Thank you! I'll look into the hex edit forums.
To open elements.data and tasks.data do I need a type of program? I cannot open them with Notepad, so I found an online resource called "Rody's Angelica Editor" which seemed promising, but none of the changes I make in the editor affect the game. Suggestions?
If I begin to bother you, feel free to tell me to learn by trial and error. I appreciate your help. :)
The server should not be running when making changes in RAE, correct? Then just save, and start the server and changes will be made?
I will make this my final question in this forum once I understand it (at least for some time) to give you guys a break from me.
I suppose I misunderstood. I tried downloading the element.data to my computer and directing RAE to that file, but RAE is looking for the client("Open game client directory")? I was under the assumption that we needed to alter server data to alter anything? I'm assuming the process will be the same for tasks.data?
Last edited by Koifish32; 24-12-21 at 08:15 PM. Reason: Clarification and removed second question.
RAE looks for the client, and the ONLY pure server-side file that's also in the client are the gshops (which have to be converted to be put on the server). BOTH elements.data/tasks.data are the same file on server AND client
The REASON RAE looks for the client is because it also allows you to edit external files related to elements as well
Alright, so...with what you're saying I am not understanding what Milos was saying earlier then. If I need to direct RAE to the client, why would I need to download elements.data if the editor can make external changes?
To commit these changes they said to patch the client, but when I run the patcher it says the server connection failed.
As a test I gave Bonerazor (level 1 daggers) 3 -.10 inteveral and a ridiculous high amount just so it is very visible within game. When I open RAE, the changes are still made within the editor. How to I "commit" them to the server?
Once I get at least one committed change to an item I plan on working through the kinks myself. I'd just like to have a decent grasp on how this works. You guys are awesome for answering my questions.
Edit: I've been tinkering with it and noticed a "Server" option in the top right that has options such as "Save and send elements.data to server". I set this up to push to my VM, thinking I had figured it out but no luck. I think I am on the right track though.
It complains that npcgen.data isn't found in the client. Should I copy element.data, task.data, etc to the client folder?
Last edited by Koifish32; 24-12-21 at 09:19 PM. Reason: More info
External files related to element usually are some configs for item description or something like that I guess.
Basically RAE is so advanced in its features that it allows you to do many different things at the same time.
It might take you a while to understand how to use the various features of the tool.
It's okay to start with simple edits for now as you are a beginner.
I insist that you do not do changes to server files while it's running to avoid glitches and issues.
Last edited by Mistigri; 25-12-21 at 08:22 AM.
Yep, that is what I am doing! I'm trying to alter the damage of some level 1 weapons, but it is only changing the String value in the shops, but when I buy the item the items description in my inventory remains the default information. So, I altered something but not fully and I'm not sure why.
Also, I managed to get my friend logged on and none of the values were changed for him. So, only the local values are being changed, and only some of them.
I am noticing that some items are in the editor twice, like the Steel Falchion. It's ID is 4704 and 6?
Last edited by Koifish32; 26-12-21 at 10:55 AM. Reason: More info
Right, that makes sense. But what I mean is, I'll hover over the Steel Flachion in the shop and it will say "Damage 3-512" (Which is the altered amount) and when I buy it and hover over the actual weapon/item in my inventory the damage reverts to 5-8.
Anyone have an idea of where I would look to change the respawn rate of plants/minerals that need to be collected for crafting?
Also, how would I remove Cube being a daily quest?
Last edited by Koifish32; 29-12-21 at 11:23 AM. Reason: More info