PHP Code:
function map_copy_run_special_bountypk( map_copy )
local HowManyNoDead = GetMapActivePlayer(map_copy)
Notice("There are current "..HowManyNoDead.." survivor in YourMapName")
Every_5_minute = Every_5_minute+1
if Every_5_minute == 2 then -- łőĽ¶±¦Ďä
local Monster2 = CreateChaEx(1186, Cord, 145, 50,map_copy)
local Monster3 = CreateChaEx(1186, Cord, 145, 50,map_copy)
local Monster4 = CreateChaEx(1186, Cord, 145, 50,map_copy)
local Monster5 = CreateChaEx(1186, Cord, 145, 50,map_copy)
SetChaLifeTime(Monster2,299050)
SetChaLifeTime(Monster3,299100)
SetChaLifeTime(Monster4,299150)
SetChaLifeTime(Monster5,299200)
end
if Every_5_minute == 3 then -- ÖĐĽ¶±¦Ďä
local Monster6 = CreateChaEx(1185, Cord, 145, 50,map_copy)
local Monster7 = CreateChaEx(1185, Cord, 145, 50,map_copy)
local Monster8 = CreateChaEx(1185, Cord, 145, 50,map_copy)
local Monster9 = CreateChaEx(1185, Cord, 145, 50,map_copy)
SetChaLifeTime(Monster6, 299050)
SetChaLifeTime(Monster7, 299100)
SetChaLifeTime(Monster8, 299150)
SetChaLifeTime(Monster9, 299200)
end
if Every_5_minute == 4 then -- ¸ßĽ¶±¦Ďä
local Monster10 = CreateChaEx(1184, Cord, 145, 50,map_copy)
local Monster11 = CreateChaEx(1184, Cord, 145, 50,map_copy)
local Monster12 = CreateChaEx(1184, Cord, 145, 50,map_copy)
local Monster13 = CreateChaEx(1184, Cord, 145, 50,map_copy)
SetChaLifeTime(Monster23, 299050)
SetChaLifeTime(Monster24, 299100)
SetChaLifeTime(Monster25, 299150)
SetChaLifeTime(Monster26, 299200)
end
if Every_5_minute == 5 then -- ¸ßĽ¶±¦Ďä
local Monster10 = CreateChaEx(1183, Cord, 145, 50,map_copy)
local Monster11 = CreateChaEx(1183, Cord, 145, 50,map_copy)
local Monster12 = CreateChaEx(1183, Cord, 145, 50,map_copy)
local Monster13 = CreateChaEx(1183, Cord, 145, 50,map_copy)
SetChaLifeTime(Monster23, 299050)
SetChaLifeTime(Monster24, 299100)
SetChaLifeTime(Monster25, 299150)
SetChaLifeTime(Monster26, 299200)
end