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Re: [Release][Daily] Ascent, Moon++, LUA++, ABD and Extra's [4477,364,229,110][29-04-
So my computer crashed yesterday, so i'm back now.
i know about the spirit healers and was working on fixing it...
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Re: [Release][Daily] Ascent, Moon++, LUA++, ABD and Extra's [4477,364,229,110][29-04-
do you want the script? you can add it in gissip
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Re: [Release][Daily] Ascent, Moon++, LUA++, ABD and Extra's [4477,364,229,110][29-04-
yes please, u mean the spirit healers and stuff fixed?
that would be great...
got a holiday in my country Queen's day so havnt got much time today lol
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Re: [Release][Daily] Ascent, Moon++, LUA++, ABD and Extra's [4477,364,229,110][29-04-
Hi, VizualG, happy to see you around again :)
Look, i think there's a bug in last server releases, as stated here:
http://forum.ragezone.com/f433/help-...finish-393383/
Just create a new character (for example human), go to first quest (speak with somebody), and you cannot complete quest: big money required to complete quest.
I tried with NCDB23 & ABD118 databases, and got the same problem
Please, may you have a look?
Thankz, and keep on your good work! :)
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Re: [Release][Daily] Ascent, Moon++, LUA++, ABD and Extra's [4477,364,229,110][29-04-
ok, i only have time to test this stuff from tomorrow.
i have to go to amsterdam when i finish my release...
people are waiting there for me to go party
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Re: [Release][Daily] Ascent, Moon++, LUA++, ABD and Extra's [4477,364,229,110][29-04-
new ABD posted...
new release comming...
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Re: [Release][Daily] Ascent, Moon++, LUA++, ABD and Extra's [4477,364,229,110][29-04-
Add this to your gossip or you can include it in any dll, it just have to load, all spirit healers will have the menu with revive :)
Code:
#include "X:\ascent\surse\src\ascent-world\StdAfx.h"
#include "Setup.h"
#define SPIRIT_HEALER 6491
class SCRIPT_DECL spirithealer : public GossipScript
{
public:
void GossipHello(Object * pObject, Player* Plr, bool AutoSend);
void GossipSelectOption(Object * pObject, Player* Plr, uint32 Id, uint32 IntId, const char * Code);
void GossipEnd(Object * pObject, Player* Plr);
void Destroy()
{
delete this;
}
};
void spirithealer::GossipHello(Object * pObject, Player* Plr, bool AutoSend)
{
GossipMenu *Menu;
objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
Menu->AddItem(0, "Revive me plss!!!", 100);
if(AutoSend)
Menu->SendTo(Plr);
}
void spirithealer::GossipSelectOption(Object * pObject, Player* Plr, uint32 Id, uint32 IntId, const char * Code)
{
GossipMenu * Menu;
switch(IntId)
{
case 0: // Return to start
GossipHello(pObject, Plr, true);
break;
// Level 10
case 100: // Strength
{
Plr->BroadcastMessage("You have been blessed!" );
Plr->ResurrectPlayer();
Plr->CastSpell(Plr, 15007, 0);
}
break;
case 99: //main menu
{
objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
Menu->AddItem(0, "Revive me plss!!!", 100);
Menu->SendTo(Plr);
}
}
}
void spirithealer::GossipEnd(Object * pObject, Player* Plr)
{
GossipScript::GossipEnd(pObject, Plr);
}
void Setupspirithealer(ScriptMgr * mgr)
{
GossipScript * gs = (GossipScript*) new spirithealer();
mgr->register_gossip_script(6491,gs);
}
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Re: [Release][Daily] Ascent, Moon++, LUA++, ABD and Extra's [4477,364,229,110][29-04-
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Re: [Release][Daily] Ascent, Moon++, LUA++, ABD and Extra's [4477,364,229,110][29-04-
thnx a lot curcubeu...
gonna add this now and post the new release in a few minutes...
then i can drink till i drop... lol
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Re: [Release][Daily] Ascent, Moon++, LUA++, ABD and Extra's [4477,364,229,110][29-04-
you can comment
Plr->CastSpell(Plr, 15007, 0);
if you don't want resurrection sickness to be added to the player :D
and also first line
#include "X:\ascent\surse\src\ascent-world\StdAfx.h"
make it to match your StdAfx.h path :D i bet you knew that :)
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Re: [Release][Daily] Ascent, Moon++, LUA++, ABD and Extra's [4477,364,229,110][29-04-
for the quests bug you must run some sql fixes in the world database, in my latest release you'll find all database updates, in sql folder
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Re: [Release][Daily] Ascent, Moon++, LUA++, ABD and Extra's [4477,364,229,110][29-04-
yeah thnx,
woke up not that long ago so over looked it and got the nice compile error.
just when i fixed it i saw youre post lol
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Re: [Release][Daily] Ascent, Moon++, LUA++, ABD and Extra's [4477,364,229,125][30-04-
so i found some nice stuff in the core to set if u use X64 windows...
gonna compile and test these settings.
let me know if anyone is interested in a x64 release...
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Re: [Release][Daily] Ascent, Moon++, LUA++, ABD and Extra's [4512,368,235,125][30-04-
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Re: [Release][Daily] Ascent, Moon++, LUA++, ABD and Extra's [4512,368,235,125][30-04-
VizualG, Do you know what I should do if the trainers.. When i try talking to them they say " Bring me back to life. " as one of the options only.. So I cannot train anything.. I am using the Revision 4477 , Please assist?