Day/Night mini Fix

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  1. #1
    RE:ℓσα∂є∂ Fenris is offline
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    Sep 2011 Join Date
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    482Posts

    Day/Night mini Fix

    Day/Night mini Fix

    A Mini fix for Day and Night. (literally one line) Those that use the option and when it asks to reboot client. You can remove that error message and swap it with

    Code:
    g_WorldMng.Get()->InitWorldEnvir();
    Then when you enable / disable it should automatically update.

    Mission Accomplished
    Spoiler:
    Quote Originally Posted by MentaL
    Quote Originally Posted by Fenris
    Jessi Mental Slaughter, y u pop a glock and make brain slushie
    you made me want to commit e-suicide.


  2. #2
    Member Percuflex is offline
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    Jan 2020 Join Date
    IsraelLocation
    71Posts

    Re: Day/Night mini Fix

    Very nice release, Thank you man
    Not a dev but always trying to help

  3. #3
    Registered blacksnow322 is offline
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    Mar 2020 Join Date
    15Posts

    Re: Day/Night mini Fix

    Well done. Do you fixed light/time functions for this feature?

  4. #4
    Registered spokenrex is offline
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    Nov 2019 Join Date
    9Posts

    Re: Day/Night mini Fix

    Could you tell me which file i have to edit, to add this line?

  5. #5
    RE:ℓσα∂є∂ Fenris is offline
    True MemberRank
    Sep 2011 Join Date
    RE:ℓσα∂Location
    482Posts

    Re: Day/Night mini Fix

    Quote Originally Posted by spokenrex View Post
    Could you tell me which file i have to edit, to add this line?
    "Those that use the option and when it asks to reboot client"

    Wndoption.cpp? wherever you put the option.

    -> "Then when you enable / disable it should automatically update."

    Mission Accomplished
    Spoiler:
    Quote Originally Posted by MentaL
    Quote Originally Posted by Fenris
    Jessi Mental Slaughter, y u pop a glock and make brain slushie
    you made me want to commit e-suicide.



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