ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

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  1. #166
    Infraction Magnet KING5 is offline
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    Re: ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

    Quote Originally Posted by Ratpack View Post
    Are all of these in your parent ATools folder?



    These DLL files + the "plugins\platforms\qwindows.dll" seem to be loaded on windows environment, according to those links:

    Qt for Windows - Deployment | Qt 5.9
    Cound not find or load qt platform plugin windows... No working solution yet !
    I have all those .dll files except for:
    libEGL.dll
    libGLESv2.dll

  2. #167
    Account Upgraded | Title Enabled! Ratpack is offline
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    Re: ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

    try this on. i hope this will help ;)
    Attached Files Attached Files

  3. #168
    Infraction Magnet KING5 is offline
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    Re: ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

    Quote Originally Posted by Ratpack View Post
    try this on. i hope this will help ;)
    Didn't work man. I have been trying for 2 days and this is pissing me off. Thank you anyways.

  4. #169
    Enthusiast Chi is offline
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    Re: ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

    What's that man, please help, thanks!
    Last edited by Chi; 28-11-17 at 03:32 PM.

  5. #170
    ‎‎‎‎ Ketchup is offline
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    Re: ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

    Quote Originally Posted by Chi View Post
    What's that man, please help, thanks!
    You need to add resource to the directory.

  6. #171
    Enthusiast faketest1234 is offline
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    Re: ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

    Question, is there a way in the World Editor to edit the monster spawn/locations that are in the .rng files? Since I haven't been able to find it yet. Especially for things like dungeon mid boss and bosses.

  7. #172
    Apprentice wanx is offline
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    Re: ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

    I encountered some problems when installing, the working environment is QT5.6.3 + vS2015, but at the time of compilation suggested lack of define.h, defineNeuz.h, lang.h Where should I find them?

  8. #173
    Apprentice Spoinguy is offline
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    Re: ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

    Hy !

    Thanks a lot for this Tools, but i've many problems...
    I've the Official Flyff Client V15 (found here : http://forum.ragezone.com/f724/flyff...e-v15-1010044/).
    I put ATools 1.2 in my client Flyff V15, and I extracted all res file with Flyff Extractor (found here : http://forum.ragezone.com/f457/flyff...-files-667199/) because i don't have a folder "Ressources".

    But when I tried to launch WorldEditor or others, they crash (except ResEditor) like that (I'm on a VM):


    Do u know why that's it ?

    Thx a lot,
    Spoing.
    Last edited by Spoinguy; 23-02-18 at 02:56 PM.

  9. #174
    Apprentice XxhadesxX is offline
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    Re: ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

    I have the following problem to open any of the programs :(
    01/04/2018 04:06:15
    ..\Common\File.cpp line 40
    bool __thiscall CFile::Open(const class QString &,enum QIODevice::OpenModeFlag,bool)
    Can't open file 'Masquerade.prj'

  10. #175
    Apprentice jblazer is offline
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    Re: ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

    Quote Originally Posted by Ketchup View Post
    Solid release, thanks!
    "Solid release"?
    are you on crack? do you have any idea the level of skill and effort it took to create such feature rich software alone?

  11. #176
    ‎‎‎‎ Ketchup is offline
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    Re: ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

    Quote Originally Posted by jblazer View Post
    "Solid release"?
    are you on crack? do you have any idea the level of skill and effort it took to create such feature rich software alone?
    Solid as in "Great", i know it was hard to read in between the lines there bud.

  12. #177
    Apprentice jblazer is offline
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    Re: ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

    Quote Originally Posted by Ketchup View Post
    Solid as in "Great", i know it was hard to read in between the lines there bud.
    In English that word is slang and synonymous for saying something is decent. Hilarious that you accuse people of having bad English, what a self projecting joke you are.

  13. #178
    Apprentice jblazer is offline
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    Re: ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

    2018/10/31 04:16:48 Invalid Map Key - [User : jb, 0000013], [Land : WdMadrigal16-07]
    fixeda
    Last edited by jblazer; 31-10-18 at 12:29 PM.

  14. #179
    RE:ℓσα∂є∂ Fenris is offline
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    Re: ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

    Quote Originally Posted by jblazer View Post
    In English that word is slang and synonymous for saying something is decent. Hilarious that you accuse people of having bad English, what a self projecting joke you are.


    Even so, it can be an outlandish metaphor to represent the state or quality of the files provided. Thus, you're argument would still be invalidated if we are limited to English based definitions that are formal and not regional based.

    Also, good job explaining what fixed the "Invalid Map Key" issue. The issue is quite known but it would have been nice for an explanation to the next person. To be honest, I feel sorry for the next person that gets the error and their first step is this topic and your post -- "Sir how fix", would be a general response according to "Murphy's Law". A search throughout multiple forums and an infinitesimal quantity of seconds could have resolved the issue before the time making the post and the next person will probably be the same.

  15. #180
    Apprentice MadGorilla is offline
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    Re: ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

    Thanks for sharing



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