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Re: C++/C# CabalMain
now in my client i can add all NPC from Cabal and i can add all items :) right now and use only for this C# and compres
i can add animation skill all what is in Cabal and use in my client - simple action
we can use more things like Psyhic engine and be like aion graphic :) but controler be like cabal :)
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Re: C++/C# CabalMain
Actually you're translating the VS++ main to VS# ? And chaging some stuff inside. I like it :D
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Re: C++/C# CabalMain
server be windows files and Mysql DB :)
.net 4.0
we can use MD5 for all files in .exe to check :)
if () and else
any idea any help post here :)
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Re: C++/C# CabalMain
A unique authentificator located in main which server will recognize. The version ideea from old cabalmain which is outdated.
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Re: C++/C# CabalMain
1. MCL's are not packed. You can see that simply by using my MCL template.
2. It would be far better to just use Cabal's existing file formats rather than converting them. This would make it much easier to update and would violate less of ESTSoft's ToS.
3. I highly suggest staying away from Java for anything, especially a server.
4. MSSQL would be a better choice, especially if you're planning on running everything on Windows.
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Re: C++/C# CabalMain
I agree with yamachi, keeping the existing files format is much easier to update and already we got encryption on them. Also i like the idea of making an emulator which would give us more space to implement new things. Good start would be some basic server side stuff like login/gameserver and yeh mssql sounds like pretty good option.
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Re: C++/C# CabalMain
ok i start :)
now i am in my mother home and drink coffe when i ben in my home then i start work :)
first my work be Login Server and Intro and Logo
i need synhronize all files - long term work xD :)
Yamachi what u think , we can use server files like components or no ? like COM. Dll
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Re: C++/C# CabalMain
Of course you can, or you could just use Minerva.
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Re: C++/C# CabalMain
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Re: C++/C# CabalMain
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Re: C++/C# CabalMain
any news from your work pierr?