulty` int(4) NOT NULL default '0',
      PRIMARY KEY  (`guid`),
      KEY `acct` (`acct`),
      KEY `name` (`name`),
      KEY `b` (`banned`),
      KEY `c` (`online`),
      KEY `d` (`forced_rename_pending`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for characters_insert_queue
    -- ----------------------------
    CREATE TABLE `characters_insert_queue` (
      `insert_temp_guid` int(10) unsigned NOT NULL default '0',
      `acct` int(10) unsigned NOT NULL default '0',
      `name` varchar(21) collate utf8_unicode_ci NOT NULL,
      `race` tinyint(3) unsigned NOT NULL default '0',
      `class` tinyint(3) unsigned NOT NULL default '0',
      `gender` tinyint(3) unsigned NOT NULL default '0',
      `custom_faction` int(30) NOT NULL default '0',
      `level` int(10) unsigned NOT NULL default '0',
      `xp` int(10) unsigned NOT NULL default '0',
      `exploration_data` longtext collate utf8_unicode_ci NOT NULL,
      `skills` longtext collate utf8_unicode_ci NOT NULL,
      `watched_faction_index` int(10) unsigned NOT NULL default '0',
      `selected_pvp_title` int(10) unsigned NOT NULL default '0',
      `available_pvp_titles` int(10) unsigned NOT NULL default '0',
      `gold` int(10) unsigned NOT NULL default '0',
      `ammo_id` int(10) unsigned NOT NULL default '0',
      `available_prof_points` int(10) unsigned NOT NULL default '0',
      `available_talent_points` int(10) unsigned NOT NULL default '0',
      `current_hp` int(10) unsigned NOT NULL default '0',
      `current_power` int(10) unsigned NOT NULL default '0',
      `pvprank` tinyint(3) unsigned NOT NULL default '0',
      `bytes` int(10) unsigned NOT NULL default '0',
      `bytes2` int(10) unsigned NOT NULL default '0',
      `player_flags` int(10) unsigned NOT NULL default '0',
      `player_bytes` int(10) unsigned NOT NULL default '0',
      `positionX` float NOT NULL default '0',
      `positionY` float NOT NULL default '0',
      `positionZ` float NOT NULL default '0',
      `orientation` float NOT NULL default '0',
      `mapId` int(10) unsigned NOT NULL default '0',
      `zoneId` int(10) unsigned NOT NULL default '0',
      `taximask` longtext collate utf8_unicode_ci NOT NULL,
      `banned` int(40) NOT NULL,
      `banReason` varchar(50) collate utf8_unicode_ci NOT NULL,
      `timestamp` int(11) NOT NULL,
      `online` int(11) default NULL,
      `bindpositionX` float NOT NULL default '0',
      `bindpositionY` float NOT NULL default '0',
      `bindpositionZ` float NOT NULL default '0',
      `bindmapId` int(10) unsigned NOT NULL default '0',
      `bindzoneId` int(10) unsigned NOT NULL default '0',
      `isResting` tinyint(3) unsigned NOT NULL default '0',
      `restState` tinyint(3) unsigned NOT NULL default '0',
      `restTime` int(10) unsigned NOT NULL default '0',
      `playedtime` longtext collate utf8_unicode_ci NOT NULL,
      `deathstate` int(10) unsigned NOT NULL default '0',
      `TalentResetTimes` int(10) unsigned NOT NULL default '0',
      `first_login` tinyint(3) unsigned NOT NULL default '0',
      `forced_rename_pending` tinyint(3) unsigned NOT NULL default '0',
      `publicNote` varchar(32) collate utf8_unicode_ci NOT NULL,
      `officerNote` varchar(32) collate utf8_unicode_ci NOT NULL,
      `guildid` int(10) unsigned NOT NULL default '0',
      `guildRank` int(10) unsigned NOT NULL default '0',
      `arenaPoints` int(10) NOT NULL,
      `totalstableslots` int(10) unsigned NOT NULL default '0',
      `instance_id` int(10) unsigned NOT NULL default '0',
      `entrypointmap` int(10) unsigned NOT NULL default '0',
      `entrypointx` float NOT NULL default '0',
      `entrypointy` float NOT NULL default '0',
      `entrypointz` float NOT NULL default '0',
      `entrypointo` float NOT NULL default '0',
      `entrypointinstance` int(10) unsigned NOT NULL default '0',
      `taxi_path` int(10) unsigned NOT NULL default '0',
      `taxi_lastnode` int(10) unsigned NOT NULL default '0',
      `taxi_mountid` int(10) unsigned NOT NULL default '0',
      `transporter` int(10) unsigned NOT NULL default '0',
      `transporter_xdiff` float NOT NULL default '0',
      `transporter_ydiff` float NOT NULL default '0',
      `transporter_zdiff` float NOT NULL default '0',
      `spells` longtext collate utf8_unicode_ci NOT NULL,
      `deleted_spells` longtext collate utf8_unicode_ci NOT NULL,
      `reputation` longtext collate utf8_unicode_ci NOT NULL,
      `actions` longtext collate utf8_unicode_ci NOT NULL,
      `auras` longtext collate utf8_unicode_ci NOT NULL,
      `finished_quests` longtext collate utf8_unicode_ci NOT NULL,
      `honorPointsToAdd` int(10) NOT NULL,
      `killsToday` int(10) unsigned NOT NULL default '0',
      `killsYesterday` int(10) unsigned NOT NULL default '0',
      `killsLifeTime` int(10) unsigned NOT NULL default '0',
      `honorToday` int(10) unsigned NOT NULL default '0',
      `honorYesterday` int(10) unsigned NOT NULL default '0',
      `honorPoints` int(10) unsigned NOT NULL default '0',
      `difficulty` int(10) unsigned NOT NULL default '0',
      UNIQUE KEY `guid` (`insert_temp_guid`),
      KEY `acct` (`acct`),
      KEY `guildid` (`guildid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci;
    
    -- ----------------------------
    -- Table structure for charters
    -- ----------------------------
    CREATE TABLE `charters` (
      `charterId` int(30) NOT NULL,
      `charterType` int(30) NOT NULL default '0',
      `leaderGuid` int(20) unsigned NOT NULL default '0',
      `guildName` varchar(32) NOT NULL default '',
      `itemGuid` bigint(40) unsigned NOT NULL default '0',
      `signer1` int(10) unsigned NOT NULL default '0',
      `signer2` int(10) unsigned NOT NULL default '0',
      `signer3` int(10) unsigned NOT NULL default '0',
      `signer4` int(10) unsigned NOT NULL default '0',
      `signer5` int(10) unsigned NOT NULL default '0',
      `signer6` int(10) unsigned NOT NULL default '0',
      `signer7` int(10) unsigned NOT NULL default '0',
      `signer8` int(10) unsigned NOT NULL default '0',
      `signer9` int(10) unsigned NOT NULL default '0',
      PRIMARY KEY  (`charterId`),
      UNIQUE KEY `leaderGuid` (`leaderGuid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1 COMMENT='InnoDB free: 11264 kB; InnoDB free: 18432 kB';
    
    -- ----------------------------
    -- Table structure for clientaddons
    -- ----------------------------
    CREATE TABLE `clientaddons` (
      `id` int(10) NOT NULL auto_increment,
      `name` varchar(50) default NULL,
      `crc` bigint(50) default NULL,
      `banned` int(1) NOT NULL default '0',
      `showinlist` int(1) NOT NULL default '0',
      PRIMARY KEY  (`id`),
      KEY `index` (`name`)
    ) ENGINE=MyISAM AUTO_INCREMENT=153 DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for command_overrides
    -- ----------------------------
    CREATE TABLE `command_overrides` (
      `command_name` varchar(100) NOT NULL,
      `access_level` varchar(10) NOT NULL,
      PRIMARY KEY  (`command_name`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for corpses
    -- ----------------------------
    CREATE TABLE `corpses` (
      `guid` bigint(20) unsigned NOT NULL default '0',
      `positionX` float NOT NULL default '0',
      `positionY` float NOT NULL default '0',
      `positionZ` float NOT NULL default '0',
      `orientation` float NOT NULL default '0',
      `zoneId` int(11) NOT NULL default '38',
      `mapId` int(11) NOT NULL default '0',
      `instanceId` int(11) NOT NULL default '0',
      `data` longtext NOT NULL,
      PRIMARY KEY  (`guid`),
      KEY `b` (`instanceId`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for gm_tickets
    -- ----------------------------
    CREATE TABLE `gm_tickets` (
      `guid` int(6) NOT NULL default '0',
      `name` varchar(200) NOT NULL default '',
      `level` int(6) NOT NULL default '0',
      `type` int(2) NOT NULL default '0',
      `posX` float NOT NULL default '0',
      `posY` float NOT NULL default '0',
      `posZ` float NOT NULL default '0',
      `message` text NOT NULL,
      `timestamp` text,
      PRIMARY KEY  (`guid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for groups
    -- ----------------------------
    CREATE TABLE `groups` (
      `group_id` int(30) NOT NULL,
      `group_type` tinyint(2) NOT NULL,
      `subgroup_count` tinyint(2) NOT NULL,
      `loot_method` tinyint(2) NOT NULL,
      `loot_threshold` tinyint(2) NOT NULL,
      `difficulty` int(30) NOT NULL default '0',
      `assistant_leader` int(30) NOT NULL default '0',
      `main_tank` int(30) NOT NULL default '0',
      `main_assist` int(30) NOT NULL default '0',
      `group1member1` int(50) NOT NULL,
      `group1member2` int(50) NOT NULL,
      `group1member3` int(50) NOT NULL,
      `group1member4` int(50) NOT NULL,
      `group1member5` int(50) NOT NULL,
      `group2member1` int(50) NOT NULL,
      `group2member2` int(50) NOT NULL,
      `group2member3` int(50) NOT NULL,
      `group2member4` int(50) NOT NULL,
      `group2member5` int(50) NOT NULL,
      `group3member1` int(50) NOT NULL,
      `group3member2` int(50) NOT NULL,
      `group3member3` int(50) NOT NULL,
      `group3member4` int(50) NOT NULL,
      `group3member5` int(50) NOT NULL,
      `group4member1` int(50) NOT NULL,
      `group4member2` int(50) NOT NULL,
      `group4member3` int(50) NOT NULL,
      `group4member4` int(50) NOT NULL,
      `group4member5` int(50) NOT NULL,
      `group5member1` int(50) NOT NULL,
      `group5member2` int(50) NOT NULL,
      `group5member3` int(50) NOT NULL,
      `group5member4` int(50) NOT NULL,
      `group5member5` int(50) NOT NULL,
      `group6member1` int(50) NOT NULL,
      `group6member2` int(50) NOT NULL,
      `group6member3` int(50) NOT NULL,
      `group6member4` int(50) NOT NULL,
      `group6member5` int(50) NOT NULL,
      `group7member1` int(50) NOT NULL,
      `group7member2` int(50) NOT NULL,
      `group7member3` int(50) NOT NULL,
      `group7member4` int(50) NOT NULL,
      `group7member5` int(50) NOT NULL,
      `group8member1` int(50) NOT NULL,
      `group8member2` int(50) NOT NULL,
      `group8member3` int(50) NOT NULL,
      `group8member4` int(50) NOT NULL,
      `group8member5` int(50) NOT NULL,
      `timestamp` int(30) NOT NULL,
      PRIMARY KEY  (`group_id`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for guild_bankitems
    -- ----------------------------
    CREATE TABLE `guild_bankitems` (
      `guildId` int(30) NOT NULL,
      `tabId` int(30) NOT NULL,
      `slotId` int(30) NOT NULL,
      `itemGuid` int(30) NOT NULL,
      PRIMARY KEY  (`guildId`,`tabId`,`slotId`),
      KEY `a` (`guildId`),
      KEY `b` (`tabId`),
      KEY `c` (`slotId`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for guild_banklogs
    -- ----------------------------
    CREATE TABLE `guild_banklogs` (
      `log_id` int(30) NOT NULL,
      `guildid` int(30) NOT NULL,
      `tabid` int(30) NOT NULL COMMENT 'tab 6 is money logs',
      `action` int(5) NOT NULL,
      `player_guid` int(30) NOT NULL,
      `item_entry` int(30) NOT NULL,
      `stack_count` int(30) NOT NULL,
      `timestamp` int(30) NOT NULL,
      PRIMARY KEY  (`log_id`,`guildid`),
      KEY `a` (`guildid`),
      KEY `b` (`tabid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for guild_banktabs
    -- ----------------------------
    CREATE TABLE `guild_banktabs` (
      `guildId` int(30) NOT NULL,
      `tabId` int(30) NOT NULL,
      `tabName` varchar(200) NOT NULL,
      `tabIcon` varchar(200) NOT NULL,
      PRIMARY KEY  (`guildId`,`tabId`),
      KEY `a` (`guildId`),
      KEY `b` (`tabId`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for guild_data
    -- ----------------------------
    CREATE TABLE `guild_data` (
      `guildid` int(30) NOT NULL,
      `playerid` int(30) NOT NULL,
      `guildRank` int(30) NOT NULL,
      `publicNote` varchar(300) NOT NULL,
      `officerNote` varchar(300) NOT NULL,
      `lastWithdrawReset` int(30) NOT NULL default '0',
      `withdrawlsSinceLastReset` int(30) NOT NULL default '0',
      `lastItemWithdrawReset0` int(30) NOT NULL default '0',
      `itemWithdrawlsSinceLastReset0` int(30) NOT NULL default '0',
      `lastItemWithdrawReset1` int(30) NOT NULL,
      `itemWithdrawlsSinceLastReset1` int(30) NOT NULL,
      `lastItemWithdrawReset2` int(30) NOT NULL,
      `itemWithdrawlsSinceLastReset2` int(30) NOT NULL,
      `lastItemWithdrawReset3` int(30) NOT NULL,
      `itemWithdrawlsSinceLastReset3` int(30) NOT NULL,
      `lastItemWithdrawReset4` int(30) NOT NULL,
      `itemWithdrawlsSinceLastReset4` int(30) NOT NULL,
      `lastItemWithdrawReset5` int(30) NOT NULL,
      `itemWithdrawlsSinceLastReset5` int(30) NOT NULL,
      KEY `a` (`guildid`),
      KEY `b` (`playerid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for guild_logs
    -- ----------------------------
    
    CREATE TABLE `guild_logs` (
      `log_id` int(30) NOT NULL,
      `guildid` int(30) NOT NULL,
      `timestamp` int(30) NOT NULL,
      `event_type` int(30) NOT NULL,
      `misc1` int(30) NOT NULL,
      `misc2` int(30) NOT NULL,
      `misc3` int(30) NOT NULL,
      PRIMARY KEY  (`log_id`,`guildid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for guild_ranks
    -- ----------------------------
    CREATE TABLE `guild_ranks` (
      `guildId` int(6) unsigned NOT NULL default '0',
      `rankId` int(1) NOT NULL default '0',
      `rankName` varchar(255) NOT NULL default '',
      `rankRights` int(3) unsigned NOT NULL default '0',
      `goldLimitPerDay` int(30) NOT NULL default '0',
      `bankTabFlags0` int(30) NOT NULL default '0',
      `itemStacksPerDay0` int(30) NOT NULL default '0',
      `bankTabFlags1` int(30) NOT NULL default '0',
      `itemStacksPerDay1` int(30) NOT NULL default '0',
      `bankTabFlags2` int(30) NOT NULL default '0',
      `itemStacksPerDay2` int(30) NOT NULL default '0',
      `bankTabFlags3` int(30) NOT NULL default '0',
      `itemStacksPerDay3` int(30) NOT NULL default '0',
      `bankTabFlags4` int(30) NOT NULL default '0',
      `itemStacksPerDay4` int(30) NOT NULL default '0',
      `bankTabFlags5` int(30) NOT NULL default '0',
      `itemStacksPerDay5` int(30) NOT NULL default '0',
      PRIMARY KEY  (`guildId`,`rankId`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for guilds
    -- ----------------------------
    CREATE TABLE `guilds` (
      `guildId` bigint(20) NOT NULL auto_increment,
      `guildName` varchar(32) NOT NULL default '',
      `leaderGuid` bigint(20) NOT NULL default '0',
      `emblemStyle` int(10) NOT NULL default '0',
      `emblemColor` int(10) NOT NULL default '0',
      `borderStyle` int(10) NOT NULL default '0',
      `borderColor` int(10) NOT NULL default '0',
      `backgroundColor` int(10) NOT NULL default '0',
      `guildInfo` varchar(300) NOT NULL default '',
      `motd` varchar(300) NOT NULL default '',
      `createdate` int(30) NOT NULL,
      `bankTabCount` int(30) NOT NULL,
      `bankBalance` int(30) NOT NULL,
      PRIMARY KEY  (`guildId`),
      UNIQUE KEY `guildId` (`guildId`)
    ) ENGINE=MyISAM AUTO_INCREMENT=8189 DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for instances
    -- ----------------------------
    CREATE TABLE `instances` (
      `id` int(30) NOT NULL,
      `mapid` int(30) NOT NULL,
      `creation` int(30) NOT NULL,
      `expiration` int(30) NOT NULL,
      `killed_npc_guids` text NOT NULL,
      `difficulty` int(30) NOT NULL,
      `creator_group` int(30) NOT NULL,
      `creator_guid` int(30) NOT NULL,
      PRIMARY KEY  (`id`),
      KEY `a` (`mapid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for mailbox
    -- ----------------------------
    CREATE TABLE `mailbox` (
      `message_id` int(30) NOT NULL default '0',
      `message_type` int(30) NOT NULL default '0',
      `player_guid` int(30) NOT NULL default '0',
      `sender_guid` int(30) NOT NULL default '0',
      `subject` varchar(255) NOT NULL default '',
      `body` longtext NOT NULL,
      `money` int(30) NOT NULL default '0',
      `attached_item_guids` varchar(200) NOT NULL default '',
      `cod` int(30) NOT NULL default '0',
      `stationary` int(30) NOT NULL default '0',
      `expiry_time` int(30) NOT NULL default '0',
      `delivery_time` int(30) NOT NULL default '0',
      `copy_made` int(30) NOT NULL default '0',
      `read_flag` int(30) NOT NULL default '0',
      `deleted_flag` int(30) NOT NULL default '0',
      PRIMARY KEY  (`message_id`),
      KEY `b` (`player_guid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for mailbox_insert_queue
    -- ----------------------------
    CREATE TABLE `mailbox_insert_queue` (
      `sender_guid` int(30) NOT NULL,
      `receiver_guid` int(30) NOT NULL,
      `subject` varchar(200) NOT NULL,
      `body` varchar(500) NOT NULL,
      `stationary` int(30) NOT NULL,
      `money` int(30) NOT NULL,
      `item_id` int(30) NOT NULL,
      `item_stack` int(30) NOT NULL
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for playercooldowns
    -- ----------------------------
    CREATE TABLE `playercooldowns` (
      `player_guid` int(30) NOT NULL,
      `cooldown_type` int(30) NOT NULL COMMENT '0 is spell, 1 is item, 2 is spell category',
      `cooldown_misc` int(30) NOT NULL COMMENT 'spellid/itemid/category',
      `cooldown_expire_time` int(30) NOT NULL COMMENT 'expiring time in unix epoch format',
      `cooldown_spellid` int(30) NOT NULL COMMENT 'spell that cast it',
      `cooldown_itemid` int(30) NOT NULL COMMENT 'item that cast it'
    ) ENGINE=MyISAM DEFAULT CHARSET=utf8;
    
    -- ----------------------------
    -- Table structure for playeritems
    -- ----------------------------
    CREATE TABLE `playeritems` (
      `ownerguid` int(10) unsigned NOT NULL default '0',
      `guid` bigint(10) NOT NULL auto_increment,
      `entry` int(10) unsigned NOT NULL default '0',
      `wrapped_item_id` int(30) NOT NULL default '0',
      `wrapped_creator` int(30) NOT NULL default '0',
      `creator` int(10) unsigned NOT NULL default '0',
      `count` int(10) unsigned NOT NULL default '0',
      `charges` int(10) unsigned NOT NULL default '0',
      `flags` int(10) unsigned NOT NULL default '0',
      `randomprop` int(10) unsigned NOT NULL default '0',
      `randomsuffix` int(10) NOT NULL,
      `itemtext` int(10) unsigned NOT NULL default '0',
      `durability` int(10) unsigned NOT NULL default '0',
      `containerslot` int(11) default '-1',
      `slot` int(10) NOT NULL default '0',
      `enchantments` longtext NOT NULL,
      PRIMARY KEY  (`guid`),
      KEY `ownerguid` (`ownerguid`),
      KEY `itemtext` (`itemtext`)
    ) ENGINE=MyISAM AUTO_INCREMENT=87328711 DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for playeritems_insert_queue
    -- ----------------------------
    CREATE TABLE `playeritems_insert_queue` (
      `ownerguid` int(10) unsigned NOT NULL default '0',
      `entry` int(10) unsigned NOT NULL default '0',
      `wrapped_item_id` int(30) NOT NULL default '0',
      `wrapped_creator` int(30) NOT NULL default '0',
      `creator` int(10) unsigned NOT NULL default '0',
      `count` int(10) unsigned NOT NULL default '0',
      `charges` int(10) unsigned NOT NULL default '0',
      `flags` int(10) unsigned NOT NULL default '0',
      `randomprop` int(10) unsigned NOT NULL default '0',
      `randomsuffix` int(30) NOT NULL,
      `itemtext` int(10) unsigned NOT NULL default '0',
      `durability` int(10) unsigned NOT NULL default '0',
      `containerslot` int(11) NOT NULL default '-1' COMMENT 'couldnt find this being used in source',
      `slot` tinyint(4) NOT NULL default '0',
      `enchantments` longtext collate utf8_unicode_ci NOT NULL,
      KEY `ownerguid` (`ownerguid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci;
    
    -- ----------------------------
    -- Table structure for playerpets
    -- ----------------------------
    CREATE TABLE `playerpets` (
      `ownerguid` bigint(20) NOT NULL default '0',
      `petnumber` int(11) NOT NULL default '0',
      `name` varchar(21) NOT NULL default '',
      `entry` int(10) unsigned NOT NULL default '0',
      `fields` longtext character set utf8 collate utf8_unicode_ci NOT NULL,
      `xp` int(11) NOT NULL default '0',
      `active` tinyint(1) NOT NULL default '0',
      `level` int(11) NOT NULL default '0',
      `happiness` int(11) NOT NULL default '0',
      `actionbar` varchar(200) NOT NULL default '',
      `happinessupdate` int(11) NOT NULL default '0',
      `summon` int(11) NOT NULL default '0',
      `loyaltypts` int(11) NOT NULL,
      `loyaltyupdate` int(11) NOT NULL,
      PRIMARY KEY  (`ownerguid`,`petnumber`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for playerpetspells
    -- ----------------------------
    CREATE TABLE `playerpetspells` (
      `ownerguid` bigint(20) NOT NULL default '0',
      `petnumber` int(4) NOT NULL default '0',
      `spellid` int(4) NOT NULL default '0',
      `flags` int(4) NOT NULL default '0',
      KEY `a` (`ownerguid`),
      KEY `b` (`petnumber`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for playersummonspells
    -- ----------------------------
    CREATE TABLE `playersummonspells` (
      `ownerguid` bigint(20) NOT NULL default '0',
      `entryid` int(4) NOT NULL default '0',
      `spellid` int(4) NOT NULL default '0',
      KEY `a` (`ownerguid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for questlog
    -- ----------------------------
    CREATE TABLE `questlog` (
      `player_guid` bigint(20) unsigned NOT NULL default '0',
      `quest_id` bigint(20) unsigned NOT NULL default '0',
      `slot` int(20) unsigned NOT NULL default '0',
      `time_left` bigint(20) NOT NULL default '0',
      `explored_area1` bigint(20) unsigned NOT NULL default '0',
      `explored_area2` bigint(20) unsigned NOT NULL default '0',
      `explored_area3` bigint(20) unsigned NOT NULL default '0',
      `explored_area4` bigint(20) unsigned NOT NULL default '0',
      `mob_kill1` bigint(20) NOT NULL default '0',
      `mob_kill2` bigint(20) NOT NULL default '0',
      `mob_kill3` bigint(20) NOT NULL default '0',
      `mob_kill4` bigint(20) NOT NULL default '0',
      PRIMARY KEY  (`player_guid`,`quest_id`)
    ) ENGINE=MyISAM AUTO_INCREMENT=33067588 DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for server_settings
    -- ----------------------------
    CREATE TABLE `server_settings` (
      `setting_id` varchar(200) NOT NULL,
      `setting_value` int(50) NOT NULL,
      PRIMARY KEY  (`setting_id`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- ----------------------------
    -- Table structure for social_friends
    -- ----------------------------
    CREATE TABLE `social_friends` (
      `character_guid` int(30) NOT NULL,
      `friend_guid` int(30) NOT NULL,
      `note` varchar(100) NOT NULL,
      PRIMARY KEY  (`character_guid`,`friend_guid`),
      KEY `a` (`character_guid`),
      KEY `b` (`friend_guid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=utf8;
    
    -- ----------------------------
    -- Table structure for social_ignores
    -- ----------------------------
    CREATE TABLE `social_ignores` (
      `character_guid` int(30) NOT NULL,
      `ignore_guid` int(30) NOT NULL,
      PRIMARY KEY  (`character_guid`,`ignore_guid`),
      KEY `a` (`character_guid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=utf8;
    
    -- ----------------------------
    -- Table structure for tutorials
    -- ----------------------------
    CREATE TABLE `tutorials` (
      `playerId` bigint(20) unsigned NOT NULL default '0',
      `tut0` bigint(20) unsigned NOT NULL default '0',
      `tut1` bigint(20) unsigned NOT NULL default '0',
      `tut2` bigint(20) unsigned NOT NULL default '0',
      `tut3` bigint(20) unsigned NOT NULL default '0',
      `tut4` bigint(20) unsigned NOT NULL default '0',
      `tut5` bigint(20) unsigned NOT NULL default '0',
      `tut6` bigint(20) unsigned NOT NULL default '0',
      `tut7` bigint(20) unsigned NOT NULL default '0',
      PRIMARY KEY  (`playerId`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    
    ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci COMMENT='IPBanner';

  3. #3
    www.Warforge.Online Hashimoto is offline
    Grand MasterRank
    Jun 2008 Join Date
    +Rep 4 ReleasesLocation
    890Posts

    Re: [Request] Empty 2.4 Char DB

    and make sure you update your char

  4. #4
    Elite Member kuraria is offline
    Member +Rank
    Jun 2008 Join Date
    101Posts

    Re: [Request] Empty 2.4 Char DB

    also I dunno about database app but mine has a "empty" function when you right click the database and it clears all data but leaves the structure and all intact. deleting and reupdating is a pain.

  5. #5
    Member alche001 is offline
    MemberRank
    Apr 2006 Join Date
    I LIVE IN SWEDEN PLOXLocation
    32Posts

    Re: [Request] Empty 2.4 Char DB

    Quote Originally Posted by ~Jyn~ View Post
    The title makes everything clear I guess,

    - I need a clean Ascent 2.4.x Character Database.


    Thanks in advance!
    http://forum.ragezone.com/showthread.php?t=419884

  6. #6
    Grand Master Abstrakt is offline
    Grand MasterRank
    Mar 2008 Join Date
    Vancouver B.C.Location
    645Posts

    Re: [Request] Empty 2.4 Char DB

    Didn't he just post it?



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