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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
blizz database ?? pls and repack down linkD:D:
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
latest blizz database revision 1244
http://bullzyard.no-ip.biz/release/ncdb1244.rar
latest ascent STABLE 4296
http://bullzyard.no-ip.biz/release/gabicompilev1.rar
replace this dll in script_bin for latest custom adds
http://bullzyard.no-ip.biz/release/dll.rar
and modify the last line in world conf to be like this:
<Moon EventChat="1" Trivia="1" TriviaTime="30000" Announcer ="1" AnouncerTime="300000" PvPToken="1" PvPTokenID="26045" PvPKillAnnounce="1" DJ="1" Portals="1" StripperNPC="1" WarpNPC="1" MorphNPC="1" HealNPC="1" L70etc="1" VipAccount="1" MounterNPC="1" BuffNPC="1" CoinNPC="1" Warper="1" MountItem="1" Max_SkillNPC="1">
You can disable the custom stuff by changing the 1 to 0 eg:
<Moon EventChat="0" ...
Have fun :)
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
Curcubeu please check your inbox :)
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
Quote:
Originally Posted by
curcubeu
The mobs spells are in lua or moon++ scripts :) it's not verry easy to add spells to creatures, but i'll try to make a guide, i just hope i have some time, my boss is killing me :(.
I'll upload a new custom thing, a teleporter that make the teleport list out of the database, so you can add or remove locations by yourself with sqlyog :)
I hope i can finish it today.
Actually I found that they are in the world database under 'ai_agents', the generic spells for some creatures.
I removed the entries for the creatures that I scripted and my scripts now work, casting the proper spells at the proper cast percentages. I've also scripted the flee mechanism into the creatures so they attempt to flee once their health gets below a certain percentage. I've got it set to 15%. Though it is still basic, the mobs still run through solid objects and what not because of the Z position, and not being able to set it properly for the terrain in the area the mob is fleeing too. And because I don't think there is a function to check the path in front of a fleeing mob for an object to go around or what ever either?
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1 Attachment(s)
Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
Hello!
Im gettin error if i try to log in at my server.)
well error is this...BTW im using 2.3.0 enUS wow
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
open ascent-logonserver.txt and modify the line
<Client MinBuild = "6739"
MaxBuild = "6739">
to
<Client MinBuild = "6739"
MaxBuild = "9999">
and it should work properly
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
andukas do what thacrister told you but not with ascent-logonserver.txt , with ascent-logonserver.conf :)
i didn't had time to work :( i was out of town with my boss at a meeting i'll see what i can do today,
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
curcubeu are you updating this repack to r4319 2.4 core for us?
thank's in advance =)
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
Filebeam - Free Fast File Hosting
Ascent revision 4330 Stable :)
I activated collision, i put all my custom stuff in it and moon++ and lua :)
I didn't had time to work. i have a very big project at work :(
PS - Let me know if 2.4 client works, i want to update my game .
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
Quote:
Originally Posted by
curcubeu
Filebeam - Free Fast File Hosting
Ascent revision 4330 Stable :)
I activated collision, i put all my custom stuff in it and moon++ and lua :)
I didn't had time to work. i have a very big project at work :(
PS - Let me know if 2.4 client works, i want to update my game .
thank's =)
How about the data base, character and world, they stay the same?
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
yes, since ncdb are going underground this is the latest database :( i'll try to keep it up to date with the latest releases i find, i'll post here if any change
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
TO: Curcubeu
Nice Release, im sure many People/Beginners will use this :)
From 1337Equillbrium!
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
Quote:
Originally Posted by
curcubeu
yes, since ncdb are going underground this is the latest database :( i'll try to keep it up to date with the latest releases i find, i'll post here if any change
I will try this out thank's again =)
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
Ok I tried it out, and got stuck on handshake, anyone can help me with this?
thank's in advance =)
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
how to delete all vendors and appear in default location when create char ?
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
how to delete vendors and start from default location? i don t want items fron instance to be in shop
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
select vendor and type .npc del
then make macro:
/s .npc del
put it to action bar
select vendor
press button to delete, and so on ;]
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
and they will be deleted permanently ? isn t a script for this?
@btw what is this error ?
http://img379.imageshack.us/img379/2...centyn1.th.jpg
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
a moderator can delete this topic, i will make a new one with my v2 release, 2.4 clients allowed and many more extra stuff, coming soon
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
Quote:
Originally Posted by
curcubeu
a moderator can delete this topic, i will make a new one with my v2 release, 2.4 clients allowed and many more extra stuff, coming soon
Can't wait, thank's =)
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's
Maybe this patch is for 2.4.0 not for 2.4.1. Curcubeu this supports 2.4.1?
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Re: [Release] Ascent latest 3.8 core revision 4296 with custom npc's