Game related commands
The following list contains those commands that influence the gameplay:
Command Description Level Example
addcess <points> Changes your commerce rate. Setting this to 10000 gives you a 0.01% commerce rate. 99 &addcess 1000000
addexp <exp> Adds exp to your experience 99 &addexp 1000000
addkb <capacity>, [<char-id>] Sets the inventory capacity to <capacity> 99 &addkb 48
addmission <id>, <id2> Adds a quest. Syntax is similar to DefineMission used in the Missionscript??.lua files.
For example if the lua contains:
DefineMission( 5138, "Goodbye to 7th Gate", 1546 )
you can add this mission with &addmission 1546, 5138 99 &addmission 1546, 5138
addmoney <gold> Gives your char some gold 99 &addmoney 1000000
addsailexp <exp> gives your current ship EXP 99 &addsailexp 5000000
attr <attribute>, <value>, [<char-id>] Set a certain "attribute" of a char (see below for more infos) 99 &attr 4,9
call <CharName> Teleports the given Char to your position 1 &call AnotherUser
clearmission <id> Removes a mission. 99 &clearmission 1546
clearrecord <id> Opposite to &setrecord. Removes a quest-record. 99 &clearrecord 330
delmission <id> Deletes mission? Seems to be the same as clearmission 99 &delmission 810
goto <CharName> Teleports you to the position of the given Char 1 &goto AnotherUser
hide Hides your char from other players 1 &hide
itemattr <slot>, <row>, <attr>, <value> Set a certain "attribute" of an item (see below for more infos) 99 &itemattr 2,1,53,9
kick <CharName> Kicks the given user (sometimes it d/c surrounding players!) 1 &kick AnotherUser
kill <MobName> Kills all surrounding mobs with the given name. 99 &kill Wolf
make <item-id>, <count>, [<quality>] Gives you a certain item (see below for more infos) 99 &make 1092,99
misclear Clears your Quest triggers, etc. 99 &misclear
move <x>, <y>, [<mapname>] Moves your char to the given position (see below for more infos) 1 &move 2000,2000,garner
notice <text> Displays "text" in the system-notice windows 99 ¬ice Hello World
qcha <CharName> Returns informations about the given char (coords, etc.) ?? &qcha AnotherUser
seeattr <attribute>, <char-id> Display a certain attribute of a char 99 &seeattr 6,1234
setrecord <id> Set quest record. For example: if a quest-definition contains something like:
TriggerCondition( 1, HasRecord, 330 )
in the LUA files, you could use &setrecord 330 to obtain that record (btw. 330 is Language Barrier) 99 &setrecord 330
skill <skill>, <level> Learn skill #<skill> at Level <level> 99 &skill 284,10
summon <mob-id>, [<time in ms>], [<AI>] Summons the given mob (see below for more infos) 99 &summon 789
summonex <mob-id>, <count>, [<time in ms>], [<AI>] Summons the given mob multiple times (be careful - summoning too many mobs will crash the server) 99 &summon 789, 10
unhide The opposite of hide :-) 1 &unhide
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The key to this is, Command in bold, Description in Italic, Level of GM needed underlined and an example in red.
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Thanks for reading my Ultimate GM Handbook guide, this was originally recreated at www.privatia.serverdev.net, the credit for me was just to copy, and add all the bold, underline, italic and colour to the text, which took 2 hours and a half to do :P, but atleast we wont get spamming topics about commands, all the known commands are here in this handbook, if you dont understand ANY part of this guide, feel free to post, and i'll explain in a more detailed way, Thanks, Jake?