How to change folder location/name
Like ran2,they have RData instead of data...This is where u do that...
Enginelib > Common > SUBPATH.cpp
Code:TCHAR CACHE[MAX_PATH] = _T("\\cache\\"); TCHAR OBJ_FILE_ROOT[MAX_PATH] = _T("\\Data\\"); TCHAR OBJ_FILE_EDIT[MAX_PATH] = _T("\\Data\\Editor\\"); TCHAR OBJ_FILE_PIECE[MAX_PATH] = _T("\\Data\\Piece\\"); TCHAR OBJ_FILE_PIECEEDIT[MAX_PATH] = _T("\\Data\\Piece\\Edit\\"); TCHAR OBJ_FILE_SKIN[MAX_PATH] = _T("\\Data\\Skin\\"); TCHAR OBJ_FILE_SKELETON[MAX_PATH] = _T("\\Data\\Skeleton\\"); TCHAR OBJ_FILE_ANIMATION[MAX_PATH] = _T("\\Data\\Animation\\"); TCHAR OBJ_FILE_SKINOBJECT[MAX_PATH] = _T("\\Data\\SkinObject\\"); TCHAR MAP_FILE[MAX_PATH] = _T("\\Data\\Map\\"); TCHAR GLMAP_FILE[MAX_PATH] = _T("\\Data\\GLMap\\"); TCHAR GLOGIC_FILE[MAX_PATH] = _T("\\Data\\GLogic\\"); TCHAR GLOGIC_SERVER_FILE[MAX_PATH] = _T("\\Data\\GLogicServer\\"); TCHAR TILE_FILE_DATA[MAX_PATH] = _T("\\Data\\Tiles\\"); TCHAR TILE_FILE_TEXTURE[MAX_PATH] = _T("\\Textures\\Tiles\\"); TCHAR OBJ_FILE_OBJECT[MAX_PATH] = _T("\\Data\\Object\\"); TCHAR OBJ_FILE_STATICMESH[MAX_PATH] = _T("\\Data\\StaticMesh\\"); TCHAR TEXTURE_FILE_ROOT[MAX_PATH] = _T("\\Textures"); TCHAR TEXTURE_FILE_SHADOW[MAX_PATH] = _T("\\Textures\\Shadow\\"); TCHAR TEXTURE_FILE_CLUB[MAX_PATH] = _T("\\Textures\\Club\\"); TCHAR TEXTURE_FILE_EFF[MAX_PATH] = _T("\\Textures\\Effect\\"); TCHAR SHADER_FILE_ROOT[MAX_PATH] = _T("\\Shaders\\"); TCHAR EFF_FILE_SINGLE[MAX_PATH] = _T("\\Data\\Effect\\"); TCHAR EFF_FILE_CHAR[MAX_PATH] = _T("\\Data\\Effect\\Char\\"); TCHAR GUI_FILE_ROOT[MAX_PATH] = _T("\\Data\\GUI\\"); TCHAR NTK_FILE_ROOT[MAX_PATH] = _T("\\Data\\GLogic\\NPCTALK\\"); TCHAR QST_FILE_ROOT[MAX_PATH] = _T("\\Data\\GLogic\\Quest\\"); TCHAR SOUND_FILE_ROOT[MAX_PATH] = _T("\\Sounds\\Sfx\\"); TCHAR BGM_FILE_ROOT[MAX_PATH] = _T("\\Sounds\\BGM\\");
anyone can give guide to add invite party from friendlist or from guild member?
server hp rate = ranclientilb - g-logic - glcharacter.cpp
float fCONFT_POINT_RATE(1.0f); <- 1.0f
if ( m_sCONFTING.IsCONFRONTING() ) fCONFT_POINT_RATE = m_sCONFTING.sOption.fHP_RATE;
where can i see this? DxPieceDefine.h
is there any specific folder to look for?
i want to make a new item type = wings :)
but im really a newbie in coding.
hope you guys have a time to teach me
thank you
EDIT :
seems coding is alot of things to learn :)
anyways is it posible for you guys to create a new item type for me?
i want wings please :( so that i wont put wings on bracelet anymore.. thank you :)
Last edited by f4idol; 02-03-12 at 11:13 PM.
hp max
Last edited by ozli512; 03-03-12 at 03:26 AM.
thank you very much
Last edited by DarkEagle; 04-03-12 at 07:58 AM.
@All
Does anyone knows how to configure the Club War Time ?
As in to set the Club War as Everyday ?
How to increase the Day of Club War < ---- That's my Question :)
Hope who knows this can share it.
Thanks.
you mean add more battle time right??
so we can add more day for CW instead just 4 day right??
maybe this the way..not to sure but you can try it
Open GLGuidance.h file and change this :
hope this answer is correct..Code:class GLGuidance { public: enum { MAX_TIME = 4, };<--change 4 to 7 so you can add more battle time in your guid.ini
Does anyone knows how to make normal class for have 2 slot of weapon with tab for swich weapon like extream class?
I hope who knows this can share it.
Thanks you.