in your ass!! :ott1:
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Lmfao
eyy..
where should i put the files?
Shitty.
i followed the release of shadowdragon
http://forum.ragezone.com/f457/addin...on-fed-696320/
but it didn't worked.
i pretty sure i followed it correctly.
somebody please help :laugh:
can you show us how you edit ur mdldyna.inc, defineitem.h, propitem.txt.txt and propitem.txt? so we can check on which part is ur mistake! make sure that you edit those 4 files using the proper editor (ex. notwpad, excel)!!! and also make sure you put the correct files in the right folder in your resources folder!!!:thumbup:
Read the tuts better o.o
here are screenshots of how i edited those files. i also added a txt files which its contents is the things i added in propItem.txt
and btw, i've change the filename into WeaAxeDeath so that they will be a one-handed sword. i dunno if that's the thing that gives me an error.
one thing i also discovered. I don't have the Texture and Model Folder. because in the guide of shadowdragon, it says that the texture file will be putted into Model/Texture and Model/TextureMid but i dont have it. Only the Model/Texture Mid. :wink:
looks still perfekt !
!
1st, you can't just rename all of the files in my release, it will give you error!
2nd, you have a mistake in ur defineitem.h it should be #define II_WEA_AXT_DEATH (you edit it as @define) and also you must put it before the #endif, not after it!!!
3rd, it is better if you follow the last number in your propitem.txt.txt!!! dont make your own like what you did (IDS_PROPITEM_TXT_123456)!!!
4th, if you want to make it one handed edit it in ur propitem.txt look for any one handed item like sword and copy the whole line of that item then paste it then edit it the same way you edit your propitem.txt!!! so it will be one handed item!!!:<:
thats it!!!