We tested this on a 3.03 WoTLK Server, the one you find in tutorials with the video guide (kinda edited a bit now...)
Basically, all you need is a simple LUA Script and 2 SQL Scripts, which I'm about to give you because I'm such a kind person XD.
Included is a rar file that contains the LUA, all you have to do then, is insert it into the Scripts folder of your ArcEmu based server.
Then open you world datbase (the one with the items table and the playercreateinfo_items and:
Paste this query into your query manager, and run it:
(MAKE SUREYOU READ THROUGH THIS QUERY AND CHANGE THE PARTS I'VE SAID TO CHANGE, OTHERWISE IT WILL LOOK SILLY IN-GAME :P)
That first script shall make it so you can spawn the item. With the item code 92341Code:INSERT INTO items (`entry`, `class`, `subclass`, `field4`, `name1`, `name2`, `name3`, `name4`, `displayid`, `quality`, `flags`, `buyprice`, `sellprice`, `inventorytype`, `allowableclass`, `allowablerace`, `itemlevel`, `requiredlevel`, `RequiredSkill`, `RequiredSkillRank`, `RequiredSkillSubRank`, `RequiredPlayerRank1`, `RequiredPlayerRank2`, `RequiredFaction`, `RequiredFactionStanding`, `Unique`, `maxcount`, `ContainerSlots`, `stat_type1`, `stat_value1`, `stat_type2`, `stat_value2`, `stat_type3`, `stat_value3`, `stat_type4`, `stat_value4`, `stat_type5`, `stat_value5`, `stat_type6`, `stat_value6`, `stat_type7`, `stat_value7`, `stat_type8`, `stat_value8`, `stat_type9`, `stat_value9`, `stat_type10`, `stat_value10`, `dmg_min1`, `dmg_max1`, `dmg_type1`, `dmg_min2`, `dmg_max2`, `dmg_type2`, `dmg_min3`, `dmg_max3`, `dmg_type3`, `dmg_min4`, `dmg_max4`, `dmg_type4`, `dmg_min5`, `dmg_max5`, `dmg_type5`, `armor`, `holy_res`, `fire_res`, `nature_res`, `frost_res`, `shadow_res`, `arcane_res`, `delay`, `ammo_type`, `range`, `spellid_1`, `spelltrigger_1`, `spellcharges_1`, `spellcooldown_1`, `spellcategory_1`, `spellcategorycooldown_1`, `spellid_2`, `spelltrigger_2`, `spellcharges_2`, `spellcooldown_2`, `spellcategory_2`, `spellcategorycooldown_2`, `spellid_3`, `spelltrigger_3`, `spellcharges_3`, `spellcooldown_3`, `spellcategory_3`, `spellcategorycooldown_3`, `spellid_4`, `spelltrigger_4`, `spellcharges_4`, `spellcooldown_4`, `spellcategory_4`, `spellcategorycooldown_4`, `spellid_5`, `spelltrigger_5`, `spellcharges_5`, `spellcooldown_5`, `spellcategory_5`, `spellcategorycooldown_5`, `bonding`, `description`, `page_id`, `page_language`, `page_material`, `quest_id`, `lock_id`, `lock_material`, `sheathID`, `randomprop`, `unk203_1`, `block`, `itemset`, `MaxDurability`, `ZoneNameID`, `mapid`, `bagfamily`, `TotemCategory`, `socket_color_1`, `unk201_3`, `socket_color_2`, `unk201_5`, `socket_color_3`, `unk201_7`, `socket_bonus`, `GemProperties`, `ReqDisenchantSkill`, `unk2`) VALUES (92341, 15, 0, -1, '<CHANGE TO ITEM NAME>', '', '', '', 35133, 1, 0, 0, 0, 0, -1, -1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1500, 0, 0, 46642, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, '<CHANGE THIS TO ITEM COMMENT>', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, 0, NULL, 0, 0, 0, 0, 0, 0, 0, NULL, -1, 0);
Next, you might want to make it so when you make a new char it automatically gives you this item when you make any kind of new character (that's including the DK's)
Thanks ;)Code:INSERT INTO playercreateinfo_items (indexid, protoid, slotid, amount) VALUES (1, 92341, 27, 1), (2, 92341, 27, 1), (3, 92341, 27, 1), (4, 92341, 27, 1), (5, 92341, 27, 1), (6, 92341, 27, 1), (7, 92341, 27, 1), (8, 92341, 27, 1), (9, 92341, 27, 1), (10, 92341, 27, 1), (11, 92341, 27, 1), (12, 92341, 27, 1), (13, 92341, 27, 1), (14, 92341, 27, 1), (15, 92341, 27, 1), (16, 92341, 27, 1), (17, 92341, 27, 1), (18, 92341, 27, 1), (19, 92341, 27, 1), (20, 92341, 27, 1), (21, 92341, 27, 1), (22, 92341, 27, 1), (23, 92341, 27, 1), (24, 92341, 27, 1), (25, 92341, 27, 1), (26, 92341, 27, 1), (27, 92341, 27, 1), (28, 92341, 27, 1), (29, 92341, 27, 1), (30, 92341, 27, 1), (31, 92341, 27, 1), (32, 92341, 27, 1), (33, 92341, 27, 1), (34, 92341, 27, 1), (35, 92341, 27, 1), (36, 92341, 27, 1), (37, 92341, 27, 1), (38, 92341, 27, 1), (39, 92341, 27, 1), (40, 92341, 27, 1), (41, 92341, 27, 1), (42, 92341, 27, 1), (43, 92341, 27, 1), (44, 92341, 27, 1), (45, 92341, 27, 1), (46, 92341, 27, 1), (47, 92341, 27, 1), (48, 92341, 27, 1), (49, 92341, 27, 1), (50, 92341, 27, 1), (51, 92341, 27, 1), (52, 92341, 27, 1), (53, 92341, 27, 1), (54, 92341, 27, 1), (55, 92341, 27, 1), (56, 92341, 27, 1), (57, 92341, 27, 1), (58, 92341, 27, 1), (59, 92341, 27, 1), (60, 92341, 27, 1), (61, 92341, 27, 1), (62, 92341, 27, 1), (63, 92341, 27, 1), (64, 92341, 27, 1), (65, 92341, 27, 1);


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