Mixamo Library Animation to Ran Online

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  1. #1
    Apprentice bLaZer21 is offline
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    Post Mixamo Library Animation to Ran Online

    I've seen some Private servers have unique animations this Thread will give you an idea of how to use the Mixamo library for your Ran Online Server.

    Requirements:
    Autodesk 3ds Max 2012(I cannot provide link)
    Charedit.exe From Ran GS(I cannot provide link)
    Panda Plugin for 3Ds Max2012
    Pandasoft 3Ds Max2012 x64 Mirror
    How to install 3dsmax plugin?
    b_m.x converted to FBX for male(Available on Attachment)
    b_w.x converted to FBX for female(Available on Attachment)


    Open 3ds Max 2012
    Step 1:

    Spoiler:



    Step 2:
    Import the FBX file
    Spoiler:

    If you want animation for Male select b_m.FBX
    If you want animation for Female select b_w.FBX
    Spoiler:


    Step 3:
    Include
    Select Add and update animation
    Spoiler:


    Step 4:
    Click the Schematic for Clearer view Open Image in New Tab
    Spoiler:


    Step 5:
    Connect L and R Calvicle to Spine2
    Spoiler:


    PREVIEW OUTPUT:
    By changing the Schematics you can now use this FBX to http://mixamo.com
    Spoiler:


    Step 6:
    Now Export the to FBX (Do not close 3dsMAX)
    Spoiler:

    Input your Filename and Save
    Spoiler:



    Step 7:
    Upload your Modified FBX to mixamo.com
    Spoiler:

    Open your modified FBX
    Spoiler:


    Step 8:
    Select your Animation on mixamo library then Download
    Spoiler:


    Step 9:
    Select Version 6.1FBX then Download
    Spoiler:


    Step 10:
    Go to your new Downloaded FBX file and proceed to 3dsmax
    Spoiler:


    Step 11:
    Import your new FBX downloaded from Mixamo
    Spoiler:



    Step 12:
    on Import Settings include Update animation then Ok.
    Spoiler:


    Test your Animation by pressing the Play button



    Step 13:
    When you're done with your testing you can now restore the Schematics to old settings.
    Spoiler:


    Connect L and R Calvicle to Neck



    Step 14:
    Export to Xfile using Panda Plugin for 3Ds Max2012
    Spoiler:


    Input Filename then Save.


    Step 15:
    Export Settings:
    Check Include animation
    Spoiler:

    Double check the frame counts

    also check frame counts from mixamo.


    Step 16:
    Copy your new Generated X file to data/animation.
    Spoiler:

    Paste it to your data/animation Folder

    Step 17:
    Spoiler:

    Open up your Charedit.exe

    then load your CHF


    Step 18:
    Click New
    Spoiler:

    Load your generated Xfile with new animation
    Spoiler:



    Step 19:
    Test your new animation
    Spoiler:


    New cfg/bin are located in data/animation.
    Spoiler:


    Full video Tutorial:
    Spoiler:



    Credits:
    BlazeDex
    GerberSec
    Attached Files Attached Files
    Last edited by bLaZer21; 02-09-22 at 04:44 PM. Reason: Credits


  2. #2
    c++ CNDev is offline
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    one for the books, looking forward!

  3. #3
  4. #4
    Valued Member llenn is online now
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    For Autodesk 3ds Max 2012

    https://drive.google.com/file/d/1t3PmlsaCXTKQAzdVudQPoVgJp8RphfhT/view

    PASS : sbz

  5. #5
    . cus is offline
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    solved
    thanks sir bLaZer21 uploaded panda plugin
    Last edited by cus; 02-09-22 at 05:28 PM.

  6. #6
    Proficient Member DontBugMe is offline
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    Dec 2008 Join Date
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    Quote Originally Posted by bLaZer21 View Post
    I've seen some Private servers have unique animations this Thread will give you an idea of how to use the Mixamo library for your Ran Online Server.

    Requirements:
    Autodesk 3ds Max 2012(I cannot provide link)
    Charedit.exe From Ran GS(I cannot provide link)
    Panda Plugin for 3Ds Max2012
    Pandasoft 3Ds Max2012 x64 Mirror
    How to install 3dsmax plugin?
    b_m.x converted to FBX for male(Available on Attachment)
    b_w.x converted to FBX for female(Available on Attachment)


    Open 3ds Max 2012
    Step 1:

    Spoiler:



    Step 2:
    Import the FBX file
    Spoiler:

    If you want animation for Male select b_m.FBX
    If you want animation for Female select b_w.FBX
    Spoiler:


    Step 3:
    Include
    Select Add and update animation
    Spoiler:


    Step 4:
    Click the Schematic for Clearer view Open Image in New Tab
    Spoiler:


    Step 5:
    Connect L and R Calvicle to Spine2
    Spoiler:


    PREVIEW OUTPUT:
    By changing the Schematics you can now use this FBX to http://mixamo.com
    Spoiler:


    Step 6:
    Now Export the to FBX (Do not close 3dsMAX)
    Spoiler:

    Input your Filename and Save
    Spoiler:



    Step 7:
    Upload your Modified FBX to mixamo.com
    Spoiler:

    Open your modified FBX
    Spoiler:


    Step 8:
    Select your Animation on mixamo library then Download
    Spoiler:


    Step 9:
    Select Version 6.1FBX then Download
    Spoiler:


    Step 10:
    Go to your new Downloaded FBX file and proceed to 3dsmax
    Spoiler:


    Step 11:
    Import your new FBX downloaded from Mixamo
    Spoiler:



    Step 12:
    on Import Settings include Update animation then Ok.
    Spoiler:


    Test your Animation by pressing the Play button



    Step 13:
    When you're done with your testing you can now restore the Schematics to old settings.
    Spoiler:


    Connect L and R Calvicle to Neck



    Step 14:
    Export to Xfile using Panda Plugin for 3Ds Max2012
    Spoiler:


    Input Filename then Save.


    Step 15:
    Export Settings:
    Check Include animation
    Spoiler:

    Double check the frame counts

    also check frame counts from mixamo.


    Step 16:
    Copy your new Generated X file to data/animation.
    Spoiler:

    Paste it to your data/animation Folder

    Step 17:
    Spoiler:

    Open up your Charedit.exe

    then load your CHF


    Step 18:
    Click New
    Spoiler:

    Load your generated Xfile with new animation
    Spoiler:



    Step 19:
    Test your new animation
    Spoiler:


    New cfg/bin are located in data/animation.
    Spoiler:


    Full video Tutorial:
    Spoiler:



    Credits:
    BlazeDex
    GerberSec
    big thanks for this, so helpful this,
    i wish next tutorial making costume and adding skeleton on model also merging the mesh

    - - - Updated - - -

    can you share your charedit? cant load the x.file on our charedit

  7. #7
    Valued Member llenn is online now
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    145Posts
    you'r video need mouse point please

  8. #8
    Apprentice bLaZer21 is offline
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    Aug 2010 Join Date
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    Quote Originally Posted by llenn View Post
    you'r video need mouse point please
    Refer to the screenshots that I made if you're having difficulties.

    Quote Originally Posted by DontBugMe View Post
    big thanks for this, so helpful this,
    i wish next tutorial making costume and adding skeleton on model also merging the mesh

    - - - Updated - - -

    can you share your charedit? cant load the x.file on our charedit
    I cannot share my charedit.exe, the encryption is different from yours.

    Quote Originally Posted by cus View Post
    solved
    thanks sir bLaZer21 uploaded panda plugin
    No problem!
    Last edited by bLaZer21; 03-09-22 at 09:53 AM.

  9. #9
    Valued Member llenn is online now
    MemberRank
    Sep 2020 Join Date
    you mom roomLocation
    145Posts
    For Juver you can use EditorSkinChar

    and here CharEdit for GS original tool use gs client share for this tool

    https://mega.nz/file/qsthVCyB#8Q_2Dc...KfjgycJoIH3ssE

  10. #10
    Account Upgraded | Title Enabled! mccfloat is offline
    MemberRank
    Jul 2015 Join Date
    201Posts
    Quote Originally Posted by bLaZer21 View Post
    I've seen some Private servers have unique animations this Thread will give you an idea of how to use the Mixamo library for your Ran Online Server.

    Requirements:
    Autodesk 3ds Max 2012(I cannot provide link)
    Charedit.exe From Ran GS(I cannot provide link)
    Panda Plugin for 3Ds Max2012
    Pandasoft 3Ds Max2012 x64 Mirror
    How to install 3dsmax plugin?
    b_m.x converted to FBX for male(Available on Attachment)
    b_w.x converted to FBX for female(Available on Attachment)


    Open 3ds Max 2012
    Step 1:

    Spoiler:



    Step 2:
    Import the FBX file
    Spoiler:

    If you want animation for Male select b_m.FBX
    If you want animation for Female select b_w.FBX
    Spoiler:


    Step 3:
    Include
    Select Add and update animation
    Spoiler:


    Step 4:
    Click the Schematic for Clearer view Open Image in New Tab
    Spoiler:


    Step 5:
    Connect L and R Calvicle to Spine2
    Spoiler:


    PREVIEW OUTPUT:
    By changing the Schematics you can now use this FBX to http://mixamo.com
    Spoiler:


    Step 6:
    Now Export the to FBX (Do not close 3dsMAX)
    Spoiler:

    Input your Filename and Save
    Spoiler:



    Step 7:
    Upload your Modified FBX to mixamo.com
    Spoiler:

    Open your modified FBX
    Spoiler:


    Step 8:
    Select your Animation on mixamo library then Download
    Spoiler:


    Step 9:
    Select Version 6.1FBX then Download
    Spoiler:


    Step 10:
    Go to your new Downloaded FBX file and proceed to 3dsmax
    Spoiler:


    Step 11:
    Import your new FBX downloaded from Mixamo
    Spoiler:



    Step 12:
    on Import Settings include Update animation then Ok.
    Spoiler:


    Test your Animation by pressing the Play button



    Step 13:
    When you're done with your testing you can now restore the Schematics to old settings.
    Spoiler:


    Connect L and R Calvicle to Neck



    Step 14:
    Export to Xfile using Panda Plugin for 3Ds Max2012
    Spoiler:


    Input Filename then Save.


    Step 15:
    Export Settings:
    Check Include animation
    Spoiler:

    Double check the frame counts

    also check frame counts from mixamo.


    Step 16:
    Copy your new Generated X file to data/animation.
    Spoiler:

    Paste it to your data/animation Folder

    Step 17:
    Spoiler:

    Open up your Charedit.exe

    then load your CHF


    Step 18:
    Click New
    Spoiler:

    Load your generated Xfile with new animation
    Spoiler:



    Step 19:
    Test your new animation
    Spoiler:


    New cfg/bin are located in data/animation.
    Spoiler:


    Full video Tutorial:
    Spoiler:



    Credits:
    BlazeDex
    GerberSec

    Sir can you share your Panda Plugin?

  11. #11
    Apprentice bLaZer21 is offline
    MemberRank
    Aug 2010 Join Date
    Mystic PeakLocation
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    @mccfloat Links are already updated with Pandasoft 3Ds Max2012 x64

  12. #12
    Account Upgraded | Title Enabled! mccfloat is offline
    MemberRank
    Jul 2015 Join Date
    201Posts
    Quote Originally Posted by bLaZer21 View Post
    @mccfloat Links are already updated with Pandasoft 3Ds Max2012 x64

    Thanks bro



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