9/10 !!!
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9/10 !!!
Damn you beat me to it lol i wanted to make a scythe i just got sick and yeah lol anyways it looks pretty good if you could make the bend more curvy then id say its a 10/10
o_o , I want a CS Set that would match this .
That would be nice.:D
Reminded me of my scythe thread :3
Looks nice though the sudden slant kinda makes it look a bit off. Might slope it some but other than that I think it looks pretty sweet :3
Hehe.
Lawliet, thats the scythe from Pristontale, am I right?=P
How did you make it?
I generally like scythe, but this one isn't my style
no it wasn't!!!! like i said, i edited it from two handed skeleton axe!!! look at the skel axe and my death scythe!!! you can see that there the same!!! i just realigned the blade!!!:thumbup:
---------- Post added at 09:11 AM ---------- Previous post was at 09:07 AM ----------
I use Cinema 4d R12,, I deleted the right blade of the 2 hand Skel Axe then realigned the Left blade to make it look like a scythe!!!
Nice lawliet! Btw it's me matt from DN
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haha im confused where to exactly put the Item_ and the Itm there are 2 DDs files im confusedwhat are the difference.. my inventory icon is already the Scythe.. problem is that when i equip it.. it looks like an item thats being drop more like an EGG o.O
itm_**.dds in Item folder
item_**.dds in model / texture folder
How the model should look like when dropped are edited in the mdldyna, go for the ID of the scythce as you gave it,
and the first "word" in the sentense is how the item should look like when you drop it..
where i put that files