Re: Fly For Fruit Complete Source + Web Core + Other Things
Quote:
Originally Posted by
Objected
That doesn't prove shit, Gage and I both worked on this over teamviewer, https://github.com/AshtonJ1/BlazeGam...s/contributors its funny he claims he did "97%" of the work on that (Exact words from a text: "97% of lion is mine.") XD. Oh and that "we" made me laugh, you and your team haven't done a fucking thing on this source. Yes there is a bunch of things that Gage did but there's also things I did. I don't care about the flyff source, all it is is this source with a couple changes anyway. As for the webcore the version you have its outdated, and its not the same one as my flyff webcore, its probably a year old now and i decided to recode it from scratch. BlazeIM is a dead project so if anyone wants to fuck with it go ahead, I might revive it as an open source project later and post the github link but idk :)
Re: Fly For Fruit Complete Source + Web Core + Other Things
Quote:
"AFK" title next to names if player is AFK.
What is define this system?
Re: Fly For Fruit Complete Source + Web Core + Other Things
How can we use this source? any TuT?
Re: Fly For Fruit Complete Source + Web Core + Other Things
Quote:
Originally Posted by
BGxAshtonJ1
That doesn't prove shit, Gage and I both worked on this over teamviewer,
https://github.com/AshtonJ1/BlazeGam...s/contributors its funny he claims he did "97%" of the work on that (Exact words from a text: "97% of lion is mine.") XD. Oh and that "we" made me laugh, you and your team haven't done a fucking thing on this source. Yes there is a bunch of things that Gage did but there's also things I did. I don't care about the flyff source, all it is is
this source with a couple changes anyway. As for the webcore the version you have its outdated, and its not the same one as my flyff webcore, its probably a year old now and i decided to recode it from scratch. BlazeIM is a dead project so if anyone wants to fuck with it go ahead, I might revive it as an open source project later and post the github link but idk :)
Addi was of more use then you were. Let's see what you did.. You fucked around trying to fetch the donation points from the client via a web api which didn't work due to the amount of times the api would be called during rendering.. You fixed the issue where the pet filter didn't visually stay changed until you relogged which was 1 line of code, something I forgot to do. You incorrectly implemented the quick job change, which I had to go back and fix. You copy and pasted authorization checks in certain functions for anti gm corruption. You implemented a buggy /buff command that would crash the server when a character who received the buffs died. You claimed it was something that was caused by my code but I proved you wrong. I'd say the only actual helpful thing you ever did was fixing the pointer issue in file.cpp
Also anyone can use the FlyFF_Web.dll which was the current version when I left. It uses a trusted connection so all that must be done is the database must be rebuilt. I have MySQL copies of it if anyone wants. The only difference in the webcore and the flyff web is only really that one uses mssql over mysql. Want proof? Go look through the data some, you'll see one of ashton's send only emails for blaze games in there. Password and all!
Re: Fly For Fruit Complete Source + Web Core + Other Things
I just want to let it be known now that I as Instinct's owner did not condone nor advise any of these files to be released and this was done without any asking/approval from me. I cannot and will not ever attempt to control my programmers. Just saying, I don't want this to bring Instinct down in any manner. Toodles. Plus, I don't even like Fruit's source, I didn't think it was all that fantastic.
Re: Fly For Fruit Complete Source + Web Core + Other Things
Trusting everyone with your source is never a good idea =D
Re: Fly For Fruit Complete Source + Web Core + Other Things
I am interested in the Maps of Fly For Fruit. Can someone maybe upload the importantest maps like WdMadrigal,WdGuildWar and WdArena in .wld?
Re: Fly For Fruit Complete Source + Web Core + Other Things
Re: Fly For Fruit Complete Source + Web Core + Other Things
I do not have programs to build the extractor, it is not possible that somebody of you send me the finished extractor or the maps? '-'
Re: Fly For Fruit Complete Source + Web Core + Other Things
Quote:
Originally Posted by
Howlin
I do not have programs to build the extractor, it is not possible that somebody of you send me the finished extractor or the maps? '-'
Do you want some coffee too?
Re: Fly For Fruit Complete Source + Web Core + Other Things
mh na i prefer blacktea, but thanks for askin
Re: Fly For Fruit Complete Source + Web Core + Other Things
Quote:
Originally Posted by
Howlin
I do not have programs to build the extractor, it is not possible that somebody of you send me the finished extractor or the maps? '-'
If you don't even understand how to use an extraction program, you probably shouldn't be programming or designing for a server either..
Re: Fly For Fruit Complete Source + Web Core + Other Things
Quote:
Originally Posted by
Athene
If you don't even understand how to use an extraction program, you probably shouldn't be programming or designing for a server either..
Uh, go look at the thread for the extractor, all that's posted is source code lol
He's saying, he doesn't have the program to compile it (which is just VS2012, I think). But really, how is getting VS2012 any different from getting VS2003 for Flyff Source?
Re: Fly For Fruit Complete Source + Web Core + Other Things
can you Reupload the Source? Not possible to download it atm for me :(
Pls Upload it at Mega or other normal Hosters :)
Re: Fly For Fruit Complete Source + Web Core + Other Things
Re: Fly For Fruit Complete Source + Web Core + Other Things
what client can we use for this? Can someone upload the client also? Thank you :)