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Last edited by Shinobi-X; 28-08-17 at 01:21 PM.
Big help for me thank bro ^^
link deep 5 win 32bit with plugins pls![]()
Nice to see that bro, I only use 3ds max 2009 to convert from DE to Max coz it always crash for me when editing.. have you tried modeling your own item? I have created a sword model and merge them with one of the skin file, but can't be seen in Ran Viewer after adding texture, without texture it is completely fine.. lol, have you guys encounter this yet? Also with other model that people created/ripped, it seems fine and can be viewed.
Last edited by Kreeate; 03-06-16 at 06:47 PM. Reason: Removed link to illegal torrent
sadly not yet, haven't tried much how do you edit the textures/map/material whatever~lol, can't seem to open mine in 3ds-2009 but when i do export it it also saves the old texture.
downloading de6&3ds12
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Thanks.
Opss.. sorry i accidently quoted a link
OIC, i watch a lot of tutorial on youtube.. ^_^, while saving to .x you can change its setting at Texture Conversion. Set none.sadly not yet, haven't tried much how do you edit the textures/map/material whatever~lol, can't seem to open mine in 3ds-2009 but when i do export it it also saves the old texture.
downloading de6&3ds12
Thanks! I been waiting for this in 2 years. Hope that I'll be able to use my 3d modeling experience with this one. Thanks alot!
glad to hear that bro.. thats what we'll do here, we can start here from scratch..
I'am experimenting with the armor, right now this is what i get
so far so good.. :)
sir did you try 3ds max for modeling?
yes.. 3ds max 2012 :-)
Latest update..need some work on the envelope though..
it work thnx
Last edited by belenxvi16; 07-06-16 at 01:59 PM.