yes i know but i was wondering if you have the old source code because arcemu si not working with OSX Leopard something about the conf files cannot be rehasehd (tell files are in the right place)
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yes i know but i was wondering if you have the old source code because arcemu si not working with OSX Leopard something about the conf files cannot be rehasehd (tell files are in the right place)
Hi DjAligator, can you do me a favor please?
May I know if the LUAScripting.dll in your Arcemu954 works for you, because right after arcemu_world tries to run LUA engine, it just closes itself and give me this error.
[img=http://img182.imageshack.us/img182/4201/arcemuworlderrorrp1.th.jpg]
http://img182.imageshack.us/img182/4...rrorrp1.th.jpg
http://img182.imageshack.us/my.php?i...rrorrp1.th.jpg
Thanks in advance.
no The problem it's like this
Sun++ stop accept to have included patched in arcemu only in ascent and maybe some time the patch to not be complete for all files. This time it was not for lua. So the lua dosen't work . I will try today and to see if all works fine or not
i got an idea, on next compile instead of making the info for gm/admin from accounts just do a simple rewrite and have it get gm/admin from the character table, that way every character a gm/admin makes won't be gm/admin and they can have normal characters.
Arcemu users might try to use Ascent ?Maybe no more strange crashes will occurr like arcemu does always.
Someone could update the first post :] i'm waiting for the Asc5049 :] or higher
Ascent
Release5053 - http://www.sendspace.com/file/yoogrb
Niakin
thanks!!!
and what is *.pdb, *.lib and *.exp files?
he don't delete the log file you don't need that file
Link crash :(
awsome! nice stuff
ArcEmu1528
Reverted this for now, should bring back some stability. If anyone notices anything else they think should be reverted it wont hurt to revert it.
Neo_Mat fixed this on the dev svn, so no worries it'll be recommited soon :)
Mini changelog from dev svn.
*WorldPacketHandlers rewrite completed
*Shaman totems area effect corrections
*Corrections on item handler
*Opcodes corrections
*Fixed Quests problems now works perfectly
*Fixed Mount/Dismount problems
*Fixed Dismount problems when cast spell or attack
*Fixed All Paladin Auras
*Added tons of gossips from Dalaran
*Added basic support for Strand of the Ancients
*Updated InnKeepers (over 50)
*Calendar time corrected
*Properly* added the 3 new fields to SMSG_ITEM_QUERY_SINGLE_RESPONSE
*Added SQL queries for the item table.
*Fixed some client crashes that were spell related. There are more
*Combat log seems to be working
*Auras are visible for others
*Barbershop is working as intended! (Prices need updating)
*Updated SMSG_CREATURE_QUERY
*Quests work work, need to allow them to be sent everywhere but a BG though.
*Mana Regen sort of works
*Spell casting works
*Gameobject rotation almost is working..:)
*Initial crashfix on ItemExtendedCost
*Added support for SpellRuneCost?.dbc
That's fine I think :)
Note: It's almost done and we will release it when we work out the kinks.
So sit tight and enjoy this rev or an earlier one :)
I'm back with compiles hope you enjoy :D
Welcome back DjAligator.
ArcEmu1528 Sun++480
*Sigh* Crash fixes I hope lol
- Crash fix maybe...
- Sound ID's thanks to Firehunter ^_^
- AMG I hate Zul'aman lol
Hello, the latest rev of Arc emu requieres password, can you post it here plz?
i remove the pass. Don't why it puts with pass because i don't put any pass for files
ArcEmu1528 Sun 481 - 4.4 Mb
* 2 Patches by Firehunter.
----
Modified : /Trunk/src/InstanceScripts/Raid_ZulAman.cpp
Modified : /Trunk/src/QuestScripts/Netherstorm.cpp
i will move to rapidshare because qsave it seen to not be soo good anymore.
Next release will be uploaded on rapidshare i hope it's good for you :)
ArcEmu1528 Sun482
- Disabled: HALAZZIAI script due to crashes, I'll rewrite it when I get chance.
----
Modified : /Trunk/src/InstanceScripts/Raid_ZulAman.cpp
ArcEmu1532
Reverted all of Marcelo's Hashmap changes.
Compiles on Windows, if anyone gets any Linux errors please report asap
Here's an explanation
Marcelo implemented a Hashmap designed by Elliott C. Back
In which he believed were faster then the ones we previously used implemented by Burlex. This was not the case and they were causing crashes too.
This should bring back some stability if I reverted them correctly, if not, we'll have to fix it then wont we? =D
Again, regarding Wrath of the Lich King, we will release ours when Blizzard releases theirs, so technically, you could have it before you even get the official discs, if you checkout, then compile at 12:00 EST on release night.
Anyways, cheers :)
----
Modified : /trunk/src/arcemu-shared/Makefile.am
Modified : /trunk/src/arcemu-shared/Util.cpp
Deleted : /trunk/src/arcemu-shared/hashmap.cpp
Deleted : /trunk/src/arcemu-shared/hashmap.h
Modified : /trunk/src/arcemu-world/Arenas.cpp
Modified : /trunk/src/arcemu-world/Arenas.h
Modified : /trunk/src/arcemu-world/BattlegroundMgr.cpp
Modified : /trunk/src/arcemu-world/BattlegroundMgr.h
Modified : /trunk/src/arcemu-world/Creature.cpp
Modified : /trunk/src/arcemu-world/GameObject.cpp
Modified : /trunk/src/arcemu-world/Level2.cpp
Modified : /trunk/src/arcemu-world/MapCell.cpp
Modified : /trunk/src/arcemu-world/MapCell.h
Modified : /trunk/src/arcemu-world/MapMgr.cpp
Modified : /trunk/src/arcemu-world/Spell.cpp
Modified : /trunk/src/arcemu-world/Spell.h
Modified : /trunk/src/arcemu-world/SpellAuras.cpp
Modified : /trunk/src/arcemu-world/SpellEffects.cpp
Modified : /trunk/src/arcemu-world/SpellTarget.cpp
Modified : /trunk/src/arcemu-world/StdAfx.h
Modified : /trunk/src/arcemu-world/icon.ico
Modified : /trunk/win/VC90/arcemu-shared.vcproj
Modified : /trunk/win/VC90/arcemu-world.vcproj
ArcEmu1534
Fixed *Nix compile error, will fix that last warning later.
Just need to re-implement BGMinplayers
----
Modified : /trunk/src/arcemu-shared/Util.cpp
ArcEmu1535
Minor Changes
- .start command now ports the target as it should do rather than always yourself.
- .save command removed the packet & added the option to be a target player
- Minor typo fix in GetSkillLevel
- Added a "Removed spell from player" msg to the unlearn command
- Guild Create Command if players already in guild then dont create it
-> If guild name already exists dont make it either
- NPC Delete: Allowed deletion of npc's that doesnt have m_spawn value due to certain summon spells
- Removed Error Report for demorph command
- Pet AddSpell now works on other players pets
- Added "Server restart in xx" for server restart command
----
Modified : /trunk/src/arcemu-world/Chat.cpp
Modified : /trunk/src/arcemu-world/Level0.cpp
Modified : /trunk/src/arcemu-world/Level1.cpp
Modified : /trunk/src/arcemu-world/Level2.cpp
Modified : /trunk/src/arcemu-world/Level3.cpp
Modified : /trunk/src/arcemu-world/Master.cpp
DjAligator
Why not compiling ArcEmu with Sun?
what do you mean?
ArcEmu1544
* 2 meta gem changes
----
Modified : /trunk/src/arcemu-world/SpellFixes.cpp
ArcEmu1571
Wrath of the Lich King is here!
Developers please commit to this svn again, thanks for everyone's patients!
Enjoy the new stuff everyone!
http://arcemu.org/forums/index.php?s...5&st=0&p=35450
Changelog: http://wwww.arcemu.org/logs/log-3.txt
I'm in a bit of a rush, if there's anything that needs cleaning up please do so :)
Changed from "3.0.2 BETA Edition" to "Please report ALL bugs to ArcEmu.org/forums/"
If you have not yet noticed, please commit all changes to the public SVN...as 3.0.3 has been released